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  3. How to load mods into the game?

How to load mods into the game?

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  • Dss0undefined Dss0

    ao veqa bo1gamefolder/mods/.

    Tenthundefined Offline
    Tenthundefined Offline
    Tenth
    wrote on last edited by
    #3

    Dss0 The "MODS" button doesn't actually do anything. Is this intentional?

    NoraskiQuartzaundefined Dss0undefined 2 Replies Last reply
    0
    • Tenthundefined Tenth

      Dss0 The "MODS" button doesn't actually do anything. Is this intentional?

      NoraskiQuartzaundefined Offline
      NoraskiQuartzaundefined Offline
      NoraskiQuartza
      wrote on last edited by
      #4

      Tenth I've been having that same problem. Is it a bug?

      Tenthundefined 1 Reply Last reply
      0
      • Tenthundefined Tenth

        Dss0 The "MODS" button doesn't actually do anything. Is this intentional?

        Dss0undefined Offline
        Dss0undefined Offline
        Dss0
        Plutonium Staff
        wrote on last edited by Dss0
        #5

        Tenth scratch that, you need to have mp_ as a prefix on your mod's folder. hang on, i'm testing if mods actually work tho.

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        • Dss0undefined Offline
          Dss0undefined Offline
          Dss0
          Plutonium Staff
          wrote on last edited by
          #6

          ok so:

          mods need to be in your game folder, appdata doesn't work yet (this needs to be fixed) and the folder structure needs to look like this:

          pluto_t5_full_game/mods/mp_mod
          

          just tested this, it works fine.
          mods on dedicated servers are broken entirely, known issue and will be fixed.

          LangJanundefined 1 Reply Last reply
          1
          • NoraskiQuartzaundefined NoraskiQuartza

            Tenth I've been having that same problem. Is it a bug?

            Tenthundefined Offline
            Tenthundefined Offline
            Tenth
            wrote on last edited by
            #7
            This post is deleted!
            1 Reply Last reply
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            • Dss0undefined Dss0

              ok so:

              mods need to be in your game folder, appdata doesn't work yet (this needs to be fixed) and the folder structure needs to look like this:

              pluto_t5_full_game/mods/mp_mod
              

              just tested this, it works fine.
              mods on dedicated servers are broken entirely, known issue and will be fixed.

              LangJanundefined Offline
              LangJanundefined Offline
              LangJan
              wrote on last edited by
              #8

              Dss0 so do we have to rename our game folder location to pluto_t5_full_game??

              Dss0undefined 1 Reply Last reply
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              • LangJanundefined LangJan

                Dss0 so do we have to rename our game folder location to pluto_t5_full_game??

                Dss0undefined Offline
                Dss0undefined Offline
                Dss0
                Plutonium Staff
                wrote on last edited by
                #9

                LangJan no, that was just an example. gamefolder/mods/mp_modname.

                I assumed op was talking about mp, in zombies the button does indeed not work.

                luigismansion44undefined XRed_CubeXundefined LangJanundefined 3 Replies Last reply
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                • Dss0undefined Dss0

                  LangJan no, that was just an example. gamefolder/mods/mp_modname.

                  I assumed op was talking about mp, in zombies the button does indeed not work.

                  luigismansion44undefined Offline
                  luigismansion44undefined Offline
                  luigismansion44
                  wrote on last edited by
                  #10

                  Dss0 can confirm for me that the button in BO1 Zombies (technically campaign) it doesnt work

                  1 Reply Last reply
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                  • Dss0undefined Dss0

                    LangJan no, that was just an example. gamefolder/mods/mp_modname.

                    I assumed op was talking about mp, in zombies the button does indeed not work.

                    XRed_CubeXundefined Offline
                    XRed_CubeXundefined Offline
                    XRed_CubeX
                    wrote on last edited by XRed_CubeX
                    #11

                    Dss0 and for zombies mode? Is there a date?

                    Dss0undefined 1 Reply Last reply
                    0
                    • XRed_CubeXundefined XRed_CubeX

                      Dss0 and for zombies mode? Is there a date?

                      Dss0undefined Offline
                      Dss0undefined Offline
                      Dss0
                      Plutonium Staff
                      wrote on last edited by
                      #12

                      XRed_CubeX no eta.

                      XRed_CubeXundefined 1 Reply Last reply
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                      • Dss0undefined Dss0

                        XRed_CubeX no eta.

                        XRed_CubeXundefined Offline
                        XRed_CubeXundefined Offline
                        XRed_CubeX
                        wrote on last edited by
                        #13

                        Dss0 ok

                        1 Reply Last reply
                        0
                        • Dss0undefined Dss0

                          LangJan no, that was just an example. gamefolder/mods/mp_modname.

                          I assumed op was talking about mp, in zombies the button does indeed not work.

                          LangJanundefined Offline
                          LangJanundefined Offline
                          LangJan
                          wrote on last edited by
                          #14

                          Dss0 thank you for your reply. Forgive me for my impatience, but can you give me an estimate time of when you think the Plutonium staff can fix the mods.

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