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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Gabbyxo97undefined Gabbyxo97

    I don't really like commenting much forum posts but seeing something as great as this I had to comment. I really hope there'll be some more edits on it (for example, maybe the EE being completable in solo). Such an amazing MOD and can't wait to play Tranzit without being annoyed!

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #57

    Gabbyxo97 thanks a lot for the great feedback! Atm I'm working on nuketown 2.0, however I have plans to fix the easter egg for solo & even implement in a small custom mini EE ๐Ÿ™‚

    1 Reply Last reply
    1
    • Ultimatemanundefined Ultimateman

      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

      Updated July 17th, 2025
      Original 2020 Version to load from "mod list":
      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

      FEATURES

      • No fog
      • No denizens
      • Custom day & night cycle for each player
      • Rotating sky box
      • No lava / lava damage
      • Unlimited stamina
      • Player speed increased by 35 units per second
      • Jetgun has unlimited ammo ( lovely )
      • Jetgun can be used by everyone at the same time ( no jetgun limit )
      • Pack a Punch door stays open forever once players have turned on the power
      • Turbine doors stay open once players have turned on the power
      • Custom placed models ( +- 200 ) around the map to make the map look more believable
      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
      • Electric Trap & Turret no longer need Turbine
      • Electric Trap's health increased from 60 to 180
      • Unique player character looks
      • Custom Pack a Punch Camo
      • Over 190 custom textures

      Download links

      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

      Gzmorz: Helped with model array & log printing

      Thank you for checking out my mod! ๐Ÿ™‚

      Amount of time that went into creating this mod: ~500 hours

      Image 1

      Image 2

      Image 3

      Image 4

      Tim Hortonundefined Offline
      Tim Hortonundefined Offline
      Tim Horton
      wrote on last edited by
      #58

      Ultimateman how do i play coop because when my friend tries to join he first of all has the mod and all but when he joins it says joining game session then he cant join. btw hes joining through the plutonium overlay and also downloaded the same coop pack i did

      Ultimatemanundefined 1 Reply Last reply
      0
      • Tim Hortonundefined Tim Horton

        Ultimateman how do i play coop because when my friend tries to join he first of all has the mod and all but when he joins it says joining game session then he cant join. btw hes joining through the plutonium overlay and also downloaded the same coop pack i did

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #59

        Tim Horton you might need to port forward and enable upnp

        1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

          Updated July 17th, 2025
          Original 2020 Version to load from "mod list":
          https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

          NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

          FEATURES

          • No fog
          • No denizens
          • Custom day & night cycle for each player
          • Rotating sky box
          • No lava / lava damage
          • Unlimited stamina
          • Player speed increased by 35 units per second
          • Jetgun has unlimited ammo ( lovely )
          • Jetgun can be used by everyone at the same time ( no jetgun limit )
          • Pack a Punch door stays open forever once players have turned on the power
          • Turbine doors stay open once players have turned on the power
          • Custom placed models ( +- 200 ) around the map to make the map look more believable
          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
          • Electric Trap & Turret no longer need Turbine
          • Electric Trap's health increased from 60 to 180
          • Unique player character looks
          • Custom Pack a Punch Camo
          • Over 190 custom textures

          Download links

          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

          Gzmorz: Helped with model array & log printing

          Thank you for checking out my mod! ๐Ÿ™‚

          Amount of time that went into creating this mod: ~500 hours

          Image 1

          Image 2

          Image 3

          Image 4

          _Barry_undefined Offline
          _Barry_undefined Offline
          _Barry_
          wrote on last edited by
          #60

          Ultimateman how do i play this map?

          Evolightundefined 1 Reply Last reply
          0
          • _Barry_undefined _Barry_

            Ultimateman how do i play this map?

            Evolightundefined Offline
            Evolightundefined Offline
            Evolight
            wrote on last edited by
            #61

            @iTz_Cayden-_ https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts tutorial on how to load gsc scripts

            1 Reply Last reply
            1
            • KAILOR23undefined Offline
              KAILOR23undefined Offline
              KAILOR23
              wrote on last edited by
              #62

              ruta ?

              1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                Updated July 17th, 2025
                Original 2020 Version to load from "mod list":
                https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                FEATURES

                • No fog
                • No denizens
                • Custom day & night cycle for each player
                • Rotating sky box
                • No lava / lava damage
                • Unlimited stamina
                • Player speed increased by 35 units per second
                • Jetgun has unlimited ammo ( lovely )
                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                • Pack a Punch door stays open forever once players have turned on the power
                • Turbine doors stay open once players have turned on the power
                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                • Electric Trap & Turret no longer need Turbine
                • Electric Trap's health increased from 60 to 180
                • Unique player character looks
                • Custom Pack a Punch Camo
                • Over 190 custom textures

                Download links

                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                Gzmorz: Helped with model array & log printing

                Thank you for checking out my mod! ๐Ÿ™‚

                Amount of time that went into creating this mod: ~500 hours

                Image 1

                Image 2

                Image 3

                Image 4

                LeapingYearsundefined Offline
                LeapingYearsundefined Offline
                LeapingYears
                wrote on last edited by
                #63

                Ultimateman uhhhh what tf is this 10847646-64cb-41ed-bbb1-535df59ab15f-image.png

                1 Reply Last reply
                1
                • Ultimatemanundefined Ultimateman

                  [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                  Updated July 17th, 2025
                  Original 2020 Version to load from "mod list":
                  https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                  NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                  FEATURES

                  • No fog
                  • No denizens
                  • Custom day & night cycle for each player
                  • Rotating sky box
                  • No lava / lava damage
                  • Unlimited stamina
                  • Player speed increased by 35 units per second
                  • Jetgun has unlimited ammo ( lovely )
                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                  • Pack a Punch door stays open forever once players have turned on the power
                  • Turbine doors stay open once players have turned on the power
                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                  • Electric Trap & Turret no longer need Turbine
                  • Electric Trap's health increased from 60 to 180
                  • Unique player character looks
                  • Custom Pack a Punch Camo
                  • Over 190 custom textures

                  Download links

                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                  Gzmorz: Helped with model array & log printing

                  Thank you for checking out my mod! ๐Ÿ™‚

                  Amount of time that went into creating this mod: ~500 hours

                  Image 1

                  Image 2

                  Image 3

                  Image 4

                  LeapingYearsundefined Offline
                  LeapingYearsundefined Offline
                  LeapingYears
                  wrote on last edited by
                  #64

                  Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • LeapingYearsundefined LeapingYears

                    Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #65

                    LeapingYears sun_zombie.iwi causes the box to appear on some systems.

                    LeapingYearsundefined 1 Reply Last reply
                    0
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                      Updated July 17th, 2025
                      Original 2020 Version to load from "mod list":
                      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Thank you for checking out my mod! ๐Ÿ™‚

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      MUG_03undefined Offline
                      MUG_03undefined Offline
                      MUG_03
                      wrote on last edited by
                      #66

                      Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        LeapingYears sun_zombie.iwi causes the box to appear on some systems.

                        LeapingYearsundefined Offline
                        LeapingYearsundefined Offline
                        LeapingYears
                        wrote on last edited by
                        #67

                        Ultimateman thanks, captain obvious. i didnt realize that at all. ๐Ÿ˜

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • LeapingYearsundefined LeapingYears

                          Ultimateman thanks, captain obvious. i didnt realize that at all. ๐Ÿ˜

                          Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          wrote on last edited by
                          #68

                          LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

                          LeapingYearsundefined 1 Reply Last reply
                          0
                          • MUG_03undefined MUG_03

                            Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #69

                            MUG_03 die rise will be worked on eventually. ๐Ÿ‘

                            1 Reply Last reply
                            0
                            • Ultimatemanundefined Ultimateman

                              LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

                              LeapingYearsundefined Offline
                              LeapingYearsundefined Offline
                              LeapingYears
                              wrote on last edited by
                              #70

                              Ultimateman i said it was either because of a corrupted file or because it was poorly made. in this case if its not poorly made, then theres something else happening. the point of that comment wasnt to give reason of why it happened, it was to warn people in case the issue happened for them too and how to fix it, since i was the only one who said anything about it.

                              1 Reply Last reply
                              0
                              • Ultimatemanundefined Ultimateman

                                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                Updated July 17th, 2025
                                Original 2020 Version to load from "mod list":
                                https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                FEATURES

                                • No fog
                                • No denizens
                                • Custom day & night cycle for each player
                                • Rotating sky box
                                • No lava / lava damage
                                • Unlimited stamina
                                • Player speed increased by 35 units per second
                                • Jetgun has unlimited ammo ( lovely )
                                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                • Pack a Punch door stays open forever once players have turned on the power
                                • Turbine doors stay open once players have turned on the power
                                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                • Electric Trap & Turret no longer need Turbine
                                • Electric Trap's health increased from 60 to 180
                                • Unique player character looks
                                • Custom Pack a Punch Camo
                                • Over 190 custom textures

                                Download links

                                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                Gzmorz: Helped with model array & log printing

                                Thank you for checking out my mod! ๐Ÿ™‚

                                Amount of time that went into creating this mod: ~500 hours

                                Image 1

                                Image 2

                                Image 3

                                Image 4

                                toallitaundefined Offline
                                toallitaundefined Offline
                                toallita
                                wrote on last edited by
                                #71

                                Ultimateman Dude..
                                This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work ๐Ÿ‘.

                                (Sorry if my english sucks, i'm still studying this language).

                                Ultimatemanundefined 1 Reply Last reply
                                0
                                • toallitaundefined toallita

                                  Ultimateman Dude..
                                  This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work ๐Ÿ‘.

                                  (Sorry if my english sucks, i'm still studying this language).

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #72

                                  toallita thank you. Easter egg will be updated to the map eventually, no other improvements can be made to the polishing side since some things can't be changed at all

                                  1 Reply Last reply
                                  0
                                  • Meeundefined Offline
                                    Meeundefined Offline
                                    Mee
                                    wrote on last edited by
                                    #73

                                    this mod is overriding my _clientids and i cant use other mods with it. cant decompile it either, what did he to do it?

                                    1 Reply Last reply
                                    0
                                    • typervaderundefined Offline
                                      typervaderundefined Offline
                                      typervader
                                      wrote on last edited by
                                      #74

                                      It would be nice if we could have options to cutozimzie the map how we like. Like, the whole thing with pap and the buildables is nice, but i think the jetgun was too strong and the map is just...way too bright for my liking.

                                      Maybe give us optiions to enable what we like to?

                                      1 Reply Last reply
                                      1
                                      • Stitch518undefined Offline
                                        Stitch518undefined Offline
                                        Stitch518
                                        wrote on last edited by Stitch518
                                        #75
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #76

                                          bumping this up

                                          1 Reply Last reply
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