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Server owner abusing keys

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  • FragsAreUsundefined FragsAreUs

    still to make a point you should not be at the time making new accounts just to have more server keys we have the 10 server key limit for a reason and in talks about upping them just for zm but you are still breaking the rules by using another account for more server keys

    LeonFullundefined Offline
    LeonFullundefined Offline
    LeonFull
    wrote on last edited by LeonFull
    #12

    FragsAreUs My point is that especially for old server owners, the key limit per game mode was not made so clear. I guarantee that many people haven't had the opportunity to look through all the docs on the new plutonium website to find this out. That's why my concern is to make this very clear to everyone and only then to severely punish those who don't comply with this rule.

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    • FragsAreUsundefined Offline
      FragsAreUsundefined Offline
      FragsAreUs
      Plutonium Staff
      wrote on last edited by FragsAreUs
      #13

      https://plutonium.pw/docs/server/platform/how-many-servers-can-i-host/

      not to be rude but it seems very clear, and its not our fault if they fail to read the documentation but as stated we are in talks over server keys for t6zm and t4zm

      LeonFullundefined 1 Reply Last reply
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      • FragsAreUsundefined FragsAreUs

        https://plutonium.pw/docs/server/platform/how-many-servers-can-i-host/

        not to be rude but it seems very clear, and its not our fault if they fail to read the documentation but as stated we are in talks over server keys for t6zm and t4zm

        LeonFullundefined Offline
        LeonFullundefined Offline
        LeonFull
        wrote on last edited by
        #14

        FragsAreUs Once the decision is made, an announcement on discord would be great to reach those who don't have as much time to dedicate to the servers. A suggestion would be to put a warning about the keys limit in each server setup documentation and also on the page where the keys are created. By doing this I don't think there's any room for someone to argue that they didn't see the rule.

        mxveundefined 1 Reply Last reply
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        • FragsAreUsundefined Offline
          FragsAreUsundefined Offline
          FragsAreUs
          Plutonium Staff
          wrote on last edited by
          #15

          its the same as the anti cheat policy we can link it people wont read it then do a surprise peakachu face when they face actions

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          • LeonFullundefined LeonFull

            FragsAreUs Once the decision is made, an announcement on discord would be great to reach those who don't have as much time to dedicate to the servers. A suggestion would be to put a warning about the keys limit in each server setup documentation and also on the page where the keys are created. By doing this I don't think there's any room for someone to argue that they didn't see the rule.

            mxveundefined Offline
            mxveundefined Offline
            mxve
            VIP
            wrote on last edited by
            #16

            LeonFull But you already have to actively bypass the limit by creating a new account to generate more keys. I don't understand how it isn't obvious that this means you aren't supposed to create more servers.
            Theres no way you accidentally do this. This isn't about people not knowing about the rule, but rather about people not using their brain.
            For all I care this rule could be completetly removed, but don't try to make this a mistake of pluto staff lmao

            LeonFullundefined 1 Reply Last reply
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            • mxveundefined mxve

              LeonFull But you already have to actively bypass the limit by creating a new account to generate more keys. I don't understand how it isn't obvious that this means you aren't supposed to create more servers.
              Theres no way you accidentally do this. This isn't about people not knowing about the rule, but rather about people not using their brain.
              For all I care this rule could be completetly removed, but don't try to make this a mistake of pluto staff lmao

              LeonFullundefined Offline
              LeonFullundefined Offline
              LeonFull
              wrote on last edited by
              #17

              mxve My intention is not to look for a culprit, I'm just raising another point of view. Even because the servers mentioned here are old and very well known by the community.

              Ezzundefined 1 Reply Last reply
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              • A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #18

                I feel like there needs to be a system that can check for this type of thing.

                You could have a bot sort by game, server name, gamemode and account associated with those servers. Implementing this could automatically find the alt account vs doing the manual work involved here.

                Ezzundefined 1 Reply Last reply
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                • LeonFullundefined LeonFull

                  mxve My intention is not to look for a culprit, I'm just raising another point of view. Even because the servers mentioned here are old and very well known by the community.

                  Ezzundefined Offline
                  Ezzundefined Offline
                  Ezz
                  wrote on last edited by Ezz
                  #19

                  LeonFull Uh ok, and these old server owners can't follow the rules? Or just because they're known, they don't have to follow the rules?

                  I have to cut off a lot of maps because of the limit, but you still have those 16 servers online?
                  Do you think that's fair?
                  Why didn't you already fix this yesterday?

                  LeonFullundefined 1 Reply Last reply
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                  • Ezzundefined Ezz

                    LeonFull Uh ok, and these old server owners can't follow the rules? Or just because they're known, they don't have to follow the rules?

                    I have to cut off a lot of maps because of the limit, but you still have those 16 servers online?
                    Do you think that's fair?
                    Why didn't you already fix this yesterday?

                    LeonFullundefined Offline
                    LeonFullundefined Offline
                    LeonFull
                    wrote on last edited by
                    #20

                    Skwll Because as FragsAreUs said the plutonium staff is already discussing increasing the key limit for t6zm and t4zm modes, so I thought this decision would be taken in a few days. But if this decision is delayed and someone from the staff recommends me to disable the servers that have exceeded the limit, I will disable it now without any problem.

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                    • A Former User? A Former User

                      I feel like there needs to be a system that can check for this type of thing.

                      You could have a bot sort by game, server name, gamemode and account associated with those servers. Implementing this could automatically find the alt account vs doing the manual work involved here.

                      Ezzundefined Offline
                      Ezzundefined Offline
                      Ezz
                      wrote on last edited by
                      #21

                      @user042 Thanks for the idea 😎

                      11e432ed-a9d8-43c1-ad75-5584b8835237-image.png

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                      • Lucy001undefined Offline
                        Lucy001undefined Offline
                        Lucy001
                        wrote on last edited by
                        #22

                        LMAO. This is honestly so funny. She thought of this idea weeks ago but didn't say anything because she thought that Plutonium staff wouldn't create a fix for it since this mod seems to be very underdeveloped. Since she seems to come up with good ideas, PLEASE create a fix for players that disconnect using the same IP address. This creates an issue where if multiple players have the same IP address then it will disconnect them all from the lobby. If it means anything to you, it is her idea.

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                        • Resxtundefined Offline
                          Resxtundefined Offline
                          Resxt
                          Plutonium Staff
                          wrote on last edited by
                          #23

                          We're looking into this and discussing the key system

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