[Release] [Zombies] Bonus Survival Maps for Tranzit
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I tried out this mod and an error showed up while loading the map:
Does anyone know how to fix this? -
JezuzLizard Hello! Installed the maps properly so that they would load through Tranzit, but I have two questions. One being, am I able to load Tranzit through a command as it normally should load without the modpack (and if not, its a simple fix to just move the maps folder out), and two, are the insta-kill rounds past 30 on every map included (and is there a way to turn them on/off)?
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Cahz how do you launch the maps, what is a dedicated.cfg
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CFV115 once compiled u put them in ur data folder. should look like
t6r/data/maps/mp etc.
load into bo2, open the console and type
set customMap (heres where you would put the map name)
ex: set customMap "docks"
load MOTD and it should work -
PoTaT0-. i tried this and an error pops up, what did i do wrong?
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RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs
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PoTaT0-. How to do ?
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Update: June 16th 2021
Hello friends, Bonus Survival Maps will have a patch in the coming days to work on the latest plutonium update! After the patch is released, the team and I will be working on more features (tbd). If you have any requests, leave them below. Thanks for enjoying our mod and stay tuned! -
Update June 17, 2021,
Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
New features coming in mod update:
Cabin’s size will be increased
Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).Thanks for the support while I was gone all winter for school! I’m back
- GerardS0406 of PreZ Games
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GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?
much love keep up the good work!
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PoTaT0-. It will be released sometime after the next plutonium update. We can't really work on updating it until the update comes out, unfortunately. Thanks for the support and if you have any requests, feel free to leave them!
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PoTaT0-. you can also DM me on Discord: GerardS0406#5657
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Hello, sorry for commenting on such an old post but im trying to install this through redacted and am having issues with it, mainly how theres no instruction for redacted, and mirroring the plutonium instructions as best as i can has proved to be a fruitless endeavor, im mainly unsure about how things go in the bo2>data>scripts location. I have ran all of the commands before loading into tranzit like the instructions say. Best regards.
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JezuzLizard Does it work on a custom game?
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Anthonyn115 Yes it does.
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Hello! I have so many issues with this mod for my server. When I launch the custom map map rotation doesnt work including the random map rotation, on some maps like farm people can get out map including diner. When I try to make a second server to host a normal bo2 tranzit map the bus dont move and stay behind the bus depot. Any ideas why its causing so much issues?
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Monologue Could you help me JezuzLizard
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Monologue We made this mod before actual map rotation was functional so its unlikely it will work with normal map rotation without some tinkering.
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JezuzLizard Do you know to fix this?
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Monologue I kind of lost interest in the project so I haven't worked on it in months.