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Winter's Howl Buff

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
bo1fiveweaponszombies
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  • MeatSlingerNickundefined MeatSlingerNick

    In part due to a request made a few days ago by HeavilySusYT (what a name), as well as personally getting frustrated by the tedium of reaching high rounds on Five I made a simple edit to significantly increase the usefulness of what is otherwise an underwhelming wonder weapon.

    I guess an unintended consequence of this mod is that pentagon thief rounds are significantly easier, with the upgraded Winter's Fury requiring no more than 6 shots to put him down past round 20 in a 4-player match; even fewer earlier on and/or with less players. That said, the base winter's howl is not nearly as overpowered against him, with the exception of solo I guess.

    DOWNLOAD

    • Move to: C:\Users\ YOURUSERNAME \AppData\Local\Plutonium\storage\t5\maps

    :::
    Base Winter's Howl
    Damage: 600-1,000 ---> Flat 3,000; One hit kill until round 21

    Upgraded Winter's Fury
    Damage: 750-1,500 ---> Flat 11,000; One hit kill until round 34

    Range: 150 - 900 ---> May as well be infinite (9000);
    More fun and useful than I was expecting with the added benefit of consistency

    Blast Radius: Slightly increased radius of a shot from 180° ---> 200°;
    Not a huge buff but may help get out of sticky situations
    :::

    MeatSlingerNickundefined Offline
    MeatSlingerNickundefined Offline
    MeatSlingerNick
    wrote on last edited by
    #2

    Also, if anyone can advise on how to lower its damage specifically against the pentagon thief I'd love to hear it. Thanks!

    hindercanrunundefined 1 Reply Last reply
    0
    • MeatSlingerNickundefined MeatSlingerNick

      In part due to a request made a few days ago by HeavilySusYT (what a name), as well as personally getting frustrated by the tedium of reaching high rounds on Five I made a simple edit to significantly increase the usefulness of what is otherwise an underwhelming wonder weapon.

      I guess an unintended consequence of this mod is that pentagon thief rounds are significantly easier, with the upgraded Winter's Fury requiring no more than 6 shots to put him down past round 20 in a 4-player match; even fewer earlier on and/or with less players. That said, the base winter's howl is not nearly as overpowered against him, with the exception of solo I guess.

      DOWNLOAD

      • Move to: C:\Users\ YOURUSERNAME \AppData\Local\Plutonium\storage\t5\maps

      :::
      Base Winter's Howl
      Damage: 600-1,000 ---> Flat 3,000; One hit kill until round 21

      Upgraded Winter's Fury
      Damage: 750-1,500 ---> Flat 11,000; One hit kill until round 34

      Range: 150 - 900 ---> May as well be infinite (9000);
      More fun and useful than I was expecting with the added benefit of consistency

      Blast Radius: Slightly increased radius of a shot from 180° ---> 200°;
      Not a huge buff but may help get out of sticky situations
      :::

      DoorknobBoyundefined Offline
      DoorknobBoyundefined Offline
      DoorknobBoy
      wrote on last edited by
      #3

      @JakePatcher Thx

      1 Reply Last reply
      0
      • MeatSlingerNickundefined MeatSlingerNick

        In part due to a request made a few days ago by HeavilySusYT (what a name), as well as personally getting frustrated by the tedium of reaching high rounds on Five I made a simple edit to significantly increase the usefulness of what is otherwise an underwhelming wonder weapon.

        I guess an unintended consequence of this mod is that pentagon thief rounds are significantly easier, with the upgraded Winter's Fury requiring no more than 6 shots to put him down past round 20 in a 4-player match; even fewer earlier on and/or with less players. That said, the base winter's howl is not nearly as overpowered against him, with the exception of solo I guess.

        DOWNLOAD

        • Move to: C:\Users\ YOURUSERNAME \AppData\Local\Plutonium\storage\t5\maps

        :::
        Base Winter's Howl
        Damage: 600-1,000 ---> Flat 3,000; One hit kill until round 21

        Upgraded Winter's Fury
        Damage: 750-1,500 ---> Flat 11,000; One hit kill until round 34

        Range: 150 - 900 ---> May as well be infinite (9000);
        More fun and useful than I was expecting with the added benefit of consistency

        Blast Radius: Slightly increased radius of a shot from 180° ---> 200°;
        Not a huge buff but may help get out of sticky situations
        :::

        retard69undefined Offline
        retard69undefined Offline
        retard69
        wrote on last edited by
        #4

        @JakePatcher yo bro, i want to upgrade the damage and ammo for all guns including ray gun, any chance you can help me/guide me in the direction for how to do it? never created a personal mod for bo1 or bo2 before

        hindercanrunundefined MeatSlingerNickundefined 2 Replies Last reply
        0
        • MeatSlingerNickundefined MeatSlingerNick

          Also, if anyone can advise on how to lower its damage specifically against the pentagon thief I'd love to hear it. Thanks!

          hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          wrote on last edited by
          #5

          @JakePatcher or buff the pentagon thief’s health

          1 Reply Last reply
          0
          • hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by hindercanrun
            #6

            actually no then it would take longer to kill him with normal guns

            1 Reply Last reply
            0
            • retard69undefined retard69

              @JakePatcher yo bro, i want to upgrade the damage and ammo for all guns including ray gun, any chance you can help me/guide me in the direction for how to do it? never created a personal mod for bo1 or bo2 before

              hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              wrote on last edited by
              #7

              retard69 an easier way to make ur weapons do more damage is limit the zombies health to a certain number, but that’s probably unreliable

              retard69undefined 1 Reply Last reply
              0
              • hindercanrunundefined hindercanrun

                retard69 an easier way to make ur weapons do more damage is limit the zombies health to a certain number, but that’s probably unreliable

                retard69undefined Offline
                retard69undefined Offline
                retard69
                wrote on last edited by
                #8

                hindercanrun i'd prefer the guns doing more damage, makes it feel more badass dude

                1 Reply Last reply
                0
                • MeatSlingerNickundefined MeatSlingerNick

                  In part due to a request made a few days ago by HeavilySusYT (what a name), as well as personally getting frustrated by the tedium of reaching high rounds on Five I made a simple edit to significantly increase the usefulness of what is otherwise an underwhelming wonder weapon.

                  I guess an unintended consequence of this mod is that pentagon thief rounds are significantly easier, with the upgraded Winter's Fury requiring no more than 6 shots to put him down past round 20 in a 4-player match; even fewer earlier on and/or with less players. That said, the base winter's howl is not nearly as overpowered against him, with the exception of solo I guess.

                  DOWNLOAD

                  • Move to: C:\Users\ YOURUSERNAME \AppData\Local\Plutonium\storage\t5\maps

                  :::
                  Base Winter's Howl
                  Damage: 600-1,000 ---> Flat 3,000; One hit kill until round 21

                  Upgraded Winter's Fury
                  Damage: 750-1,500 ---> Flat 11,000; One hit kill until round 34

                  Range: 150 - 900 ---> May as well be infinite (9000);
                  More fun and useful than I was expecting with the added benefit of consistency

                  Blast Radius: Slightly increased radius of a shot from 180° ---> 200°;
                  Not a huge buff but may help get out of sticky situations
                  :::

                  DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  wrote on last edited by
                  #9
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • retard69undefined retard69

                    @JakePatcher yo bro, i want to upgrade the damage and ammo for all guns including ray gun, any chance you can help me/guide me in the direction for how to do it? never created a personal mod for bo1 or bo2 before

                    MeatSlingerNickundefined Offline
                    MeatSlingerNickundefined Offline
                    MeatSlingerNick
                    wrote on last edited by MeatSlingerNick
                    #10

                    retard69 yeah you're much better off decreasing zombie health as it will achieve the same effect. You have to individually edit the stats of every single weapon you want and pack it into a mod.

                    You could probably write a script to for it, but I have absolutely 0 knowledge on coding lol. However, I was able to achieve this by tweaking this equation in _zombiemode.gsc (raw/maps) and copying the entire file over to %localappdata% plutonium/storage/t5/maps

                    ai_calculate_health( round_number )
                    {
                    	level.zombie_health = level.zombie_vars["zombie_health_start"]; 
                    	for ( i=2; i<=round_number; i++ )
                    	{
                    		// After round 10, get exponentially harder
                    		if( i >= 10 )
                    		{
                    			level.zombie_health += Int( level.zombie_health * level.zombie_vars["zombie_health_increase_multiplier"] ); 
                    		}
                    		else
                    		{
                    			level.zombie_health = Int( level.zombie_health + level.zombie_vars["zombie_health_increase"] ); 
                    		}
                    	}
                    }
                    

                    As for weapon stats, yeah it can be done and I'm currently working on a balance overhaul mod that does just that, but trust me man it is immensely tedious. However, if you'd like to edit weapon stats anyways, drop me a reply and I'll list out the full process

                    1 Reply Last reply
                    0
                    • MeatSlingerNickundefined MeatSlingerNick

                      In part due to a request made a few days ago by HeavilySusYT (what a name), as well as personally getting frustrated by the tedium of reaching high rounds on Five I made a simple edit to significantly increase the usefulness of what is otherwise an underwhelming wonder weapon.

                      I guess an unintended consequence of this mod is that pentagon thief rounds are significantly easier, with the upgraded Winter's Fury requiring no more than 6 shots to put him down past round 20 in a 4-player match; even fewer earlier on and/or with less players. That said, the base winter's howl is not nearly as overpowered against him, with the exception of solo I guess.

                      DOWNLOAD

                      • Move to: C:\Users\ YOURUSERNAME \AppData\Local\Plutonium\storage\t5\maps

                      :::
                      Base Winter's Howl
                      Damage: 600-1,000 ---> Flat 3,000; One hit kill until round 21

                      Upgraded Winter's Fury
                      Damage: 750-1,500 ---> Flat 11,000; One hit kill until round 34

                      Range: 150 - 900 ---> May as well be infinite (9000);
                      More fun and useful than I was expecting with the added benefit of consistency

                      Blast Radius: Slightly increased radius of a shot from 180° ---> 200°;
                      Not a huge buff but may help get out of sticky situations
                      :::

                      hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #11

                      @JakePatcher could I add this to my bo1 mod?

                      MeatSlingerNickundefined 1 Reply Last reply
                      1
                      • hindercanrunundefined hindercanrun

                        @JakePatcher could I add this to my bo1 mod?

                        MeatSlingerNickundefined Offline
                        MeatSlingerNickundefined Offline
                        MeatSlingerNick
                        wrote on last edited by
                        #12

                        hindercanrun of course

                        1 Reply Last reply
                        0
                        • hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          wrote on last edited by
                          #13

                          Okay thanks

                          1 Reply Last reply
                          1
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                          • Bdog129wundefined Offline
                            Bdog129wundefined Offline
                            Bdog129w
                            wrote on last edited by
                            #14

                            why not just make it infinite damage or at least strong enough to bring me to round 50-100 one shoting?

                            KevacaTheFairyundefined 1 Reply Last reply
                            0
                            • Bdog129wundefined Bdog129w

                              why not just make it infinite damage or at least strong enough to bring me to round 50-100 one shoting?

                              KevacaTheFairyundefined Offline
                              KevacaTheFairyundefined Offline
                              KevacaTheFairy
                              wrote on last edited by
                              #15

                              Bdog129w you know you can modify the script yourself... right?

                              if you are looking to make it deal inf damage, you would set it to self_health + 1 in the weapon damage or something like that

                              1 Reply Last reply
                              0
                              • SidewaysGamer69undefined Offline
                                SidewaysGamer69undefined Offline
                                SidewaysGamer69
                                wrote on last edited by
                                #16

                                Do my friends need to install this to play with me?

                                1 Reply Last reply
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