[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
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how do i install it i put it like the video but it just starts up normal maps
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Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!
Also Note: Please report bugs found below!
Created by GerardS0406, Cahz, and JezuzLizard
First of all, I'm back beautiful peopleThe Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!
Version 3.0 New Features:
- Gamemode Selection (
set zeGamemode survival
) (vanilla/survival/sharpshooter) - Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
- Buried Maze Fountain doesn't look like a portal anymore.
- Completely Rewritten to support Custom-Named Scripts
- General bug fixes and crash prevention to previous versions.
Maps and Features:
Tranzit
- Cornfield (code: cornfield)
- Sprinters from start, claymores, all 6 perks
- Diner (code: diner)
- Roof Open, all perks
- Cabin (code: house)
- Sprinters from start, Wunderfizz machine, powerups move to axe
- Power Station (code: power)
- Can hear Maxis when power turns on. hehe funny.
- Tunnel (code: tunnel)
- Pack in Lava like Town. Very cool.
- Bus Depot (code: busdepot)
- 4 perks + PaP
- Farm (code: farm)
- PaP Added
- Town (code: town)
- Regular Ol Town Survival
Nuketown (code: nuketown)
Die Rise
- Spawn Building (code: building1top)
- PHD added, Sliquifier is Pack-a-Punchable
- Red Room (code: redroom)
- PHD added, Wunderfizz Only
Mob of the Dead
- Docks (code: docks)
- 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
- Cellblock (code: cellblock)
- 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
- Rooftop/Bridge (code: rooftop)
- 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls
Buried
- Maze (Challenge Map) (code: maze)
- Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds
Origins
- Trenches (code: trenches)
- Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
- Crazy Place (code: crazyplace)
- Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start
Other Features:
- Dvar to turn on/off bosses (Brutus/Panzer)
set useBossZombies 1 //1 by default
- Dvar to play with no magic (No perks) (Like Bus Depot)
set disableBSMMagic 0 //0 by default
- Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)
Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0
Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md
Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).
These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!
Got a Record? Submit it here!
https://forms.gle/dcRDfGLzW6Tq2G1L6Images
:::
Cornfield Images
Diner image
Cabin image
Power Images
Tunnel Images
Maze Images
Die Rise Spawn Images
Trenches Images
:::Want to try it out?
Active Servers (Search in Pluto Browser):
Leave discord below to be featured.Changelog
Version 3.0 Update Release:
New Feature(s):Gamemode Update
New Gamemode: Sharpshooter (Solo and Co-op Supported)
Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
Completely Rewritten to support Custom Scripts
Fixes a lot of bugs with the previous versions.GerardS0406 This is great gonna check it out, does it work when playing coop aswell?
- Gamemode Selection (
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Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
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Do you have an idea of what causing that ? -
Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
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Do you have an idea of what causing that ?XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.
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can i use this mod alongside ee mod alone?
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DelxKTR Well considering the Survival Maps Mod disables the easter eggs, somehow I don't see much purpose.
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XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.
JezuzLizard I thought the maps could be played in survival mode.
So there is no way to play on farm with the pap in survival mode if I understand correctly? -
JezuzLizard I thought the maps could be played in survival mode.
So there is no way to play on farm with the pap in survival mode if I understand correctly?XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.
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XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.
JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
My friends and I will be super excited about this -
JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
My friends and I will be super excited about thisXxTeedavxX You want just perks and pap on every survival map right?
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JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
My friends and I will be super excited about thisXxTeedavxX https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Perks and Pack on Farm and Depot/scripts/zm/zm_transit
Make sure you match the folder structure otherwise the mod will cause errors on other maps.
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XxTeedavxX You want just perks and pap on every survival map right?
JezuzLizard Yes exactly, pap and perks on every survival map.
I just download your script, compiled it, put it in the right place and it works !!!!
I couldn't find the pap on Bus Depot but, thank you it's great ! -
Nice work, How about adding Nacht Der Untoten?
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Bonus Survival Maps Version 3.0 has been released!
Version 3.0 Update Release:
New Feature(s):- Gamemode Update
- New Gamemode: Sharpshooter (Solo and Co-op Supported)
- Gamemode Selection with
set zeGamemode survival
(vanilla/survival/sharpshooter) - Completely Rewritten to support Custom Scripts
- Fixes a lot of bugs with the previous versions.
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why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches
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This post is deleted!
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why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches
set customMap vanilla
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every time I try to load a custom map, I get the tranzit cabin one.
I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.
I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin
I hope im using it right. I have no other mods interfering
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every time I try to load a custom map, I get the tranzit cabin one.
I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.
I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin
I hope im using it right. I have no other mods interfering
CJDJ map names need to be lowercase
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I am having a hard time installing these files. Can someone explain it a little better please?!