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  3. LUI WARNING: Event queue exceeded 20 events!

LUI WARNING: Event queue exceeded 20 events!

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  • LeapingYearsundefined Offline
    LeapingYearsundefined Offline
    LeapingYears
    wrote on last edited by LeapingYears
    #1

    So after im done playing for a while, the bootstrapper repetitively gives this message - LUI WARNING: Event queue exceeded 20 events! - followed by something like "hud_update_competitive_scoreboard. Size is 21" or "mouseup. Size is 26" up to 60 lines in a row. It doesnt seem to physically do anything to the game itself, but im curious as to what exactly its doing. any answers?

    1 Reply Last reply
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    • kzuml73undefined Offline
      kzuml73undefined Offline
      kzuml73
      wrote on last edited by
      #2

      i also get these command lines, but in my case, apparently they cause my game to freeze after joining a server.

      The Log from my console:

      Loading fastfile zm_transit_patch
      Loading fastfile zm_transit
      Loading fastfile ge_zm_transit
      Loading fastfile so_zsurvival_zm_transit
      Loading fastfile ge_so_zsurvival_zm_transit
      Loading fastfile zm_transit_gump_town
      LUI WARNING: Event queue exceeded 20 events! score_cf_damage. Size is 21
      LUI WARNING: Event queue exceeded 20 events! score_cf_death_melee. Size is 22
      LUI WARNING: Event queue exceeded 20 events! score_cf_death_torso. Size is 23
      LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 24
      LUI WARNING: Event queue exceeded 20 events! score_cf_damage. Size is 25
      LUI WARNING: Event queue exceeded 20 events! score_cf_death_torso. Size is 26
      LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 27
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_0. Size is 28
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_40. Size is 29
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_41. Size is 30
      WARNING: An element is being added to a UIText element. This will cause undesired behavior!
      LUI WARNING: Event queue exceeded 20 events! hud_update_refresh. Size is 26
      LUI WARNING: Event queue exceeded 20 events! hud_update_weapon_select. Size is 27
      LUI WARNING: Event queue exceeded 20 events! hud_update_offhand. Size is 28
      LUI WARNING: Event queue exceeded 20 events! hud_update_actionslots. Size is 29
      LUI WARNING: Event queue exceeded 20 events! hud_update_momentum. Size is 30
      LUI WARNING: Event queue exceeded 20 events! hud_update_inventory_weapon. Size is 31
      LUI WARNING: Event queue exceeded 20 events! hud_update_rounds_played. Size is 32
      LUI WARNING: Event queue exceeded 20 events! hud_update_scores. Size is 33
      LUI WARNING: Event queue exceeded 20 events! hud_update_ctf_carriers. Size is 34
      LUI WARNING: Event queue exceeded 20 events! hud_update_game_timer. Size is 35
      LUI WARNING: Event queue exceeded 20 events! hud_update_scoreboard_zombie. Size is 36
      LUI WARNING: Event queue exceeded 20 events! hud_update_competitive_scoreboard. Size is 37
      LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 34
      LUI WARNING: Event queue exceeded 20 events! perk_double_tap. Size is 35
      LUI WARNING: Event queue exceeded 20 events! perk_juggernaut. Size is 36
      LUI WARNING: Event queue exceeded 20 events! perk_marathon. Size is 37
      LUI WARNING: Event queue exceeded 20 events! perk_quick_revive. Size is 38
      LUI WARNING: Event queue exceeded 20 events! perk_sleight_of_hand. Size is 39
      LUI WARNING: Event queue exceeded 20 events! perk_tombstone. Size is 40
      LUI WARNING: Event queue exceeded 20 events! powerup_double_points. Size is 41
      LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill. Size is 42
      LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill_ug. Size is 43
      LUI WARNING: Event queue reached 43. Processing 4 events this frame.
      LUI WARNING: Event queue exceeded 20 events! powerup_double_points. Size is 21
      LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill. Size is 22
      LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill_ug. Size is 23
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_27. Size is 24
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_47. Size is 25
      LUI WARNING: Event queue exceeded 20 events! hud_update_bit_50. Size is 26

      1 Reply Last reply
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      • FragsAreUsundefined Offline
        FragsAreUsundefined Offline
        FragsAreUs Plutonium Staff
        wrote on last edited by
        #3

        stuff that can just be ignored

        Tito Ssjundefined 1 Reply Last reply
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        • Tito Ssjundefined Offline
          Tito Ssjundefined Offline
          Tito Ssj
          replied to FragsAreUs on last edited by
          #4

          FragsAreUs when i reach 30+ rounds on zombies it kick me out of the match and in the bootstrapper said lui warning like 40 times

          Tito Ssjundefined MrPafXDundefined 2 Replies Last reply
          0
          • Tito Ssjundefined Offline
            Tito Ssjundefined Offline
            Tito Ssj
            replied to Tito Ssj on last edited by
            #5

            Tito Ssj well, it does not take me out of the match, i can hear the zombies and the games continues, but i can open the bo2 window, it closes as soon as i open it and i gotta close the game

            LeapingYearsundefined 1 Reply Last reply
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            • LeapingYearsundefined Offline
              LeapingYearsundefined Offline
              LeapingYears
              replied to Tito Ssj on last edited by
              #6

              Tito Ssj you can prevent that by switching to windowed fullscreen. Fullscreen has a couple of problems with people getting tabbed out and not being able to tab back in

              Tito Ssjundefined 1 Reply Last reply
              0
              • Tito Ssjundefined Offline
                Tito Ssjundefined Offline
                Tito Ssj
                replied to LeapingYears on last edited by
                #7

                LeapingYears i will see if it works, but thanks man

                1 Reply Last reply
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                • FragsAreUsundefined Offline
                  FragsAreUsundefined Offline
                  FragsAreUs Plutonium Staff
                  wrote on last edited by
                  #8

                  as stated its just a generic error that you can just ignore it wont effect anything when it comes to game play

                  1 Reply Last reply
                  1
                  • MrPafXDundefined Offline
                    MrPafXDundefined Offline
                    MrPafXD
                    replied to Tito Ssj on last edited by
                    #9

                    Tito Ssj The same thing happens to me on any map, but in my case it doesn't go beyond round 25 in zombies, is there any solution today?

                    Correiiundefined 1 Reply Last reply
                    1
                    • Correiiundefined Offline
                      Correiiundefined Offline
                      Correii
                      replied to MrPafXD on last edited by Correii
                      #10

                      MrPafXD I have the same issue. I get these messages after loading up a zombies map and at about round 20, it’s like a switch flips.
                      Suddenly any mouse movement at all will tank the fps by half, even though I’m hitting 125 fps normally. Controller inputs to move the camera don’t affect fps.

                      You’re using a mod menu I assume?

                      I’ve discovered that some themes for Project Iconic will cause the issue to manifest immediately upon loading in, and for others it takes until round 20ish.

                      1 Reply Last reply
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