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  3. [Release] [Zombies] Bonus Survival Maps for Tranzit

[Release] [Zombies] Bonus Survival Maps for Tranzit

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • KrakenArisesundefined Offline
    KrakenArisesundefined Offline
    KrakenArises
    wrote on last edited by
    #33

    I tried out this mod and an error showed up while loading the map:
    Screenshot (749).png
    Does anyone know how to fix this?

    1 Reply Last reply
    0
    • JezuzLizardundefined JezuzLizard

      Created by JezuzLizard, Cahz, and GerardS0406.

      This mod adds 5 extra survival maps for Tranzit:
      Cornfield
      Diner
      House
      Power Station
      Tunnel

      Simply follow the instructions here to install:
      https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

      These maps are not "true" survival maps because they load up on Tranzit for various reasons:

      1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
      2. Not all content works properly when loaded up as a survival map.

      If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
      I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

      Cornfield featuring Nacht
      cornfield 1.png

      Cornfield box location and quick revive
      cornfield2.png

      Diner wallbuy and quick revive
      diner.png

      House wunderfizz
      house1.png

      Power wallbuys and barriers
      power1.png

      Power pack a punch
      power2.png

      Tunnel galvaknuckles, jugg and mystery location
      tunnel.png

      Tunnel tombstone and double tap
      tunnel2.png

      Grief coming to each map. No ETA.

      If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

      WunderWeaponsundefined Offline
      WunderWeaponsundefined Offline
      WunderWeapons
      wrote on last edited by
      #34

      JezuzLizard Hello! Installed the maps properly so that they would load through Tranzit, but I have two questions. One being, am I able to load Tranzit through a command as it normally should load without the modpack (and if not, its a simple fix to just move the maps folder out), and two, are the insta-kill rounds past 30 on every map included (and is there a way to turn them on/off)?

      1 Reply Last reply
      0
      • Cahzundefined Cahz

        @mr-memeski You can find the source and precompiled versions HERE

        Once you download the precompiled files, open the .rar file and drag the maps folder into the data folder.
        YourGameFolder/t6r/data

        This should result in the directory with many gsc files and some subfolders inside (also containing gsc files)
        ...t6r/data/maps/mp/...

        Don't forget to follow the instructions to make sure you define the custom DVARs in your dedicated.cfg, so you load the map(s) of your liking.

        CFV115undefined Offline
        CFV115undefined Offline
        CFV115
        wrote on last edited by
        #35

        Cahz how do you launch the maps, what is a dedicated.cfg

        3rdundefined 1 Reply Last reply
        0
        • CFV115undefined CFV115

          Cahz how do you launch the maps, what is a dedicated.cfg

          3rdundefined Offline
          3rdundefined Offline
          3rd
          wrote on last edited by
          #36

          CFV115 once compiled u put them in ur data folder. should look like

          t6r/data/maps/mp etc.

          load into bo2, open the console and type

          set customMap (heres where you would put the map name)

          ex: set customMap "docks"
          load MOTD and it should work

          RealZeroIQundefined 1 Reply Last reply
          0
          • 3rdundefined 3rd

            CFV115 once compiled u put them in ur data folder. should look like

            t6r/data/maps/mp etc.

            load into bo2, open the console and type

            set customMap (heres where you would put the map name)

            ex: set customMap "docks"
            load MOTD and it should work

            RealZeroIQundefined Offline
            RealZeroIQundefined Offline
            RealZeroIQ
            wrote on last edited by
            #37

            @POTAT0 i tried this and an error pops up, what did i do wrong?

            3rdundefined 1 Reply Last reply
            0
            • RealZeroIQundefined RealZeroIQ

              @POTAT0 i tried this and an error pops up, what did i do wrong?

              3rdundefined Offline
              3rdundefined Offline
              3rd
              wrote on last edited by
              #38

              RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

              MaxWgamerundefined 1 Reply Last reply
              0
              • 3rdundefined 3rd

                RealZeroIQ yea idk ive been getting a error too. apparently one of the latest pluto updates kinda messed custom gscs

                MaxWgamerundefined Offline
                MaxWgamerundefined Offline
                MaxWgamer
                wrote on last edited by
                #39

                @POTAT0 How to do ?

                1 Reply Last reply
                0
                • GerardS0406undefined Offline
                  GerardS0406undefined Offline
                  GerardS0406
                  VIP
                  wrote on last edited by
                  #40

                  Update: June 16th 2021
                  Hello friends, Bonus Survival Maps will have a patch in the coming days to work on the latest plutonium update! After the patch is released, the team and I will be working on more features (tbd). If you have any requests, leave them below. Thanks for enjoying our mod and stay tuned!

                  1 Reply Last reply
                  1
                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406
                    VIP
                    wrote on last edited by
                    #41

                    Update June 17, 2021,
                    Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                    New features coming in mod update:
                    Cabin’s size will be increased
                    Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                    Thanks for the support while I was gone all winter for school! I’m back ❤

                    • GerardS0406 of PreZ Games
                    3rdundefined 1 Reply Last reply
                    3
                    • GerardS0406undefined GerardS0406

                      Update June 17, 2021,
                      Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
                      New features coming in mod update:
                      Cabin’s size will be increased
                      Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

                      Thanks for the support while I was gone all winter for school! I’m back ❤

                      • GerardS0406 of PreZ Games
                      3rdundefined Offline
                      3rdundefined Offline
                      3rd
                      wrote on last edited by
                      #42

                      GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                      much love keep up the good work!

                      GerardS0406undefined 2 Replies Last reply
                      0
                      • 3rdundefined 3rd

                        GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                        much love keep up the good work!

                        GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406
                        VIP
                        wrote on last edited by
                        #43

                        @POTAT0 It will be released sometime after the next plutonium update. We can't really work on updating it until the update comes out, unfortunately. Thanks for the support and if you have any requests, feel free to leave them!

                        1 Reply Last reply
                        0
                        • 3rdundefined 3rd

                          GerardS0406 will there be a estimated time frame of when this will come out or a possible goal date that you guys are trying to hit?

                          much love keep up the good work!

                          GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406
                          VIP
                          wrote on last edited by
                          #44

                          @POTAT0 you can also DM me on Discord: GerardS0406#5657

                          1 Reply Last reply
                          1
                          • MiniGargantuanundefined Offline
                            MiniGargantuanundefined Offline
                            MiniGargantuan
                            wrote on last edited by
                            #45

                            Hello, sorry for commenting on such an old post but im trying to install this through redacted and am having issues with it, mainly how theres no instruction for redacted, and mirroring the plutonium instructions as best as i can has proved to be a fruitless endeavor, im mainly unsure about how things go in the bo2>data>scripts location. I have ran all of the commands before loading into tranzit like the instructions say. Best regards.

                            1 Reply Last reply
                            0
                            • JezuzLizardundefined JezuzLizard

                              Created by JezuzLizard, Cahz, and GerardS0406.

                              This mod adds 5 extra survival maps for Tranzit:
                              Cornfield
                              Diner
                              House
                              Power Station
                              Tunnel

                              Simply follow the instructions here to install:
                              https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                              These maps are not "true" survival maps because they load up on Tranzit for various reasons:

                              1. The map loading dvars required for a true survival map to run are a secret that I do not have permission reveal. This mod will not help you run town or any other similar map.
                              2. Not all content works properly when loaded up as a survival map.

                              If you really want to run maps like town, farm, or bus depot feel free to make use of our methods to do so. Assuming of course you are willing to put in the effort to make the barriers, wallbuys, perks, spawnpoints and mystery box locations for each one.
                              I recommend waiting for the next plutonium update which may or may not allow anyone to run survival maps.
                              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                              Cornfield featuring Nacht
                              cornfield 1.png

                              Cornfield box location and quick revive
                              cornfield2.png

                              Diner wallbuy and quick revive
                              diner.png

                              House wunderfizz
                              house1.png

                              Power wallbuys and barriers
                              power1.png

                              Power pack a punch
                              power2.png

                              Tunnel galvaknuckles, jugg and mystery location
                              tunnel.png

                              Tunnel tombstone and double tap
                              tunnel2.png

                              Grief coming to each map. No ETA.

                              If you have any issues with the mod feel free to post them here. Please make sure you specify if you have modded the mod or are attempting to merge mods.

                              Anthonyn115undefined Offline
                              Anthonyn115undefined Offline
                              Anthonyn115
                              wrote on last edited by
                              #46

                              JezuzLizard Does it work on a custom game?

                              JezuzLizardundefined 1 Reply Last reply
                              1
                              • Anthonyn115undefined Anthonyn115

                                JezuzLizard Does it work on a custom game?

                                JezuzLizardundefined Offline
                                JezuzLizardundefined Offline
                                JezuzLizard
                                Plutonium Staff
                                wrote on last edited by
                                #47

                                Anthonyn115 Yes it does.

                                1 Reply Last reply
                                0
                                • A Former User? Offline
                                  A Former User? Offline
                                  A Former User
                                  wrote on last edited by
                                  #48

                                  Hello! I have so many issues with this mod for my server. When I launch the custom map map rotation doesnt work including the random map rotation, on some maps like farm people can get out map including diner. When I try to make a second server to host a normal bo2 tranzit map the bus dont move and stay behind the bus depot. Any ideas why its causing so much issues?

                                  A Former User? 1 Reply Last reply
                                  0
                                  • A Former User? A Former User

                                    Hello! I have so many issues with this mod for my server. When I launch the custom map map rotation doesnt work including the random map rotation, on some maps like farm people can get out map including diner. When I try to make a second server to host a normal bo2 tranzit map the bus dont move and stay behind the bus depot. Any ideas why its causing so much issues?

                                    A Former User? Offline
                                    A Former User? Offline
                                    A Former User
                                    wrote on last edited by
                                    #49

                                    Monologue Could you help me JezuzLizard

                                    JezuzLizardundefined 1 Reply Last reply
                                    0
                                    • A Former User? A Former User

                                      Monologue Could you help me JezuzLizard

                                      JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard
                                      Plutonium Staff
                                      wrote on last edited by
                                      #50

                                      Monologue We made this mod before actual map rotation was functional so its unlikely it will work with normal map rotation without some tinkering.

                                      A Former User? 1 Reply Last reply
                                      0
                                      • JezuzLizardundefined JezuzLizard

                                        Monologue We made this mod before actual map rotation was functional so its unlikely it will work with normal map rotation without some tinkering.

                                        A Former User? Offline
                                        A Former User? Offline
                                        A Former User
                                        wrote on last edited by
                                        #51

                                        JezuzLizard Do you know to fix this?

                                        JezuzLizardundefined 1 Reply Last reply
                                        0
                                        • A Former User? A Former User

                                          JezuzLizard Do you know to fix this?

                                          JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard
                                          Plutonium Staff
                                          wrote on last edited by
                                          #52

                                          Monologue I kind of lost interest in the project so I haven't worked on it in months.

                                          A Former User? 1 Reply Last reply
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