Plutonium BO2 & WaW - Linux Tutorial
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Nawa am using 6.10 and it works
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whenever i try running it through lutis it says running for 3 or 4 seconds and then quits
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I'm getting an error -> boost::filesystem::remove: Sharing violation "steam_api.dll" when I click the play button in plutonium.
How can I fix it? -
Is this reliable, and is the performance comparable to windows? i'd like to run it on Arch linux, especially bo2 zombies. last question... what about servers? can i run a server on linux and let my friends join in?
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Would love to know if anyone is still rocking this with solid performance. Maybe I am doing something wrong but while I get great framerates, my mouse is stuttery and seems to change sensitivity based on the framerate rendering this unplayable. Seems to be a problem with the game because other games run perfectly fine in the same wine container I'm trying to use for T6.
Sadly for now, this game will have to be one for the Windows VM.
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I can't believe it's this simple. If anyone else stumbles upon this because they have issues with a jittery/stuttery/inconsistent mouse, all you have to do is install a tool called:
libstrangle
This tool allows you to limit your FPS in Lutris under the "system options" tab.
The problem I described in my last comment is caused by the game's internal FPS limiter. You want to always stay under 200 FPS because that is the hardcoded FPS cap in T6 servers.
In Lutris, set your FPS Limit to something between your monitor's refresh rate and 200. My refresh rate is 170 so I set the FPS Limit to 180. If you have a monitor with a refresh rate higher than 200, you may have to make a bash script that sets it to 180 when the game is launched and then limit the fps to 190.
In game, make sure to disable "sync all frames" and set the fps cap to "unlimited".
Everything runs amazingly well after doing this. Indistinguishable from Windows.
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friend can you help me how to run it I use debian 9
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LuZant1 To fix
Sharing violation "steam_api.dll"
just delete manually steam_api.dll and relaunch game -
RatchetRussian Im still having FPS drop issue
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i got plutonium to run on ubuntu20.04 but i cant add a directory for bo2 mp/zm, it always just says "the selection contains a non-folder object", ive had it running before but i had to reinstall ubuntu and now i cant get it working again
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Nawa When using yay, it still asks you for root priviliges using sudo when you start it, since you can not modify /usr/bin or /bin without root privileges
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ERR9R yeah I have that exact same issue, can't select the plutonium folder.
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ve4k yes thats correct, but shouldnt run yay with sudo, only when installing into /usr/bin
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doonoo i am having this issue as well. Did you come up with a solution?
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So, two things with the Lutris installer:
- There's a typo;
act_x64
instead ofxact_x64
for the dependency. - The lutris prefix made doesn't seem to work? Running it through Lutris causes BO2 to crash with a vague DirectX-related error. But if I run the same prefix simply through the command line (
WINEPREFIX="/same/path/to/LutrisPrefix" wine "/path/to/plutonium.exe"
) then it works fine - or at least, as well as it can through Wine if we ignore the mouse sensitive being all kinds of fucked.
Any thoughts?
- There's a typo;
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I usually replace the t6mp.exe with the plutonium updater so when I launch the game through steam it tracks hours and loads pluto... it would be so much easier if pluto would drop the stupid launcher in support for something similar to how IW4X works and just has the game load straight through there own .exe file. for IW4X I rename the launcher and replace iw4mp.exe loads perfect no hassle plutonium is the hassle for me on linux.
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This worked for like 2 months but when this new update rolled out I can still get to the launcher but when I click play for t6 plutonium just stops I dont know what to do
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woly Been trying to also fix this for days no luck
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TheDantee yeah im sure its the update because I was playing like an hour early before the update rolled out then it stopped working
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woly looks the devs are working on it from the what I was told in the discord.