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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex Contributor
    replied to lpc1990 on last edited by
    #95

    lpc1990

    https://forum.plutonium.pw/topic/15122/release-gsc-autocompiler-fastcompiler-for-a-more-convenient-gsc-modding?_=1656404495360

    or directly

    https://github.com/xensik/gsc-tool/releases/tag/1.0.300

    1 Reply Last reply
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    • Ch00chinat0rundefined Offline
      Ch00chinat0rundefined Offline
      Ch00chinat0r
      replied to Sorex on last edited by
      #96

      Sorex Really appriciate the work that was put into this! I use this for my zombie servers and it works great! Any one able to tell me if there is an easy way to increase the amount of map options? 5 or 6 map choices would be so sick!

      1 Reply Last reply
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      • Ghost420_undefined Offline
        Ghost420_undefined Offline
        Ghost420_
        replied to Sorex on last edited by
        #97
        This post is deleted!
        hindercanrunundefined 1 Reply Last reply
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        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          replied to Ghost420_ on last edited by
          #98

          @CamouflageLvCat put the compiler on ur desktop

          Ghost420_undefined 2 Replies Last reply
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          • Ghost420_undefined Offline
            Ghost420_undefined Offline
            Ghost420_
            replied to hindercanrun on last edited by
            #99
            This post is deleted!
            1 Reply Last reply
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            • Ghost420_undefined Offline
              Ghost420_undefined Offline
              Ghost420_
              replied to Sorex on last edited by
              #100

              Sorex cool ! a question ...
              because changing the map changes the game mode to "free for all"? I only want "tdm" I mean war.

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              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex Contributor
                wrote on last edited by
                #101

                @CamouflageLvCat
                Just set mv_gametypes to "war" or don't enable random gametypes

                Ghost420_undefined 1 Reply Last reply
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                • Ghost420_undefined Offline
                  Ghost420_undefined Offline
                  Ghost420_
                  replied to Sorex on last edited by
                  #102

                  Sorex
                  thanks for your quick response! ..but yes ..that is what I am doing ..I have tried in different ways ..for example ..
                  "set mv_gametypes "war;tdm.cfg"
                  "set mv_gametypes "tdm.cfg"
                  set mv_gametypes "war"
                  but none of these work for me.
                  Always when starting a map starts "free for all"
                  could it be that it is badly compiled .. ?

                  this is my map rotate ..

                  sv_maprotation "exec tdm.cfg map mp_nuketown_2020 map mp_hijacked map mp_raid"

                  and this is the config that I copied into my "dedicated.cfg"

                  set mv_enable 1 // Enable/Disable the mapvote
                  set mv_maps "mp_nuketown_2020 mp_hijacked mp_raid" // List of maps that can be voted on the mapvote, leave empty for all maps
                  set mv_excludedmaps "" // List of maps you don't want to show in the mapvote
                  set mv_time 10 // Time to vote
                  set mv_socialname "" // Name of the social server such as Discord, Twitter, Website, etc
                  set mv_sentence "" // Thankfull sentence
                  set mv_votecolor "5" // Color of the Vote Number
                  set mv_arrowcolor "white" // RGB Color of the arrows
                  set mv_selectcolor "lightgreen" // RGB Color when map get voted
                  set mv_backgroundcolor "grey" // RGB Color of map background
                  set mv_blur "3" // Blur effect power
                  set mv_gametypes "" // This dvar can be used to have multiple gametypes with different maps, with this dvar you can load gamemode cfg files

                  Sorexundefined 1 Reply Last reply
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                  • Sorexundefined Offline
                    Sorexundefined Offline
                    Sorex Contributor
                    replied to Ghost420_ on last edited by Sorex
                    #103

                    @CamouflageLvCat

                    Try set mv_gametypes "war war"
                    Without the mapvote screenshot i can't guess the issue. But if you want just tdm just disable randomgametypes (I forgot to add that on BO2 mapvote. IW5 have it, i'll patch it).

                    From what i see "in your copy of dedicated.cfg" you are not event setting that dvar

                    Ghost420_undefined 2 Replies Last reply
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                    • Ghost420_undefined Offline
                      Ghost420_undefined Offline
                      Ghost420_
                      replied to Sorex on last edited by
                      #104

                      Sorex
                      Thanks for the answer.. i was busy..
                      the screenshot of what..?
                      my problem is that it starts in "freeforall", it is not visual..
                      I have the server in bo2MP..
                      the solution that you provide me _"WAR WAR" .. did not help me .. when changing the map it is set to "freeforall" ..

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                      • Ghost420_undefined Offline
                        Ghost420_undefined Offline
                        Ghost420_
                        replied to Sorex on last edited by Ghost420_
                        #105

                        Sorex !plutonium-bootstrapper-win32_2022_09_07_21_31_53_815.jpg

                        that dvar was configured .. I just deleted it to put it here .. ๐Ÿ˜ƒ I tried several configurations there ..

                        Sorexundefined 1 Reply Last reply
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                        • Sorexundefined Offline
                          Sorexundefined Offline
                          Sorex Contributor
                          replied to Ghost420_ on last edited by
                          #106

                          @CamouflageLvCat
                          If start on free for all it mean that the issue is on your sv_maprotation if you execute dm.cfg it will start on ffa. The mapvote will not change the first gamemode.

                          set the sv_maprotation to something like "exec war.cfg map mp_carriere" for exemple

                          Ghost420_undefined 1 Reply Last reply
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                          • Ghost420_undefined Offline
                            Ghost420_undefined Offline
                            Ghost420_
                            replied to Sorex on last edited by
                            #107

                            Sorex hey .. thanks for your support brother .. but .. it's weird .. because I have like this .. I mean "war" .it doesn't exist .. I have "tdm" and for freforall .."dm"
                            this is my map rotation..
                            sv_maprotation "exec tdm.cfg map mp_nuketown_2020 map mp_hijacked map mp_raid"

                            2022-09-08 06_39_08-C__Users_Windows8.1_AppData_Local_Plutonium_storage_t6_gamesettings.jpg

                            Sorexundefined 1 Reply Last reply
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                            • Sorexundefined Offline
                              Sorexundefined Offline
                              Sorex Contributor
                              replied to Ghost420_ on last edited by
                              #108

                              @CamouflageLvCat
                              Then "exec tdm.cfg map mp_nuketown_2020" its fine. You don't need anything else. If the server start with another gamemode its not mapvote issue is your issue.

                              If you keep have the issue ask on public chat on the discord or make a forum post related to that.

                              Ghost420_undefined 1 Reply Last reply
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                              • Ghost420_undefined Offline
                                Ghost420_undefined Offline
                                Ghost420_
                                replied to Sorex on last edited by Ghost420_
                                #109

                                Sorex great friend! i followed your logic but with my cfg filenames... and it worked.. i just typed "tdm tdm"

                                only that "invalid" appears where it should say "teamdeathmatch"

                                plutonium-bootstrapper-win32_2022_09_08_07_08_57_694.jpg

                                Sorexundefined 1 Reply Last reply
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                                • Sorexundefined Offline
                                  Sorexundefined Offline
                                  Sorex Contributor
                                  replied to Ghost420_ on last edited by
                                  #110

                                  @CamouflageLvCat
                                  Because tdm is not a g_gametype valid name you need to have war for tdm. g_gametype don't need to match your .cfg files

                                  Ghost420_undefined 1 Reply Last reply
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                                  • Ghost420_undefined Offline
                                    Ghost420_undefined Offline
                                    Ghost420_
                                    replied to Sorex on last edited by
                                    #111

                                    Sorex The truth is that it works well this way.. I'm going to try some things and if it continues like this, it doesn't matter.. it performs the function perfectly.. thank you very much sir..

                                    1 Reply Last reply
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                                    • Ghost420_undefined Offline
                                      Ghost420_undefined Offline
                                      Ghost420_
                                      replied to hindercanrun on last edited by
                                      #112

                                      hindercanrun
                                      thank you very much for your answer ๐Ÿ˜ƒ .. if it was on the desktop ๐Ÿ˜ƒ

                                      1 Reply Last reply
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                                      • Shinaiiundefined Offline
                                        Shinaiiundefined Offline
                                        Shinaii Contributor
                                        wrote on last edited by
                                        #113

                                        Maybe i am just confused due to lack of sleep but my mv_gametypes looks something like this right now for my Party mode Server

                                        set mv_gametypes "gun;gun.cfg oic;oic.cfg sas;sas.cfg shrp;shrp.cfg"
                                        

                                        For some reason it just has Gungame in Rotation but when i do something like this

                                        set mv_gametypes "war;gun.cfg war;oic.cfg war;sas.cfg war;shrp.cfg"
                                        

                                        Everything shows as Invalid (Expected TDM in Mapvote) but with rotation of Gungame, One in the Chamber etc.

                                        So Basically its loading all Gamemodes in a rotation.

                                        Can anyone maybe explain me the logic behind the Gametype rotation with specific Config file? because i can't get it running with it.

                                        Sorexundefined 1 Reply Last reply
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                                        • Sorexundefined Offline
                                          Sorexundefined Offline
                                          Sorex Contributor
                                          replied to Shinaii on last edited by Sorex
                                          #114

                                          Shinaii

                                          The gametype things is a little bit complicated. I'll probably work on an update to make it easier to understand.

                                          If you use the version in releases the ';' it the symbol to split g_gametypes and his respective file. In the source code version there is an error that i need to fix. I use the '@' symbol to split the dvar but the ui still use the ';' symbol.
                                          What happened problably is caused by an error on the code.

                                          I'll take a look into it and patch it.

                                          Update

                                          Now the symbol used to split gametype is the ';'. Everything should work fine. Download the mod from the github and not the release section.
                                          Test the code and let me know if you find any other issues to patch.

                                          Shinaiiundefined 1 Reply Last reply
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