Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

  1. Home
  2. MW3 Modding Support & Discussion
  3. MW3 infinityscript

MW3 infinityscript

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
8 Posts 4 Posters 833 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • RAVENundefined Offline
    RAVENundefined Offline
    RAVEN
    wrote on last edited by RAVEN
    #1

    hi
    is there a way to load script based on infinity script?
    if no, how about add this capability to next update cause c++ not for scripting.

    thx staffs ❤ 🙂

    1 Reply Last reply
    1
    • Xerxesundefined Offline
      Xerxesundefined Offline
      Xerxes
      Plutonium Staff
      wrote on last edited by
      #2

      No and never will be added.

      RAVENundefined 1 Reply Last reply
      0
      • mxveundefined Offline
        mxveundefined Offline
        mxve
        VIP
        wrote on last edited by
        #3

        You can use GSC for scripting on Plutonium.

        RAVENundefined 1 Reply Last reply
        0
        • Xerxesundefined Xerxes

          No and never will be added.

          RAVENundefined Offline
          RAVENundefined Offline
          RAVEN
          wrote on last edited by
          #4

          Xerxes is there anyway to convert scripts based on infinity script to c++?

          1 Reply Last reply
          0
          • mxveundefined mxve

            You can use GSC for scripting on Plutonium.

            RAVENundefined Offline
            RAVENundefined Offline
            RAVEN
            wrote on last edited by
            #5

            mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
            gsc is limited.

            mxveundefined 1 Reply Last reply
            0
            • RAVENundefined RAVEN

              mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
              gsc is limited.

              mxveundefined Offline
              mxveundefined Offline
              mxve
              VIP
              wrote on last edited by mxve
              #6

              RAVEN said in MW3 infinityscript:

              mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
              gsc is limited.

              init() {
                  level thread chatListener();
              }
              
              chatListener() {
                  while (true) {
                      level waittill("say", message, player);
                      println(player.name + " said: " + message);
                  }
              }
              

              just use if/switch on the player message

              also theres iw5-gsc-utils for some additional features
              https://github.com/fedddddd/iw5-gsc-utils

              RAVENundefined Yosmanyundefined 2 Replies Last reply
              1
              • mxveundefined mxve

                RAVEN said in MW3 infinityscript:

                mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
                gsc is limited.

                init() {
                    level thread chatListener();
                }
                
                chatListener() {
                    while (true) {
                        level waittill("say", message, player);
                        println(player.name + " said: " + message);
                    }
                }
                

                just use if/switch on the player message

                also theres iw5-gsc-utils for some additional features
                https://github.com/fedddddd/iw5-gsc-utils

                RAVENundefined Offline
                RAVENundefined Offline
                RAVEN
                wrote on last edited by
                #7
                This post is deleted!
                1 Reply Last reply
                0
                • mxveundefined mxve

                  RAVEN said in MW3 infinityscript:

                  mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
                  gsc is limited.

                  init() {
                      level thread chatListener();
                  }
                  
                  chatListener() {
                      while (true) {
                          level waittill("say", message, player);
                          println(player.name + " said: " + message);
                      }
                  }
                  

                  just use if/switch on the player message

                  also theres iw5-gsc-utils for some additional features
                  https://github.com/fedddddd/iw5-gsc-utils

                  Yosmanyundefined Offline
                  Yosmanyundefined Offline
                  Yosmany
                  wrote on last edited by
                  #8

                  mxve Hello, I would like you to help me and tell me in which folder the iw5-gsc-utils goes and how to make it work or a tutorial on how to work with it

                  1 Reply Last reply
                  0

                  Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                  Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                  With your input, this post could be even better 💗

                  Register Login
                  Reply
                  • Reply as topic
                  Log in to reply
                  • Oldest to Newest
                  • Newest to Oldest
                  • Most Votes


                  • Login

                  • Don't have an account? Register

                  • Login or register to search.
                  • First post
                    Last post
                  0
                  • Unread 0
                  • Recent
                  • Tags
                  • Popular
                  • Users
                  • Groups