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  3. Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • teh_bandit teh_bandit

    Perfect!!!

    Ultimateman Offline
    Ultimateman Offline
    Ultimateman
    wrote on last edited by
    #13

    teh_bandit thanks sweet boss!

    1 Reply Last reply
    0
    • SoyKappy SoyKappy

      Ultimateman Is this intentional, or is it an incorrigible issue?

      PD: I think this is the best mod I know of in the Plutonium Client.
      b5abc6be-1970-486b-865f-f8b00790b2f7-image.png

      Ultimateman Offline
      Ultimateman Offline
      Ultimateman
      wrote on last edited by
      #14

      @iAmKappy fixed, download the latest version. the new version also reduces custom fx spawn sizes to make the sun flicker less

      1 Reply Last reply
      3
      • Ultimateman Ultimateman

        [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025

        Info Update ( April 1st, 2026 )

        • Players playing City Of Mars with friends via custom games should set their max fps to 120 or 60 in from the menu to prevent unnecessary stress on the host when playing CIty Of Mars in coop.
          ( Limiting fps is not necessary if you're solo or playing the mod via on a server. )

        Misc Update ( July 26th, 2025 )

        • Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.

        Revamped Update ( July 8th, 2025 )

        • Players now spawn in with 1 free quick revive perk in their "system".
        • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
        • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
        • Quick Revive cost from 2000 -> 500 points.
        • All soulbox soul caps reduced heavily.
        • Improved perk heaven's jetpack functionality.
        • Improved fx flickering across the map.
        • Fixed several methods that froze in the back.
        • Fixed end game challenge when player is in solo game.
        • Few lighting changes.
        • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
        • Added City Of Mars V1 soundpack into the mod.
        • Players can no longer escape lockdown barriers while being quick on their foot.
        • Bullet type upgrade model now displays ray gun mk2.

        Final Awakening Update:

        Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

        • All features from City Of Mars V1
        • 2 new buyable traps
        • Brand new easter egg sidequest
        • Final Stand Endgame
        • Perma Perk Reward
        • PHD & Stamina Up Perk Rewards
        • The DoomStick Wonder Weapon
        • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
        • Automatic Respawn System Perk Heaven
        • Overhauled ee_step 1
        • Automatic Checkpoint System Perk Heaven
        • And other small changes & features

        Support the work by donating:

        https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

        Download the mod from:

        https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file

        City Of Mars V1 Features

        • Perk Heaven map mod
        • Custom Rocket Intro
        • Upgradeable weapon tracers
        • Mini Easter Egg that unlocks Teleportation to Perk Heaven
        • Custom HUD
        • Custom Textures
        • Custom Audio files
        • Try nading a dead zombie πŸ˜‰
        • Quality of life improvements
        • Jetpacks in space?!
        • Custom Placed Models & FXs all around the map & in perk heaven

        Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

        Special thanks to:

        Thenwhen for fixing up my broken English during storyteller parts πŸ˜„

        ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

        ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

        I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
        GeradS0406: https://forum.plutonium.pw/user/gerards0406

        Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
        Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

        City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

        Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

        This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
        ~ Ultimateman

        Images
        maxresdefault.jpg

        VodElite Offline
        VodElite Offline
        VodElite
        wrote on last edited by
        #15

        Ultimateman i followed the text tut and nothing worked except the custom textures

        _DABI_ Ultimateman 2 Replies Last reply
        0
        • VodElite VodElite

          Ultimateman i followed the text tut and nothing worked except the custom textures

          _DABI_ Offline
          _DABI_ Offline
          _DABI_
          wrote on last edited by
          #16
          This post is deleted!
          1 Reply Last reply
          0
          • VodElite VodElite

            Ultimateman i followed the text tut and nothing worked except the custom textures

            Ultimateman Offline
            Ultimateman Offline
            Ultimateman
            wrote on last edited by
            #17

            VodElite watch the video tutorial, you didnt place scripts and sound files properly

            MetalThunder 1 Reply Last reply
            1
            • Ultimateman Ultimateman

              VodElite watch the video tutorial, you didnt place scripts and sound files properly

              MetalThunder Offline
              MetalThunder Offline
              MetalThunder
              wrote on last edited by
              #18

              Ultimateman hi! I think you posted the trailer video twice instead of the tutorial one

              Ultimateman 1 Reply Last reply
              0
              • Mr. Android Offline
                Mr. Android Offline
                Mr. Android
                Plutonium Admin
                wrote on last edited by
                #19

                I've pinned this thread because this is amazing.

                Ultimateman 1 Reply Last reply
                4
                • H3X1C Offline
                  H3X1C Offline
                  H3X1C
                  Plutonium Staff
                  wrote on last edited by
                  #20

                  It's good to see original inventive modding content! Nice work.

                  Ultimateman Saki Xiliz 2 Replies Last reply
                  7
                  • Ultimateman Ultimateman

                    [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025

                    Info Update ( April 1st, 2026 )

                    • Players playing City Of Mars with friends via custom games should set their max fps to 120 or 60 in from the menu to prevent unnecessary stress on the host when playing CIty Of Mars in coop.
                      ( Limiting fps is not necessary if you're solo or playing the mod via on a server. )

                    Misc Update ( July 26th, 2025 )

                    • Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.

                    Revamped Update ( July 8th, 2025 )

                    • Players now spawn in with 1 free quick revive perk in their "system".
                    • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                    • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                    • Quick Revive cost from 2000 -> 500 points.
                    • All soulbox soul caps reduced heavily.
                    • Improved perk heaven's jetpack functionality.
                    • Improved fx flickering across the map.
                    • Fixed several methods that froze in the back.
                    • Fixed end game challenge when player is in solo game.
                    • Few lighting changes.
                    • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                    • Added City Of Mars V1 soundpack into the mod.
                    • Players can no longer escape lockdown barriers while being quick on their foot.
                    • Bullet type upgrade model now displays ray gun mk2.

                    Final Awakening Update:

                    Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                    • All features from City Of Mars V1
                    • 2 new buyable traps
                    • Brand new easter egg sidequest
                    • Final Stand Endgame
                    • Perma Perk Reward
                    • PHD & Stamina Up Perk Rewards
                    • The DoomStick Wonder Weapon
                    • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                    • Automatic Respawn System Perk Heaven
                    • Overhauled ee_step 1
                    • Automatic Checkpoint System Perk Heaven
                    • And other small changes & features

                    Support the work by donating:

                    https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                    Download the mod from:

                    https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file

                    City Of Mars V1 Features

                    • Perk Heaven map mod
                    • Custom Rocket Intro
                    • Upgradeable weapon tracers
                    • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                    • Custom HUD
                    • Custom Textures
                    • Custom Audio files
                    • Try nading a dead zombie πŸ˜‰
                    • Quality of life improvements
                    • Jetpacks in space?!
                    • Custom Placed Models & FXs all around the map & in perk heaven

                    Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                    Special thanks to:

                    Thenwhen for fixing up my broken English during storyteller parts πŸ˜„

                    ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                    ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                    I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                    GeradS0406: https://forum.plutonium.pw/user/gerards0406

                    Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                    Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                    City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                    Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                    This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                    ~ Ultimateman

                    Images
                    maxresdefault.jpg

                    Kalitos Offline
                    Kalitos Offline
                    Kalitos
                    wrote on last edited by
                    #21

                    Ultimateman A tutorial on how to deploy it on a server

                    Ultimateman 1 Reply Last reply
                    0
                    • Ultimateman Ultimateman

                      [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025

                      Info Update ( April 1st, 2026 )

                      • Players playing City Of Mars with friends via custom games should set their max fps to 120 or 60 in from the menu to prevent unnecessary stress on the host when playing CIty Of Mars in coop.
                        ( Limiting fps is not necessary if you're solo or playing the mod via on a server. )

                      Misc Update ( July 26th, 2025 )

                      • Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.

                      Revamped Update ( July 8th, 2025 )

                      • Players now spawn in with 1 free quick revive perk in their "system".
                      • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                      • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                      • Quick Revive cost from 2000 -> 500 points.
                      • All soulbox soul caps reduced heavily.
                      • Improved perk heaven's jetpack functionality.
                      • Improved fx flickering across the map.
                      • Fixed several methods that froze in the back.
                      • Fixed end game challenge when player is in solo game.
                      • Few lighting changes.
                      • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                      • Added City Of Mars V1 soundpack into the mod.
                      • Players can no longer escape lockdown barriers while being quick on their foot.
                      • Bullet type upgrade model now displays ray gun mk2.

                      Final Awakening Update:

                      Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                      • All features from City Of Mars V1
                      • 2 new buyable traps
                      • Brand new easter egg sidequest
                      • Final Stand Endgame
                      • Perma Perk Reward
                      • PHD & Stamina Up Perk Rewards
                      • The DoomStick Wonder Weapon
                      • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                      • Automatic Respawn System Perk Heaven
                      • Overhauled ee_step 1
                      • Automatic Checkpoint System Perk Heaven
                      • And other small changes & features

                      Support the work by donating:

                      https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                      Download the mod from:

                      https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file

                      City Of Mars V1 Features

                      • Perk Heaven map mod
                      • Custom Rocket Intro
                      • Upgradeable weapon tracers
                      • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                      • Custom HUD
                      • Custom Textures
                      • Custom Audio files
                      • Try nading a dead zombie πŸ˜‰
                      • Quality of life improvements
                      • Jetpacks in space?!
                      • Custom Placed Models & FXs all around the map & in perk heaven

                      Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                      Special thanks to:

                      Thenwhen for fixing up my broken English during storyteller parts πŸ˜„

                      ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                      ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                      I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                      GeradS0406: https://forum.plutonium.pw/user/gerards0406

                      Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                      Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                      City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                      Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                      This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                      ~ Ultimateman

                      Images
                      maxresdefault.jpg

                      Gewehr Offline
                      Gewehr Offline
                      Gewehr
                      Contributor
                      wrote on last edited by
                      #22

                      Ultimateman This is insane nice job πŸ‘

                      Ultimateman 1 Reply Last reply
                      1
                      • Haisa Offline
                        Haisa Offline
                        Haisa
                        wrote on last edited by
                        #23

                        Wow I'm speechless! Can't imagine how much work you put into this! Hit me up for the next release and maybe we can work together on some custom weapon skins!

                        Ultimateman 1 Reply Last reply
                        3
                        • Gewehr Gewehr

                          Ultimateman This is insane nice job πŸ‘

                          Ultimateman Offline
                          Ultimateman Offline
                          Ultimateman
                          wrote on last edited by
                          #24

                          Gewehr thanks a lot! much appreciated! πŸ™‚

                          1 Reply Last reply
                          0
                          • Haisa Haisa

                            Wow I'm speechless! Can't imagine how much work you put into this! Hit me up for the next release and maybe we can work together on some custom weapon skins!

                            Ultimateman Offline
                            Ultimateman Offline
                            Ultimateman
                            wrote on last edited by
                            #25

                            Haisa thanks a lot for the kind words, lemme tell u, yes I poured countless hours into it but I'm glad to see people enjoying the mod πŸ˜„ and yeah for sure why not!

                            1 Reply Last reply
                            1
                            • Kalitos Kalitos

                              Ultimateman A tutorial on how to deploy it on a server

                              Ultimateman Offline
                              Ultimateman Offline
                              Ultimateman
                              wrote on last edited by
                              #26

                              Kalitos My how to install tutorial works for both dedis and private matches! ( to run it on a server you'll only have to have the gsc file in the right place on the dedi pc, textures & sounds are loaded locally. πŸ‘

                              1 Reply Last reply
                              1
                              • H3X1C H3X1C

                                It's good to see original inventive modding content! Nice work.

                                Ultimateman Offline
                                Ultimateman Offline
                                Ultimateman
                                wrote on last edited by
                                #27

                                H3X1C thanks for the kind words! Much appreciated! πŸ™‚

                                1 Reply Last reply
                                0
                                • Mr. Android Mr. Android

                                  I've pinned this thread because this is amazing.

                                  Ultimateman Offline
                                  Ultimateman Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #28

                                  @Mr-Android I'm glad people are enjoying it! Thanks for stopping by! πŸ‘

                                  1 Reply Last reply
                                  0
                                  • MetalThunder MetalThunder

                                    Ultimateman hi! I think you posted the trailer video twice instead of the tutorial one

                                    Ultimateman Offline
                                    Ultimateman Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #29

                                    MetalThunder lemme see it! ill fix it if that's the case

                                    1 Reply Last reply
                                    1
                                    • ikonik Offline
                                      ikonik Offline
                                      ikonik
                                      wrote on last edited by
                                      #30

                                      is there a way to download the skins of the weapons?

                                      _DABI_ Ultimateman 2 Replies Last reply
                                      0
                                      • ikonik ikonik

                                        is there a way to download the skins of the weapons?

                                        _DABI_ Offline
                                        _DABI_ Offline
                                        _DABI_
                                        wrote on last edited by
                                        #31

                                        ikonik si

                                        1 Reply Last reply
                                        0
                                        • ikonik ikonik

                                          is there a way to download the skins of the weapons?

                                          Ultimateman Offline
                                          Ultimateman Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #32

                                          ikonik download the whole mod pack from the link and find the weapon skins from the my texture folder

                                          1 Reply Last reply
                                          0

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