sv_maxclients seems overriden
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Hi,
I have 3 BO2 server and due to my bad internet connection I want to cap max players at an acceptable level.
So I add set sv_maxclients "X" in my cfg.
When the server starts its ok, but after a random amount of time its getting back to default value (18).Then I tryed to add +set XXX in the start cmd.
It doesn't help...Info:
- I have the default cfg files in t6r/data.
- server is running on wine
- if I restart the server its working well, for a couple of minutes/hours
- problem is witgh gungame and DM gametpye, ZM seems to stay at the fixed value (4), but maybe its the default one..
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I still have the problem, and my MP server still crash multiple time per day.
gungame/zm seems ok...Interesting thing, in the log file the game launch line change sometime:
- at game launch it start with \g_gametype
- for some reason it become \com_maxclients\18 after some time + \party_maxplayers\18 : I did not add this !
Not sure it is what make it crash but I thing this is why my server fall back to 18 max player after some time...
I attached crashdump / cfg files:
link textNote: interesting thing: I am facing an internet connection issue at the moment, and it may be related because disconnection time seems to match crash time. I will keep monitoring it..