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  3. "Server Disconnected - server script runtime error exceeded maximum number of child server script variables"

"Server Disconnected - server script runtime error exceeded maximum number of child server script variables"

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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex
    Contributor
    wrote on last edited by
    #2

    Quikkster Post your _scoreboard.gsc if you are sute is that the problem

    Quikksterundefined 1 Reply Last reply
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    • Sorexundefined Sorex

      Quikkster Post your _scoreboard.gsc if you are sute is that the problem

      Quikksterundefined Offline
      Quikksterundefined Offline
      Quikkster
      wrote on last edited by Quikkster
      #3

      Sorex here is a link to everything I compiled into _scoreboard.gsc, sorry it's a bit messy I am still sorta new to this. I can also put a screenshot of how I had it laid out just for the hell of it. Thanks btw

      https://drive.google.com/drive/folders/1OPncVTaDdZOJAWNrLwR4PYex9EBLlCfY?usp=sharing

      3b1660ad-607f-493e-9d6f-a7f813a7eec9-image.png

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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex
        Contributor
        wrote on last edited by
        #4

        Quikkster

        1. Why 200 files for one?
        2. GSC Studio have some issues with many files getting compiled, sometimes don't compile as intended
        3. Don't use scoreboard.gsc for that things there nothing about the scoreboard, if you overwrite a file that exist without adding the original code the game will not work
        Quikksterundefined mikzyundefined 2 Replies Last reply
        0
        • Sorexundefined Sorex

          Quikkster

          1. Why 200 files for one?
          2. GSC Studio have some issues with many files getting compiled, sometimes don't compile as intended
          3. Don't use scoreboard.gsc for that things there nothing about the scoreboard, if you overwrite a file that exist without adding the original code the game will not work
          Quikksterundefined Offline
          Quikksterundefined Offline
          Quikkster
          wrote on last edited by
          #5

          Sorex so what should I do in order to fix this specific error code? Is it an overflow error? or do I just have to rename it do _clientids and try that?

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          • Sorexundefined Sorex

            Quikkster

            1. Why 200 files for one?
            2. GSC Studio have some issues with many files getting compiled, sometimes don't compile as intended
            3. Don't use scoreboard.gsc for that things there nothing about the scoreboard, if you overwrite a file that exist without adding the original code the game will not work
            mikzyundefined Offline
            mikzyundefined Offline
            mikzy
            Banned
            wrote on last edited by
            #6

            Sorex

            • the "200 files" are for the QoL mod we were doing back in December. I recommended not using the mod as it is possibly unstable.
            • GSC studio is just fine bro, its just the compiler has issues in general (Whether its gsc studio or not)
            • scoreboard.gsc is just fine????
            Quikksterundefined 1 Reply Last reply
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            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex
              Contributor
              wrote on last edited by
              #7

              Quikkster Don't overwrite file that you don't know what they do. If its not necessary make a custom script.
              I overwrite files just for drag and drop mods. But thats not your case considering is a much more complicated mod.

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              • mikzyundefined mikzy

                Sorex

                • the "200 files" are for the QoL mod we were doing back in December. I recommended not using the mod as it is possibly unstable.
                • GSC studio is just fine bro, its just the compiler has issues in general (Whether its gsc studio or not)
                • scoreboard.gsc is just fine????
                Quikksterundefined Offline
                Quikksterundefined Offline
                Quikkster
                wrote on last edited by Quikkster
                #8

                mikey yeah at first I tried out your built in compiler and it was fine but I chose GSC Studio instead because I wanted to implement other mods as well. I only used specific parts of your QOL mod, not the entire build, as you had already stated in the release that it was unfinished and unstable, that is why I chose to do it piece by piece and not include all of your QOL mod

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                • Sorexundefined Offline
                  Sorexundefined Offline
                  Sorex
                  Contributor
                  wrote on last edited by
                  #9

                  Quikkster You can do it also with his bat, its what all do usualy. GSC have some issues with errors on conditions. (it detect errors when there no errros and not allow to compile)

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                  • Aswad69undefined Offline
                    Aswad69undefined Offline
                    Aswad69
                    wrote on last edited by
                    #10

                    going through this same problem as well it's getting annoying, have you found a fix yet?

                    JezuzLizardundefined 1 Reply Last reply
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                    • Aswad69undefined Aswad69

                      going through this same problem as well it's getting annoying, have you found a fix yet?

                      JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard
                      Plutonium Staff
                      wrote on last edited by
                      #11

                      Aswad69 The only fix for this error is to write good code. You are doing something wrong if you are encountering this error. You can try to debug this error using the dedicated server and https://github.com/fedddddd/t6-gsc-utils plugin. On ZM you can use the printallocations 100 command or wait for the error to occur and check the minidumps folder to see what is using all the child script variables.

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                      • Maximizer Blakeundefined Offline
                        Maximizer Blakeundefined Offline
                        Maximizer Blake
                        wrote on last edited by
                        #12

                        I had a problem on mine too, i play 8 players on zombies mode on every maps i got server script runtime error, is there a way to fix it?

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