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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • Huskerslayerundefined Offline
    Huskerslayerundefined Offline
    Huskerslayer
    wrote on last edited by
    #49

    why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches

    GerardS0406undefined 1 Reply Last reply
    0
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #50
      This post is deleted!
      1 Reply Last reply
      0
      • Huskerslayerundefined Huskerslayer

        why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches

        GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by
        #51

        Huskerslayer

        set customMap vanilla
        
        1 Reply Last reply
        0
        • CJDJundefined Offline
          CJDJundefined Offline
          CJDJ
          wrote on last edited by
          #52

          every time I try to load a custom map, I get the tranzit cabin one.

          I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.

          I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin

          I hope im using it right. I have no other mods interfering

          GerardS0406undefined 1 Reply Last reply
          0
          • CJDJundefined CJDJ

            every time I try to load a custom map, I get the tranzit cabin one.

            I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.

            I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin

            I hope im using it right. I have no other mods interfering

            GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406
            VIP
            wrote on last edited by
            #53

            CJDJ map names need to be lowercase

            1 Reply Last reply
            0
            • BigCustomundefined Offline
              BigCustomundefined Offline
              BigCustom
              wrote on last edited by
              #54

              I am having a hard time installing these files. Can someone explain it a little better please?!

              1 Reply Last reply
              0
              • Kalitosundefined Offline
                Kalitosundefined Offline
                Kalitos
                wrote on last edited by Kalitos
                #55

                I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
                Additionally, would it be possible to add a PaP on that map?

                zmshot0003.jpg

                JezuzLizardundefined 1 Reply Last reply
                0
                • Kalitosundefined Kalitos

                  I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
                  Additionally, would it be possible to add a PaP on that map?

                  zmshot0003.jpg

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #56

                  Kalitos Bruh.

                  Did you actually follow the installation instructions?

                  Kalitosundefined 1 Reply Last reply
                  0
                  • JezuzLizardundefined JezuzLizard

                    Kalitos Bruh.

                    Did you actually follow the installation instructions?

                    Kalitosundefined Offline
                    Kalitosundefined Offline
                    Kalitos
                    wrote on last edited by Kalitos
                    #57

                    JezuzLizard Yes. I downloaded the precompiled
                    0c0fc469-2446-4778-aec9-410fe0ea45b5-image.png

                    in the precompiled it does not include the scripts in the "maps/mp" folders. Are they necessary to add?

                    f2279b51-1570-4c68-a207-a71ca2d5b872-image.png

                    1 Reply Last reply
                    0
                    • Kalitosundefined Offline
                      Kalitosundefined Offline
                      Kalitos
                      wrote on last edited by Kalitos
                      #58

                      Looks like I fixed it. The error was sv_maprotation". I set it to sv_maprotation "exec zm_standard_transit.cfg map zm_trasit"".
                      So, since the first map was diner, it did not load correctly.
                      I guess sv_maprotation should just look like this: sv_maprotation "diner" since that's how it was fixed.

                      7ec05a1c-e84c-4d75-b834-4e856beeccce-zmshot0004.jpg

                      Although after this. When entering the server, the loading screen is not displayed. Is that normal too?

                      f6544e5f-8c29-416e-99a1-9eb1d229857c-image.png

                      GhostRider0125undefined 1 Reply Last reply
                      1
                      • GerardS0406undefined GerardS0406

                        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                        Also Note: Please report bugs found below!

                        Created by GerardS0406, Cahz, and JezuzLizard
                        First of all, I'm back beautiful people ❤

                        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                        Version 3.0 New Features:

                        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                        • Buried Maze Fountain doesn't look like a portal anymore.
                        • Completely Rewritten to support Custom-Named Scripts
                        • General bug fixes and crash prevention to previous versions.

                        Maps and Features:

                        Tranzit

                        • Cornfield (code: cornfield)
                          • Sprinters from start, claymores, all 6 perks
                        • Diner (code: diner)
                          • Roof Open, all perks
                        • Cabin (code: house)
                          • Sprinters from start, Wunderfizz machine, powerups move to axe
                        • Power Station (code: power)
                          • Can hear Maxis when power turns on. hehe funny.
                        • Tunnel (code: tunnel)
                          • Pack in Lava like Town. Very cool.
                        • Bus Depot (code: busdepot)
                          • 4 perks + PaP
                        • Farm (code: farm)
                          • PaP Added
                        • Town (code: town)
                          • Regular Ol Town Survival

                        Nuketown (code: nuketown)

                        Die Rise

                        • Spawn Building (code: building1top)
                          • PHD added, Sliquifier is Pack-a-Punchable
                        • Red Room (code: redroom)
                          • PHD added, Wunderfizz Only

                        Mob of the Dead

                        • Docks (code: docks)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Cellblock (code: cellblock)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Rooftop/Bridge (code: rooftop)
                          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                        Buried

                        • Maze (Challenge Map) (code: maze)
                          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                        Origins

                        • Trenches (code: trenches)
                          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                        • Crazy Place (code: crazyplace)
                          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                        Other Features:

                        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                        Got a Record? Submit it here!
                        https://forms.gle/dcRDfGLzW6Tq2G1L6

                        Images
                        :::
                        Cornfield Images
                        alt text
                        alt text

                        Diner image
                        alt text

                        Cabin image
                        alt text

                        Power Images
                        alt text
                        alt text

                        Tunnel Images
                        alt text
                        alt text

                        Maze Images
                        5.png 4.png 3.png 2.png 1.png

                        Die Rise Spawn Images
                        11.png 10.png 9.png 8.png 7.png 6.png

                        Trenches Images
                        15.png 14.png 13.png 12.png
                        :::

                        Want to try it out?
                        Active Servers (Search in Pluto Browser):
                        Leave discord below to be featured.

                        Changelog

                        Version 3.0 Update Release:
                        New Feature(s):

                        Gamemode Update
                        New Gamemode: Sharpshooter (Solo and Co-op Supported)
                        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                        Completely Rewritten to support Custom Scripts
                        Fixes a lot of bugs with the previous versions.

                        KeeveeKoomooundefined Offline
                        KeeveeKoomooundefined Offline
                        KeeveeKoomoo
                        wrote on last edited by
                        #59

                        GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                        Kalitosundefined 1 Reply Last reply
                        0
                        • KeeveeKoomooundefined KeeveeKoomoo

                          GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                          Kalitosundefined Offline
                          Kalitosundefined Offline
                          Kalitos
                          wrote on last edited by
                          #60

                          KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                          Hiyargamersundefined Rise166undefined 2 Replies Last reply
                          0
                          • GerardS0406undefined GerardS0406

                            Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                            Also Note: Please report bugs found below!

                            Created by GerardS0406, Cahz, and JezuzLizard
                            First of all, I'm back beautiful people ❤

                            The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                            Version 3.0 New Features:

                            • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                            • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                            • Buried Maze Fountain doesn't look like a portal anymore.
                            • Completely Rewritten to support Custom-Named Scripts
                            • General bug fixes and crash prevention to previous versions.

                            Maps and Features:

                            Tranzit

                            • Cornfield (code: cornfield)
                              • Sprinters from start, claymores, all 6 perks
                            • Diner (code: diner)
                              • Roof Open, all perks
                            • Cabin (code: house)
                              • Sprinters from start, Wunderfizz machine, powerups move to axe
                            • Power Station (code: power)
                              • Can hear Maxis when power turns on. hehe funny.
                            • Tunnel (code: tunnel)
                              • Pack in Lava like Town. Very cool.
                            • Bus Depot (code: busdepot)
                              • 4 perks + PaP
                            • Farm (code: farm)
                              • PaP Added
                            • Town (code: town)
                              • Regular Ol Town Survival

                            Nuketown (code: nuketown)

                            Die Rise

                            • Spawn Building (code: building1top)
                              • PHD added, Sliquifier is Pack-a-Punchable
                            • Red Room (code: redroom)
                              • PHD added, Wunderfizz Only

                            Mob of the Dead

                            • Docks (code: docks)
                              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                            • Cellblock (code: cellblock)
                              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                            • Rooftop/Bridge (code: rooftop)
                              • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                            Buried

                            • Maze (Challenge Map) (code: maze)
                              • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                            Origins

                            • Trenches (code: trenches)
                              • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                            • Crazy Place (code: crazyplace)
                              • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                            Other Features:

                            • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                            • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                            • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                            Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                            Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                            Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                            These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                            Got a Record? Submit it here!
                            https://forms.gle/dcRDfGLzW6Tq2G1L6

                            Images
                            :::
                            Cornfield Images
                            alt text
                            alt text

                            Diner image
                            alt text

                            Cabin image
                            alt text

                            Power Images
                            alt text
                            alt text

                            Tunnel Images
                            alt text
                            alt text

                            Maze Images
                            5.png 4.png 3.png 2.png 1.png

                            Die Rise Spawn Images
                            11.png 10.png 9.png 8.png 7.png 6.png

                            Trenches Images
                            15.png 14.png 13.png 12.png
                            :::

                            Want to try it out?
                            Active Servers (Search in Pluto Browser):
                            Leave discord below to be featured.

                            Changelog

                            Version 3.0 Update Release:
                            New Feature(s):

                            Gamemode Update
                            New Gamemode: Sharpshooter (Solo and Co-op Supported)
                            Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                            Completely Rewritten to support Custom Scripts
                            Fixes a lot of bugs with the previous versions.

                            yuukiaimundefined Offline
                            yuukiaimundefined Offline
                            yuukiaim
                            wrote on last edited by
                            #61

                            GerardS0406 So i downloaded the files but my bo2 doesnt have t6 and t6r even though i use plutonium, this is probably a dumb question but can you help with this?

                            1 Reply Last reply
                            0
                            • GerardS0406undefined GerardS0406

                              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                              Also Note: Please report bugs found below!

                              Created by GerardS0406, Cahz, and JezuzLizard
                              First of all, I'm back beautiful people ❤

                              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                              Version 3.0 New Features:

                              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                              • Buried Maze Fountain doesn't look like a portal anymore.
                              • Completely Rewritten to support Custom-Named Scripts
                              • General bug fixes and crash prevention to previous versions.

                              Maps and Features:

                              Tranzit

                              • Cornfield (code: cornfield)
                                • Sprinters from start, claymores, all 6 perks
                              • Diner (code: diner)
                                • Roof Open, all perks
                              • Cabin (code: house)
                                • Sprinters from start, Wunderfizz machine, powerups move to axe
                              • Power Station (code: power)
                                • Can hear Maxis when power turns on. hehe funny.
                              • Tunnel (code: tunnel)
                                • Pack in Lava like Town. Very cool.
                              • Bus Depot (code: busdepot)
                                • 4 perks + PaP
                              • Farm (code: farm)
                                • PaP Added
                              • Town (code: town)
                                • Regular Ol Town Survival

                              Nuketown (code: nuketown)

                              Die Rise

                              • Spawn Building (code: building1top)
                                • PHD added, Sliquifier is Pack-a-Punchable
                              • Red Room (code: redroom)
                                • PHD added, Wunderfizz Only

                              Mob of the Dead

                              • Docks (code: docks)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Cellblock (code: cellblock)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Rooftop/Bridge (code: rooftop)
                                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                              Buried

                              • Maze (Challenge Map) (code: maze)
                                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                              Origins

                              • Trenches (code: trenches)
                                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                              • Crazy Place (code: crazyplace)
                                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                              Other Features:

                              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                              Got a Record? Submit it here!
                              https://forms.gle/dcRDfGLzW6Tq2G1L6

                              Images
                              :::
                              Cornfield Images
                              alt text
                              alt text

                              Diner image
                              alt text

                              Cabin image
                              alt text

                              Power Images
                              alt text
                              alt text

                              Tunnel Images
                              alt text
                              alt text

                              Maze Images
                              5.png 4.png 3.png 2.png 1.png

                              Die Rise Spawn Images
                              11.png 10.png 9.png 8.png 7.png 6.png

                              Trenches Images
                              15.png 14.png 13.png 12.png
                              :::

                              Want to try it out?
                              Active Servers (Search in Pluto Browser):
                              Leave discord below to be featured.

                              Changelog

                              Version 3.0 Update Release:
                              New Feature(s):

                              Gamemode Update
                              New Gamemode: Sharpshooter (Solo and Co-op Supported)
                              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                              Completely Rewritten to support Custom Scripts
                              Fixes a lot of bugs with the previous versions.

                              UgandanSonic375undefined Offline
                              UgandanSonic375undefined Offline
                              UgandanSonic375
                              wrote on last edited by
                              #62
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • DontStopMeGaLoundefined Offline
                                DontStopMeGaLoundefined Offline
                                DontStopMeGaLo
                                wrote on last edited by
                                #63

                                GerardS0406
                                Hi! I've recently discovered a glitch spot on Die Rise, where you can access the underside of a building top.

                                Clip #1: https://drive.google.com/file/d/1MA2sQ0-z0SgXYrz3i9MRQRNwmajxwXOu/view?usp=drivesdk
                                This trick is somewhat useful, if you wanna upgrade your guns with the exchange of Quick Revive

                                Clip #2: https://drive.google.com/file/d/1MBSSJBHsE-Iigs0h_gtywnBKYKCYv5fL/view?usp=drivesdk
                                The same trick, except I went underneath the survival area. This one a lot riskier, since once you'll get down, you'll not have an access to all of your perks and a mystery box. Basically a hardmode

                                Clip #3: https://drive.google.com/file/d/150nL_RLOZKSjjkOzP8aLlsfdkm2awUHo/view?usp=drivesdk
                                Just a fancy spot for explosive prones

                                Also, did you increase the Mk2 drop chance in custom maps? Because I usually get the Raygun Mk2 in a middle of the round 10 to 20. Even at round 4 on Die Rise!

                                1 Reply Last reply
                                0
                                • Kalitosundefined Kalitos

                                  KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                                  Hiyargamersundefined Offline
                                  Hiyargamersundefined Offline
                                  Hiyargamers
                                  wrote on last edited by
                                  #64

                                  Kalitos How to set up a local server

                                  Kalitosundefined 1 Reply Last reply
                                  0
                                  • Hiyargamersundefined Hiyargamers

                                    Kalitos How to set up a local server

                                    Kalitosundefined Offline
                                    Kalitosundefined Offline
                                    Kalitos
                                    wrote on last edited by Kalitos
                                    #65

                                    Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                                    A Former User? 1 Reply Last reply
                                    0
                                    • Kalitosundefined Kalitos

                                      Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                                      A Former User? Offline
                                      A Former User? Offline
                                      A Former User
                                      wrote on last edited by
                                      #66
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • GerardS0406undefined GerardS0406

                                        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                        Also Note: Please report bugs found below!

                                        Created by GerardS0406, Cahz, and JezuzLizard
                                        First of all, I'm back beautiful people ❤

                                        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                        Version 3.0 New Features:

                                        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                        • Buried Maze Fountain doesn't look like a portal anymore.
                                        • Completely Rewritten to support Custom-Named Scripts
                                        • General bug fixes and crash prevention to previous versions.

                                        Maps and Features:

                                        Tranzit

                                        • Cornfield (code: cornfield)
                                          • Sprinters from start, claymores, all 6 perks
                                        • Diner (code: diner)
                                          • Roof Open, all perks
                                        • Cabin (code: house)
                                          • Sprinters from start, Wunderfizz machine, powerups move to axe
                                        • Power Station (code: power)
                                          • Can hear Maxis when power turns on. hehe funny.
                                        • Tunnel (code: tunnel)
                                          • Pack in Lava like Town. Very cool.
                                        • Bus Depot (code: busdepot)
                                          • 4 perks + PaP
                                        • Farm (code: farm)
                                          • PaP Added
                                        • Town (code: town)
                                          • Regular Ol Town Survival

                                        Nuketown (code: nuketown)

                                        Die Rise

                                        • Spawn Building (code: building1top)
                                          • PHD added, Sliquifier is Pack-a-Punchable
                                        • Red Room (code: redroom)
                                          • PHD added, Wunderfizz Only

                                        Mob of the Dead

                                        • Docks (code: docks)
                                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                        • Cellblock (code: cellblock)
                                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                        • Rooftop/Bridge (code: rooftop)
                                          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                        Buried

                                        • Maze (Challenge Map) (code: maze)
                                          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                        Origins

                                        • Trenches (code: trenches)
                                          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                        • Crazy Place (code: crazyplace)
                                          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                        Other Features:

                                        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                        Got a Record? Submit it here!
                                        https://forms.gle/dcRDfGLzW6Tq2G1L6

                                        Images
                                        :::
                                        Cornfield Images
                                        alt text
                                        alt text

                                        Diner image
                                        alt text

                                        Cabin image
                                        alt text

                                        Power Images
                                        alt text
                                        alt text

                                        Tunnel Images
                                        alt text
                                        alt text

                                        Maze Images
                                        5.png 4.png 3.png 2.png 1.png

                                        Die Rise Spawn Images
                                        11.png 10.png 9.png 8.png 7.png 6.png

                                        Trenches Images
                                        15.png 14.png 13.png 12.png
                                        :::

                                        Want to try it out?
                                        Active Servers (Search in Pluto Browser):
                                        Leave discord below to be featured.

                                        Changelog

                                        Version 3.0 Update Release:
                                        New Feature(s):

                                        Gamemode Update
                                        New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                        Completely Rewritten to support Custom Scripts
                                        Fixes a lot of bugs with the previous versions.

                                        DoorknobBoyundefined Offline
                                        DoorknobBoyundefined Offline
                                        DoorknobBoy
                                        wrote on last edited by
                                        #67

                                        GerardS0406 how do i get origins to work, it kinda works

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                                        0
                                        • Bickylotheboistundefined Offline
                                          Bickylotheboistundefined Offline
                                          Bickylotheboist
                                          wrote on last edited by
                                          #68

                                          everytime i try to play this, when i go to any of them, it just does normal transit, i cant make it go to power or anything, i dont any other mods or anything, was it because of the update? help?

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