[Guide] [Debian] T6 Server on Linux VPS/Dedicated Server
-
Kratos_26000 I use Linux Ubuntu 20 if you want I can help you, it runs without any problem, the problem is the use of the cpu when using wine
VZLAxSmoke Are you having cpu usage problem with wine? Here the usage is pretty high too. Just turning on the container already takes up 50% of a cpu core.
This on strong processors like Ryzen 7 5800X.
I think the way here will be to run on windows..
I wanted to avoid having to pay the license fee, but there's no way around it hehe
-
Right, so I've gotten everything working, ports are forwarded in ufw, server is sending heartbeat and its succeeding but when i go into the game and try to launch it doesn't work. I'm using Contabo and have contacted them and they have told me that they do not block any ports.
-
Right, so I've gotten everything working, ports are forwarded in ufw, server is sending heartbeat and its succeeding but when i go into the game and try to launch it doesn't work. I'm using Contabo and have contacted them and they have told me that they do not block any ports.
@Apex_1 it is not necessary to do that part of enabling ports in linux and I recommend you better use window 2019 server
-
VZLAxSmoke Are you having cpu usage problem with wine? Here the usage is pretty high too. Just turning on the container already takes up 50% of a cpu core.
This on strong processors like Ryzen 7 5800X.
I think the way here will be to run on windows..
I wanted to avoid having to pay the license fee, but there's no way around it hehe
but you can use windows free or that your provider can put your own iso or you buy a license for 6 $ I can pass you a page where they sell cheap licenses
my discord
VZLAxSmoke#8458 -
but you can use windows free or that your provider can put your own iso or you buy a license for 6 $ I can pass you a page where they sell cheap licenses
my discord
VZLAxSmoke#8458VZLAxSmoke I understood. Thanks.
Did you manage to solve the CPU problem?
-
no friend and you always when executing the server is already consuming 40 to 50% when it is full add more %
-
This post is deleted!
-
no friend and you always when executing the server is already consuming 40 to 50% when it is full add more %
VZLAxSmoke I still haven't been able to solve it. But I did one thing that relieved the CPU which was to limit the amount of cores a container can use. Consumption has been greatly reduced.
-
VZLAxSmoke I still haven't been able to solve it. But I did one thing that relieved the CPU which was to limit the amount of cores a container can use. Consumption has been greatly reduced.
that's good my bro I'm a bit nob in linux but if it's with a series of commands you'll be great
-
that's good my bro I'm a bit nob in linux but if it's with a series of commands you'll be great
VZLAxSmoke I'm using pterodactyl, so just define that you will use 1 or two cores and you can configure if you will use 50~100$ of this core when creating the server.
But, you can see in docker how to constrain the container.
https://docs.docker.com/config/containers/resource_constraints/
-
the truth is I don't use that panel I could never understand how to use another panel to run the game
-
For those who try to use Ubuntu 20.04 / Ubuntu 20.04.1 LTS Here are the WINE Setup for you!
# Allow i386 Architecture dpkg --add-architecture i386 && \ apt-get update && \ apt-get install wget gnupg2 software-properties-common -y apt install -y apt-transport-https # We will now setup the winehq key and repository wget -nc https://dl.winehq.org/wine-builds/winehq.key apt-key add winehq.key && \ apt-add-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/ focal main' # Setup key and repository for dependency of wine wget -nc https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_20.04/Release.key apt-key add Release.key && \ apt-add-repository 'deb https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_20.04 ./' # Update repository apt-get update ## Now we will install wine apt-get install -y --install-recommends winehq-stable # Remove key files rm winehq.key Release.key
Also remeber to use a BareMetal / Dedicated server. VPS Server are not good and may decrease some performance and stability issues!
-
For those who try to use Ubuntu 20.04 / Ubuntu 20.04.1 LTS Here are the WINE Setup for you!
# Allow i386 Architecture dpkg --add-architecture i386 && \ apt-get update && \ apt-get install wget gnupg2 software-properties-common -y apt install -y apt-transport-https # We will now setup the winehq key and repository wget -nc https://dl.winehq.org/wine-builds/winehq.key apt-key add winehq.key && \ apt-add-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/ focal main' # Setup key and repository for dependency of wine wget -nc https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_20.04/Release.key apt-key add Release.key && \ apt-add-repository 'deb https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_20.04 ./' # Update repository apt-get update ## Now we will install wine apt-get install -y --install-recommends winehq-stable # Remove key files rm winehq.key Release.key
Also remeber to use a BareMetal / Dedicated server. VPS Server are not good and may decrease some performance and stability issues!
@NomexPlayZ Hey friend,
I will test with this configuration. I'm using docker and a container with only the server on (no players) easily consumes 70% of a CPU core (or 35% of two cores), probably some incompatibility of plutonium-bootstraper-win32.exe with wine, since it was probably written for windows.
I did a test on windows, the server on (without players) hardly consumes more than 5% of cpu.
I'm using a bare metal server with Ryzen 3600X + 500GB NVMe and 32gb ram
-
I try to start the Sever and get this error:
./T6Server.sh
./T6Server.sh
Visit plutonium.pw | Join the Discord (plutonium) for NEWS and Updates!
Server CelliXz | TDM | will load dedicated.cfg and listen on port 4976 UDP!
To shut down the server close this window first!
2022-05-22_17:39:18 CelliXz | TDM | server started.
002c:err:winediag:getaddrinfo Failed to resolve your host name IP
0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0050:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0050:err:systray:initialize_systray Could not create tray window
Loading fastfile code_pre_gfx_mp
0024:err:system:NtUserChangeDisplaySettings Restoring all displays to their registry settings returned -1.
[DW][Auth] Handling authentication request...
0024:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0024:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.And idea how i can fix this?
-
I try to start the Sever and get this error:
./T6Server.sh
./T6Server.sh
Visit plutonium.pw | Join the Discord (plutonium) for NEWS and Updates!
Server CelliXz | TDM | will load dedicated.cfg and listen on port 4976 UDP!
To shut down the server close this window first!
2022-05-22_17:39:18 CelliXz | TDM | server started.
002c:err:winediag:getaddrinfo Failed to resolve your host name IP
0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0050:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0050:err:systray:initialize_systray Could not create tray window
Loading fastfile code_pre_gfx_mp
0024:err:system:NtUserChangeDisplaySettings Restoring all displays to their registry settings returned -1.
[DW][Auth] Handling authentication request...
0024:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0024:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.And idea how i can fix this?
CelliXz I am also getting this error, did you end up finding a way around it?
-
@nocat Had the same problem
apt install xvfb echo -e 'export DISPLAY=:0' >> ~/.bashrc source ~/.bashrc Xvfb $DISPLAY -screen 0 1024x768x16 &
But im stuck here
Plutonium r3043> ^7Loading fastfile code_pre_gfx_mp ^7[STEAM] 1 calls ready, running... ^7[STEAM] running call 1 [DW][Auth] Handling authentication request...
There is no heartbeat send and i cant find my server online
-
@nocat Had the same problem
apt install xvfb echo -e 'export DISPLAY=:0' >> ~/.bashrc source ~/.bashrc Xvfb $DISPLAY -screen 0 1024x768x16 &
But im stuck here
Plutonium r3043> ^7Loading fastfile code_pre_gfx_mp ^7[STEAM] 1 calls ready, running... ^7[STEAM] running call 1 [DW][Auth] Handling authentication request...
There is no heartbeat send and i cant find my server online
flopana Update
I've got it now running and sending heartbeats (I forgot to add the symlinks). But for some reason the server always tries to load a _rank.gsc which doesn't exist and throws an error
Setting net_port to "4976" from command line. bound socket to localhost:4976 Loading fastfile patch_ui_mp Loading fastfile ui_mp Loading fastfile ffotd_tu13_mp_147 Loading fastfile common_mp Loading fastfile common_patch_mp scanning for plugins... Rotating to map "mp_dockside"! server is changing maps, resetting stored team states... Sending heartbeat... Loading fastfile dlc0_load_mp Loading fastfile dlc1_load_mp Loading fastfile dlc2_load_mp Loading fastfile dlc3_load_mp Loading fastfile dlc4_load_mp Loading fastfile dlc0dd_load_mp Loading fastfile seasonpass_load_mp Loading fastfile mp_dockside Loading fastfile faction_seals_mp Loading fastfile faction_pla_mp Heartbeat successful. **** 1 script error(s): **** Unresolved external : "totalplayercount" with 0 parameters in "maps/mp/gametypes/_rank.gsc" at line 1 ****
-
flopana Update
I've got it now running and sending heartbeats (I forgot to add the symlinks). But for some reason the server always tries to load a _rank.gsc which doesn't exist and throws an error
Setting net_port to "4976" from command line. bound socket to localhost:4976 Loading fastfile patch_ui_mp Loading fastfile ui_mp Loading fastfile ffotd_tu13_mp_147 Loading fastfile common_mp Loading fastfile common_patch_mp scanning for plugins... Rotating to map "mp_dockside"! server is changing maps, resetting stored team states... Sending heartbeat... Loading fastfile dlc0_load_mp Loading fastfile dlc1_load_mp Loading fastfile dlc2_load_mp Loading fastfile dlc3_load_mp Loading fastfile dlc4_load_mp Loading fastfile dlc0dd_load_mp Loading fastfile seasonpass_load_mp Loading fastfile mp_dockside Loading fastfile faction_seals_mp Loading fastfile faction_pla_mp Heartbeat successful. **** 1 script error(s): **** Unresolved external : "totalplayercount" with 0 parameters in "maps/mp/gametypes/_rank.gsc" at line 1 ****
flopana How did you fix this?
-
Synth How did I fix what?
-
I had as couple other unresolved externals, but i could get the server up and running, just not connect to it. (awaiting connection ... xx) then booted out to lobby. Even after updating plutonium using the plutonium-updater executable, same problem.