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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Gabbyxo97undefined Offline
    Gabbyxo97undefined Offline
    Gabbyxo97
    Contributor
    wrote on last edited by
    #56

    I don't really like commenting much forum posts but seeing something as great as this I had to comment. I really hope there'll be some more edits on it (for example, maybe the EE being completable in solo). Such an amazing MOD and can't wait to play Tranzit without being annoyed!

    Ultimatemanundefined 1 Reply Last reply
    1
    • Gabbyxo97undefined Gabbyxo97

      I don't really like commenting much forum posts but seeing something as great as this I had to comment. I really hope there'll be some more edits on it (for example, maybe the EE being completable in solo). Such an amazing MOD and can't wait to play Tranzit without being annoyed!

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #57

      Gabbyxo97 thanks a lot for the great feedback! Atm I'm working on nuketown 2.0, however I have plans to fix the easter egg for solo & even implement in a small custom mini EE 🙂

      1 Reply Last reply
      1
      • Ultimatemanundefined Ultimateman

        [ BO2 TranZit 2.0 Reimagined Release ]

        NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

        FEATURES

        • No fog
        • No denizens
        • Custom day & night cycle for each player
        • Rotating sky box
        • No lava / lava damage
        • Unlimited stamina
        • Player speed increased by 35 units per second
        • Jetgun has unlimited ammo ( lovely )
        • Jetgun can be used by everyone at the same time ( no jetgun limit )
        • Pack a Punch door stays open forever once players have turned on the power
        • Turbine doors stay open once players have turned on the power
        • Custom placed models ( +- 200 ) around the map to make the map look more believable
        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
        • Electric Trap & Turret no longer need Turbine
        • Electric Trap's health increased from 60 to 180
        • Unique player character looks
        • Custom Pack a Punch Camo
        • Over 190 custom textures

        Download links

        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
        mega:
        SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
        COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
        mediafire:
        SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
        COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

        Gzmorz: Helped with model array & log printing

        Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

        Thank you for checking out my mod! 🙂

        Amount of time that went into creating this mod: ~500 hours

        Image 1

        Image 2

        Image 3

        Image 4

        Tim Hortonundefined Offline
        Tim Hortonundefined Offline
        Tim Horton
        wrote on last edited by
        #58

        Ultimateman how do i play coop because when my friend tries to join he first of all has the mod and all but when he joins it says joining game session then he cant join. btw hes joining through the plutonium overlay and also downloaded the same coop pack i did

        Ultimatemanundefined 1 Reply Last reply
        0
        • Tim Hortonundefined Tim Horton

          Ultimateman how do i play coop because when my friend tries to join he first of all has the mod and all but when he joins it says joining game session then he cant join. btw hes joining through the plutonium overlay and also downloaded the same coop pack i did

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #59

          Tim Horton you might need to port forward and enable upnp

          1 Reply Last reply
          0
          • Ultimatemanundefined Ultimateman

            [ BO2 TranZit 2.0 Reimagined Release ]

            NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

            FEATURES

            • No fog
            • No denizens
            • Custom day & night cycle for each player
            • Rotating sky box
            • No lava / lava damage
            • Unlimited stamina
            • Player speed increased by 35 units per second
            • Jetgun has unlimited ammo ( lovely )
            • Jetgun can be used by everyone at the same time ( no jetgun limit )
            • Pack a Punch door stays open forever once players have turned on the power
            • Turbine doors stay open once players have turned on the power
            • Custom placed models ( +- 200 ) around the map to make the map look more believable
            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
            • Electric Trap & Turret no longer need Turbine
            • Electric Trap's health increased from 60 to 180
            • Unique player character looks
            • Custom Pack a Punch Camo
            • Over 190 custom textures

            Download links

            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
            mega:
            SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
            COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
            mediafire:
            SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
            COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

            Gzmorz: Helped with model array & log printing

            Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

            Thank you for checking out my mod! 🙂

            Amount of time that went into creating this mod: ~500 hours

            Image 1

            Image 2

            Image 3

            Image 4

            _Barry_undefined Offline
            _Barry_undefined Offline
            _Barry_
            wrote on last edited by
            #60

            Ultimateman how do i play this map?

            Evolightundefined 1 Reply Last reply
            0
            • _Barry_undefined _Barry_

              Ultimateman how do i play this map?

              Evolightundefined Offline
              Evolightundefined Offline
              Evolight
              wrote on last edited by
              #61

              @iTz_Cayden-_ https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts tutorial on how to load gsc scripts

              1 Reply Last reply
              1
              • KAILOR23undefined Offline
                KAILOR23undefined Offline
                KAILOR23
                wrote on last edited by
                #62

                ruta ?

                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  [ BO2 TranZit 2.0 Reimagined Release ]

                  NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                  FEATURES

                  • No fog
                  • No denizens
                  • Custom day & night cycle for each player
                  • Rotating sky box
                  • No lava / lava damage
                  • Unlimited stamina
                  • Player speed increased by 35 units per second
                  • Jetgun has unlimited ammo ( lovely )
                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                  • Pack a Punch door stays open forever once players have turned on the power
                  • Turbine doors stay open once players have turned on the power
                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                  • Electric Trap & Turret no longer need Turbine
                  • Electric Trap's health increased from 60 to 180
                  • Unique player character looks
                  • Custom Pack a Punch Camo
                  • Over 190 custom textures

                  Download links

                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                  mega:
                  SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                  COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                  mediafire:
                  SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                  COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                  Gzmorz: Helped with model array & log printing

                  Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                  Thank you for checking out my mod! 🙂

                  Amount of time that went into creating this mod: ~500 hours

                  Image 1

                  Image 2

                  Image 3

                  Image 4

                  LeapingYearsundefined Offline
                  LeapingYearsundefined Offline
                  LeapingYears
                  wrote on last edited by
                  #63

                  Ultimateman uhhhh what tf is this 10847646-64cb-41ed-bbb1-535df59ab15f-image.png

                  1 Reply Last reply
                  1
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Release ]

                    NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                    mega:
                    SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                    COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                    mediafire:
                    SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                    COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    LeapingYearsundefined Offline
                    LeapingYearsundefined Offline
                    LeapingYears
                    wrote on last edited by
                    #64

                    Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • LeapingYearsundefined LeapingYears

                      Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote on last edited by
                      #65

                      LeapingYears sun_zombie.iwi causes the box to appear on some systems.

                      LeapingYearsundefined 1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        [ BO2 TranZit 2.0 Reimagined Release ]

                        NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                        FEATURES

                        • No fog
                        • No denizens
                        • Custom day & night cycle for each player
                        • Rotating sky box
                        • No lava / lava damage
                        • Unlimited stamina
                        • Player speed increased by 35 units per second
                        • Jetgun has unlimited ammo ( lovely )
                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                        • Pack a Punch door stays open forever once players have turned on the power
                        • Turbine doors stay open once players have turned on the power
                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                        • Electric Trap & Turret no longer need Turbine
                        • Electric Trap's health increased from 60 to 180
                        • Unique player character looks
                        • Custom Pack a Punch Camo
                        • Over 190 custom textures

                        Download links

                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                        mega:
                        SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                        COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                        mediafire:
                        SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                        COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                        Gzmorz: Helped with model array & log printing

                        Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                        Thank you for checking out my mod! 🙂

                        Amount of time that went into creating this mod: ~500 hours

                        Image 1

                        Image 2

                        Image 3

                        Image 4

                        MUG_03undefined Offline
                        MUG_03undefined Offline
                        MUG_03
                        wrote on last edited by
                        #66

                        Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • Ultimatemanundefined Ultimateman

                          LeapingYears sun_zombie.iwi causes the box to appear on some systems.

                          LeapingYearsundefined Offline
                          LeapingYearsundefined Offline
                          LeapingYears
                          wrote on last edited by
                          #67

                          Ultimateman thanks, captain obvious. i didnt realize that at all. 😐

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • LeapingYearsundefined LeapingYears

                            Ultimateman thanks, captain obvious. i didnt realize that at all. 😐

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #68

                            LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

                            LeapingYearsundefined 1 Reply Last reply
                            0
                            • MUG_03undefined MUG_03

                              Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #69

                              MUG_03 die rise will be worked on eventually. 👍

                              1 Reply Last reply
                              0
                              • Ultimatemanundefined Ultimateman

                                LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

                                LeapingYearsundefined Offline
                                LeapingYearsundefined Offline
                                LeapingYears
                                wrote on last edited by
                                #70

                                Ultimateman i said it was either because of a corrupted file or because it was poorly made. in this case if its not poorly made, then theres something else happening. the point of that comment wasnt to give reason of why it happened, it was to warn people in case the issue happened for them too and how to fix it, since i was the only one who said anything about it.

                                1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  [ BO2 TranZit 2.0 Reimagined Release ]

                                  NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                  FEATURES

                                  • No fog
                                  • No denizens
                                  • Custom day & night cycle for each player
                                  • Rotating sky box
                                  • No lava / lava damage
                                  • Unlimited stamina
                                  • Player speed increased by 35 units per second
                                  • Jetgun has unlimited ammo ( lovely )
                                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                  • Pack a Punch door stays open forever once players have turned on the power
                                  • Turbine doors stay open once players have turned on the power
                                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                  • Electric Trap & Turret no longer need Turbine
                                  • Electric Trap's health increased from 60 to 180
                                  • Unique player character looks
                                  • Custom Pack a Punch Camo
                                  • Over 190 custom textures

                                  Download links

                                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                  mega:
                                  SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                  COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                  mediafire:
                                  SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                  COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                  Gzmorz: Helped with model array & log printing

                                  Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                  Thank you for checking out my mod! 🙂

                                  Amount of time that went into creating this mod: ~500 hours

                                  Image 1

                                  Image 2

                                  Image 3

                                  Image 4

                                  toallitaundefined Offline
                                  toallitaundefined Offline
                                  toallita
                                  wrote on last edited by
                                  #71

                                  Ultimateman Dude..
                                  This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work 👍.

                                  (Sorry if my english sucks, i'm still studying this language).

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • toallitaundefined toallita

                                    Ultimateman Dude..
                                    This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work 👍.

                                    (Sorry if my english sucks, i'm still studying this language).

                                    Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #72

                                    toallita thank you. Easter egg will be updated to the map eventually, no other improvements can be made to the polishing side since some things can't be changed at all

                                    1 Reply Last reply
                                    0
                                    • Meeundefined Offline
                                      Meeundefined Offline
                                      Mee
                                      wrote on last edited by
                                      #73

                                      this mod is overriding my _clientids and i cant use other mods with it. cant decompile it either, what did he to do it?

                                      1 Reply Last reply
                                      0
                                      • typervaderundefined Offline
                                        typervaderundefined Offline
                                        typervader
                                        wrote on last edited by
                                        #74

                                        It would be nice if we could have options to cutozimzie the map how we like. Like, the whole thing with pap and the buildables is nice, but i think the jetgun was too strong and the map is just...way too bright for my liking.

                                        Maybe give us optiions to enable what we like to?

                                        1 Reply Last reply
                                        1
                                        • Stitch518undefined Offline
                                          Stitch518undefined Offline
                                          Stitch518
                                          wrote on last edited by Stitch518
                                          #75
                                          This post is deleted!
                                          1 Reply Last reply
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