MW3 infinityscript
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hi
is there a way to load script based on infinity script?
if no, how about add this capability to next update cause c++ not for scripting.thx staffs

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No and never will be added.
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You can use GSC for scripting on Plutonium.
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Xerxes is there anyway to convert scripts based on infinity script to c++?
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mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
gsc is limited. -
mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
gsc is limited.RAVEN said in MW3 infinityscript:
mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
gsc is limited.init() { level thread chatListener(); } chatListener() { while (true) { level waittill("say", message, player); println(player.name + " said: " + message); } }just use if/switch on the player message
also theres iw5-gsc-utils for some additional features
https://github.com/fedddddd/iw5-gsc-utils -
RAVEN said in MW3 infinityscript:
mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
gsc is limited.init() { level thread chatListener(); } chatListener() { while (true) { level waittill("say", message, player); println(player.name + " said: " + message); } }just use if/switch on the player message
also theres iw5-gsc-utils for some additional features
https://github.com/fedddddd/iw5-gsc-utilsThis post is deleted! -
RAVEN said in MW3 infinityscript:
mxve it's not possible u can't set definition for command like if player type !cmd or etc... like that.
gsc is limited.init() { level thread chatListener(); } chatListener() { while (true) { level waittill("say", message, player); println(player.name + " said: " + message); } }just use if/switch on the player message
also theres iw5-gsc-utils for some additional features
https://github.com/fedddddd/iw5-gsc-utilsmxve Hello, I would like you to help me and tell me in which folder the iw5-gsc-utils goes and how to make it work or a tutorial on how to work with it
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