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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • CJDJundefined CJDJ

    every time I try to load a custom map, I get the tranzit cabin one.

    I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.

    I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin

    I hope im using it right. I have no other mods interfering

    GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by
    #53

    CJDJ map names need to be lowercase

    1 Reply Last reply
    0
    • BigCustomundefined Offline
      BigCustomundefined Offline
      BigCustom
      wrote on last edited by
      #54

      I am having a hard time installing these files. Can someone explain it a little better please?!

      1 Reply Last reply
      0
      • Kalitosundefined Offline
        Kalitosundefined Offline
        Kalitos
        wrote on last edited by Kalitos
        #55

        I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
        Additionally, would it be possible to add a PaP on that map?

        zmshot0003.jpg

        JezuzLizardundefined 1 Reply Last reply
        0
        • Kalitosundefined Kalitos

          I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
          Additionally, would it be possible to add a PaP on that map?

          zmshot0003.jpg

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #56

          Kalitos Bruh.

          Did you actually follow the installation instructions?

          Kalitosundefined 1 Reply Last reply
          0
          • JezuzLizardundefined JezuzLizard

            Kalitos Bruh.

            Did you actually follow the installation instructions?

            Kalitosundefined Offline
            Kalitosundefined Offline
            Kalitos
            wrote on last edited by Kalitos
            #57

            JezuzLizard Yes. I downloaded the precompiled
            0c0fc469-2446-4778-aec9-410fe0ea45b5-image.png

            in the precompiled it does not include the scripts in the "maps/mp" folders. Are they necessary to add?

            f2279b51-1570-4c68-a207-a71ca2d5b872-image.png

            1 Reply Last reply
            0
            • Kalitosundefined Offline
              Kalitosundefined Offline
              Kalitos
              wrote on last edited by Kalitos
              #58

              Looks like I fixed it. The error was sv_maprotation". I set it to sv_maprotation "exec zm_standard_transit.cfg map zm_trasit"".
              So, since the first map was diner, it did not load correctly.
              I guess sv_maprotation should just look like this: sv_maprotation "diner" since that's how it was fixed.

              7ec05a1c-e84c-4d75-b834-4e856beeccce-zmshot0004.jpg

              Although after this. When entering the server, the loading screen is not displayed. Is that normal too?

              f6544e5f-8c29-416e-99a1-9eb1d229857c-image.png

              GhostRider0125undefined 1 Reply Last reply
              1
              • GerardS0406undefined GerardS0406

                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                Also Note: Please report bugs found below!

                Created by GerardS0406, Cahz, and JezuzLizard
                First of all, I'm back beautiful people ❤

                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                Version 3.0 New Features:

                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                • Buried Maze Fountain doesn't look like a portal anymore.
                • Completely Rewritten to support Custom-Named Scripts
                • General bug fixes and crash prevention to previous versions.

                Maps and Features:

                Tranzit

                • Cornfield (code: cornfield)
                  • Sprinters from start, claymores, all 6 perks
                • Diner (code: diner)
                  • Roof Open, all perks
                • Cabin (code: house)
                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                • Power Station (code: power)
                  • Can hear Maxis when power turns on. hehe funny.
                • Tunnel (code: tunnel)
                  • Pack in Lava like Town. Very cool.
                • Bus Depot (code: busdepot)
                  • 4 perks + PaP
                • Farm (code: farm)
                  • PaP Added
                • Town (code: town)
                  • Regular Ol Town Survival

                Nuketown (code: nuketown)

                Die Rise

                • Spawn Building (code: building1top)
                  • PHD added, Sliquifier is Pack-a-Punchable
                • Red Room (code: redroom)
                  • PHD added, Wunderfizz Only

                Mob of the Dead

                • Docks (code: docks)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Cellblock (code: cellblock)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Rooftop/Bridge (code: rooftop)
                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                Buried

                • Maze (Challenge Map) (code: maze)
                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                Origins

                • Trenches (code: trenches)
                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                • Crazy Place (code: crazyplace)
                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                Other Features:

                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                Got a Record? Submit it here!
                https://forms.gle/dcRDfGLzW6Tq2G1L6

                Images
                :::
                Cornfield Images
                alt text
                alt text

                Diner image
                alt text

                Cabin image
                alt text

                Power Images
                alt text
                alt text

                Tunnel Images
                alt text
                alt text

                Maze Images
                5.png 4.png 3.png 2.png 1.png

                Die Rise Spawn Images
                11.png 10.png 9.png 8.png 7.png 6.png

                Trenches Images
                15.png 14.png 13.png 12.png
                :::

                Want to try it out?
                Active Servers (Search in Pluto Browser):
                Leave discord below to be featured.

                Changelog

                Version 3.0 Update Release:
                New Feature(s):

                Gamemode Update
                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                Completely Rewritten to support Custom Scripts
                Fixes a lot of bugs with the previous versions.

                KeeveeKoomooundefined Offline
                KeeveeKoomooundefined Offline
                KeeveeKoomoo
                wrote on last edited by
                #59

                GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                Kalitosundefined 1 Reply Last reply
                0
                • KeeveeKoomooundefined KeeveeKoomoo

                  GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                  Kalitosundefined Offline
                  Kalitosundefined Offline
                  Kalitos
                  wrote on last edited by
                  #60

                  KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                  Hiyargamersundefined Rise166undefined 2 Replies Last reply
                  0
                  • GerardS0406undefined GerardS0406

                    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                    Also Note: Please report bugs found below!

                    Created by GerardS0406, Cahz, and JezuzLizard
                    First of all, I'm back beautiful people ❤

                    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                    Version 3.0 New Features:

                    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                    • Buried Maze Fountain doesn't look like a portal anymore.
                    • Completely Rewritten to support Custom-Named Scripts
                    • General bug fixes and crash prevention to previous versions.

                    Maps and Features:

                    Tranzit

                    • Cornfield (code: cornfield)
                      • Sprinters from start, claymores, all 6 perks
                    • Diner (code: diner)
                      • Roof Open, all perks
                    • Cabin (code: house)
                      • Sprinters from start, Wunderfizz machine, powerups move to axe
                    • Power Station (code: power)
                      • Can hear Maxis when power turns on. hehe funny.
                    • Tunnel (code: tunnel)
                      • Pack in Lava like Town. Very cool.
                    • Bus Depot (code: busdepot)
                      • 4 perks + PaP
                    • Farm (code: farm)
                      • PaP Added
                    • Town (code: town)
                      • Regular Ol Town Survival

                    Nuketown (code: nuketown)

                    Die Rise

                    • Spawn Building (code: building1top)
                      • PHD added, Sliquifier is Pack-a-Punchable
                    • Red Room (code: redroom)
                      • PHD added, Wunderfizz Only

                    Mob of the Dead

                    • Docks (code: docks)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Cellblock (code: cellblock)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Rooftop/Bridge (code: rooftop)
                      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                    Buried

                    • Maze (Challenge Map) (code: maze)
                      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                    Origins

                    • Trenches (code: trenches)
                      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                    • Crazy Place (code: crazyplace)
                      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                    Other Features:

                    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                    Got a Record? Submit it here!
                    https://forms.gle/dcRDfGLzW6Tq2G1L6

                    Images
                    :::
                    Cornfield Images
                    alt text
                    alt text

                    Diner image
                    alt text

                    Cabin image
                    alt text

                    Power Images
                    alt text
                    alt text

                    Tunnel Images
                    alt text
                    alt text

                    Maze Images
                    5.png 4.png 3.png 2.png 1.png

                    Die Rise Spawn Images
                    11.png 10.png 9.png 8.png 7.png 6.png

                    Trenches Images
                    15.png 14.png 13.png 12.png
                    :::

                    Want to try it out?
                    Active Servers (Search in Pluto Browser):
                    Leave discord below to be featured.

                    Changelog

                    Version 3.0 Update Release:
                    New Feature(s):

                    Gamemode Update
                    New Gamemode: Sharpshooter (Solo and Co-op Supported)
                    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                    Completely Rewritten to support Custom Scripts
                    Fixes a lot of bugs with the previous versions.

                    yuukiaimundefined Offline
                    yuukiaimundefined Offline
                    yuukiaim
                    wrote on last edited by
                    #61

                    GerardS0406 So i downloaded the files but my bo2 doesnt have t6 and t6r even though i use plutonium, this is probably a dumb question but can you help with this?

                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                      Also Note: Please report bugs found below!

                      Created by GerardS0406, Cahz, and JezuzLizard
                      First of all, I'm back beautiful people ❤

                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                      Version 3.0 New Features:

                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                      • Buried Maze Fountain doesn't look like a portal anymore.
                      • Completely Rewritten to support Custom-Named Scripts
                      • General bug fixes and crash prevention to previous versions.

                      Maps and Features:

                      Tranzit

                      • Cornfield (code: cornfield)
                        • Sprinters from start, claymores, all 6 perks
                      • Diner (code: diner)
                        • Roof Open, all perks
                      • Cabin (code: house)
                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                      • Power Station (code: power)
                        • Can hear Maxis when power turns on. hehe funny.
                      • Tunnel (code: tunnel)
                        • Pack in Lava like Town. Very cool.
                      • Bus Depot (code: busdepot)
                        • 4 perks + PaP
                      • Farm (code: farm)
                        • PaP Added
                      • Town (code: town)
                        • Regular Ol Town Survival

                      Nuketown (code: nuketown)

                      Die Rise

                      • Spawn Building (code: building1top)
                        • PHD added, Sliquifier is Pack-a-Punchable
                      • Red Room (code: redroom)
                        • PHD added, Wunderfizz Only

                      Mob of the Dead

                      • Docks (code: docks)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Cellblock (code: cellblock)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Rooftop/Bridge (code: rooftop)
                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                      Buried

                      • Maze (Challenge Map) (code: maze)
                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                      Origins

                      • Trenches (code: trenches)
                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                      • Crazy Place (code: crazyplace)
                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                      Other Features:

                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                      Got a Record? Submit it here!
                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                      Images
                      :::
                      Cornfield Images
                      alt text
                      alt text

                      Diner image
                      alt text

                      Cabin image
                      alt text

                      Power Images
                      alt text
                      alt text

                      Tunnel Images
                      alt text
                      alt text

                      Maze Images
                      5.png 4.png 3.png 2.png 1.png

                      Die Rise Spawn Images
                      11.png 10.png 9.png 8.png 7.png 6.png

                      Trenches Images
                      15.png 14.png 13.png 12.png
                      :::

                      Want to try it out?
                      Active Servers (Search in Pluto Browser):
                      Leave discord below to be featured.

                      Changelog

                      Version 3.0 Update Release:
                      New Feature(s):

                      Gamemode Update
                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                      Completely Rewritten to support Custom Scripts
                      Fixes a lot of bugs with the previous versions.

                      UgandanSonic375undefined Offline
                      UgandanSonic375undefined Offline
                      UgandanSonic375
                      wrote on last edited by
                      #62
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • DontStopMeGaLoundefined Offline
                        DontStopMeGaLoundefined Offline
                        DontStopMeGaLo
                        wrote on last edited by
                        #63

                        GerardS0406
                        Hi! I've recently discovered a glitch spot on Die Rise, where you can access the underside of a building top.

                        Clip #1: https://drive.google.com/file/d/1MA2sQ0-z0SgXYrz3i9MRQRNwmajxwXOu/view?usp=drivesdk
                        This trick is somewhat useful, if you wanna upgrade your guns with the exchange of Quick Revive

                        Clip #2: https://drive.google.com/file/d/1MBSSJBHsE-Iigs0h_gtywnBKYKCYv5fL/view?usp=drivesdk
                        The same trick, except I went underneath the survival area. This one a lot riskier, since once you'll get down, you'll not have an access to all of your perks and a mystery box. Basically a hardmode

                        Clip #3: https://drive.google.com/file/d/150nL_RLOZKSjjkOzP8aLlsfdkm2awUHo/view?usp=drivesdk
                        Just a fancy spot for explosive prones

                        Also, did you increase the Mk2 drop chance in custom maps? Because I usually get the Raygun Mk2 in a middle of the round 10 to 20. Even at round 4 on Die Rise!

                        1 Reply Last reply
                        0
                        • Kalitosundefined Kalitos

                          KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                          Hiyargamersundefined Offline
                          Hiyargamersundefined Offline
                          Hiyargamers
                          wrote on last edited by
                          #64

                          Kalitos How to set up a local server

                          Kalitosundefined 1 Reply Last reply
                          0
                          • Hiyargamersundefined Hiyargamers

                            Kalitos How to set up a local server

                            Kalitosundefined Offline
                            Kalitosundefined Offline
                            Kalitos
                            wrote on last edited by Kalitos
                            #65

                            Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                            A Former User? 1 Reply Last reply
                            0
                            • Kalitosundefined Kalitos

                              Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                              A Former User? Offline
                              A Former User? Offline
                              A Former User
                              wrote on last edited by
                              #66
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • GerardS0406undefined GerardS0406

                                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                Also Note: Please report bugs found below!

                                Created by GerardS0406, Cahz, and JezuzLizard
                                First of all, I'm back beautiful people ❤

                                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                Version 3.0 New Features:

                                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                • Buried Maze Fountain doesn't look like a portal anymore.
                                • Completely Rewritten to support Custom-Named Scripts
                                • General bug fixes and crash prevention to previous versions.

                                Maps and Features:

                                Tranzit

                                • Cornfield (code: cornfield)
                                  • Sprinters from start, claymores, all 6 perks
                                • Diner (code: diner)
                                  • Roof Open, all perks
                                • Cabin (code: house)
                                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                                • Power Station (code: power)
                                  • Can hear Maxis when power turns on. hehe funny.
                                • Tunnel (code: tunnel)
                                  • Pack in Lava like Town. Very cool.
                                • Bus Depot (code: busdepot)
                                  • 4 perks + PaP
                                • Farm (code: farm)
                                  • PaP Added
                                • Town (code: town)
                                  • Regular Ol Town Survival

                                Nuketown (code: nuketown)

                                Die Rise

                                • Spawn Building (code: building1top)
                                  • PHD added, Sliquifier is Pack-a-Punchable
                                • Red Room (code: redroom)
                                  • PHD added, Wunderfizz Only

                                Mob of the Dead

                                • Docks (code: docks)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Cellblock (code: cellblock)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Rooftop/Bridge (code: rooftop)
                                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                Buried

                                • Maze (Challenge Map) (code: maze)
                                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                Origins

                                • Trenches (code: trenches)
                                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                • Crazy Place (code: crazyplace)
                                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                Other Features:

                                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                Got a Record? Submit it here!
                                https://forms.gle/dcRDfGLzW6Tq2G1L6

                                Images
                                :::
                                Cornfield Images
                                alt text
                                alt text

                                Diner image
                                alt text

                                Cabin image
                                alt text

                                Power Images
                                alt text
                                alt text

                                Tunnel Images
                                alt text
                                alt text

                                Maze Images
                                5.png 4.png 3.png 2.png 1.png

                                Die Rise Spawn Images
                                11.png 10.png 9.png 8.png 7.png 6.png

                                Trenches Images
                                15.png 14.png 13.png 12.png
                                :::

                                Want to try it out?
                                Active Servers (Search in Pluto Browser):
                                Leave discord below to be featured.

                                Changelog

                                Version 3.0 Update Release:
                                New Feature(s):

                                Gamemode Update
                                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                Completely Rewritten to support Custom Scripts
                                Fixes a lot of bugs with the previous versions.

                                DoorknobBoyundefined Offline
                                DoorknobBoyundefined Offline
                                DoorknobBoy
                                wrote on last edited by
                                #67

                                GerardS0406 how do i get origins to work, it kinda works

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                                • Bickylotheboistundefined Offline
                                  Bickylotheboistundefined Offline
                                  Bickylotheboist
                                  wrote on last edited by
                                  #68

                                  everytime i try to play this, when i go to any of them, it just does normal transit, i cant make it go to power or anything, i dont any other mods or anything, was it because of the update? help?

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                                  • Kalitosundefined Kalitos

                                    KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                                    Rise166undefined Offline
                                    Rise166undefined Offline
                                    Rise166
                                    wrote on last edited by
                                    #69

                                    Kalitos we need a vps which is not free 😕

                                    Kalitosundefined 1 Reply Last reply
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                                    • Rise166undefined Rise166

                                      Kalitos we need a vps which is not free 😕

                                      Kalitosundefined Offline
                                      Kalitosundefined Offline
                                      Kalitos
                                      wrote on last edited by
                                      #70

                                      Rise166 no. You can do it from your own computer locally.

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                                      • MisterX2003undefined Offline
                                        MisterX2003undefined Offline
                                        MisterX2003
                                        wrote on last edited by
                                        #71

                                        I'm guessing mapvote is incompatible?

                                        JezuzLizardundefined 1 Reply Last reply
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                                        • MisterX2003undefined MisterX2003

                                          I'm guessing mapvote is incompatible?

                                          JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard
                                          Plutonium Staff
                                          wrote on last edited by
                                          #72

                                          MisterX2003 Any mapvote would have to be made specifically to be compatible with this mod because of how the locations are setup.

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