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Zombies - Not all Maps are working

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  • nvapctechundefined Offline
    nvapctechundefined Offline
    nvapctech
    wrote on last edited by
    #1

    So I went and got a VPS server, set up the T6 server using the guide and everything for normal Multiplayer works, be it Deathmatch, Free-For-All or everything mixed.

    For some reason only certain Zombies maps are working and I can't seem to find any solutions for issue I am receiving. I am specifically trying to get Buried on standard survival to work.

    Resxtundefined 1 Reply Last reply
    0
    • nvapctechundefined nvapctech

      So I went and got a VPS server, set up the T6 server using the guide and everything for normal Multiplayer works, be it Deathmatch, Free-For-All or everything mixed.

      For some reason only certain Zombies maps are working and I can't seem to find any solutions for issue I am receiving. I am specifically trying to get Buried on standard survival to work.

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #2

      nvapctech it's hard to do anything with no information

      1 Reply Last reply
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      • nvapctechundefined Offline
        nvapctechundefined Offline
        nvapctech
        wrote on last edited by nvapctech
        #3

        @lResxt

        aacb8afb-8411-4605-9007-298ee3bb9748-image.png

        Where would I find the location of these files and where can I get the replacement files?

        Also, I see that according to the default config it states the following:

        sv_maprotation "exec zm_classic_processing.cfg map zm_buried......" Is this correct as I thought it would be sv_maprotation "exec zm_classic_buried.cfg map zm_buried......"

        JezuzLizardundefined 1 Reply Last reply
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        • nvapctechundefined nvapctech

          @lResxt

          aacb8afb-8411-4605-9007-298ee3bb9748-image.png

          Where would I find the location of these files and where can I get the replacement files?

          Also, I see that according to the default config it states the following:

          sv_maprotation "exec zm_classic_processing.cfg map zm_buried......" Is this correct as I thought it would be sv_maprotation "exec zm_classic_buried.cfg map zm_buried......"

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #4

          nvapctech The proper configs to execute are in the gamesettings folder. Their naming conventions are like that for consistency. It goes "zm_" + gametype + "_" + location.cfg. When making the configs I initially considered using the mapname instead of location but that would have caused even more confusion.

          Blame Treyarch for insisting on using such a complicated system to determine the map.

          nvapctechundefined 1 Reply Last reply
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          • JezuzLizardundefined JezuzLizard

            nvapctech The proper configs to execute are in the gamesettings folder. Their naming conventions are like that for consistency. It goes "zm_" + gametype + "_" + location.cfg. When making the configs I initially considered using the mapname instead of location but that would have caused even more confusion.

            Blame Treyarch for insisting on using such a complicated system to determine the map.

            nvapctechundefined Offline
            nvapctechundefined Offline
            nvapctech
            wrote on last edited by
            #5

            Hi JezuzLizard, I thought that was the case, but at the moment these are the only files I have on the server:

            60477218-62fb-42e6-9bba-a2a5da906c72-image.png

            Do I need extra files or need to create the files from scratch as the above files is all I have since I originally set the server up.

            JezuzLizardundefined 1 Reply Last reply
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            • nvapctechundefined nvapctech

              Hi JezuzLizard, I thought that was the case, but at the moment these are the only files I have on the server:

              60477218-62fb-42e6-9bba-a2a5da906c72-image.png

              Do I need extra files or need to create the files from scratch as the above files is all I have since I originally set the server up.

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #6

              nvapctech The error that occurs is likely a config issue unless you have mods installed. The game will parse these dvars in GSC to determine the location/gametype specific code:

              ui_zm_mapstartlocation - Used to determine the specific location i.e. Town/Bus Depot/Farm etc
              g_gametype/ui_gametype - Used to determine the specific gametype related code to use. i.e. Grief/Classic/Survival etc
              ui_zm_gamemodegroup - Used to determine the specific gamemodegroup i.e. versus/cooperative type gamemode groups. Also attempts to load a fastfile based on this value.
              

              Another possibility is that you could be missing fast files such as zm_buried_patch which contains the scripts required for the map.

              nvapctechundefined 2 Replies Last reply
              0
              • JezuzLizardundefined JezuzLizard

                nvapctech The error that occurs is likely a config issue unless you have mods installed. The game will parse these dvars in GSC to determine the location/gametype specific code:

                ui_zm_mapstartlocation - Used to determine the specific location i.e. Town/Bus Depot/Farm etc
                g_gametype/ui_gametype - Used to determine the specific gametype related code to use. i.e. Grief/Classic/Survival etc
                ui_zm_gamemodegroup - Used to determine the specific gamemodegroup i.e. versus/cooperative type gamemode groups. Also attempts to load a fastfile based on this value.
                

                Another possibility is that you could be missing fast files such as zm_buried_patch which contains the scripts required for the map.

                nvapctechundefined Offline
                nvapctechundefined Offline
                nvapctech
                wrote on last edited by
                #7

                JezuzLizard from what I can see, I have the file you suspect is missing but maybe something else is?:

                2c7f27bc-2a2d-4bec-9b7e-86962a2f7076-image.png

                It can't be the config as I am using the default config and it isn't working as intended 😞 .

                1 Reply Last reply
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                • JezuzLizardundefined JezuzLizard

                  nvapctech The error that occurs is likely a config issue unless you have mods installed. The game will parse these dvars in GSC to determine the location/gametype specific code:

                  ui_zm_mapstartlocation - Used to determine the specific location i.e. Town/Bus Depot/Farm etc
                  g_gametype/ui_gametype - Used to determine the specific gametype related code to use. i.e. Grief/Classic/Survival etc
                  ui_zm_gamemodegroup - Used to determine the specific gamemodegroup i.e. versus/cooperative type gamemode groups. Also attempts to load a fastfile based on this value.
                  

                  Another possibility is that you could be missing fast files such as zm_buried_patch which contains the scripts required for the map.

                  nvapctechundefined Offline
                  nvapctechundefined Offline
                  nvapctech
                  wrote on last edited by
                  #8

                  JezuzLizard got an extra error when I tried starting up zombies now:

                  b8ccc12a-4c6b-4196-b87d-f78ecedf306b-image.png

                  1 Reply Last reply
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                  • nvapctechundefined Offline
                    nvapctechundefined Offline
                    nvapctech
                    wrote on last edited by
                    #9

                    If anyone has configs they want to share I would appreciate it as I have tried changing everything to what came as default and it still doesn't want to work.

                    1 Reply Last reply
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                    • nvapctechundefined Offline
                      nvapctechundefined Offline
                      nvapctech
                      wrote on last edited by
                      #10

                      Ended up adding all the files that was stated to be deleted and it works now.

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