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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Resxtundefined Resxt

    ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

    ririyukiundefined Offline
    ririyukiundefined Offline
    ririyuki
    wrote on last edited by
    #15

    Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

    Resxtundefined 1 Reply Last reply
    0
    • ririyukiundefined ririyuki

      Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #16

      ririyuki I don't have the answer to this sorry

      1 Reply Last reply
      0
      • lemonperson_YTundefined Offline
        lemonperson_YTundefined Offline
        lemonperson_YT
        wrote on last edited by
        #17

        so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD

        1 Reply Last reply
        1
        • Soldado Suarezundefined Soldado Suarez referenced this topic on
        • 141 KCundefined Offline
          141 KCundefined Offline
          141 KC
          wrote on last edited by
          #18

          And the stormpsr? From bo2 reimagined

          1 Reply Last reply
          0
          • Quikksterundefined Quikkster

            I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

            Here is a download link if you would like to keep a copy for later use: GitHub

            MULTIPLAYER WEAPONS:

            //SMG:
            mp7_mp
            pdw57_mp
            vector_mp
            insas_mp
            qcw05_mp
            evoskorpion_mp
            peacekeeper_mp
            
            //Assault Rifle:
            tar21_mp
            type95_mp
            sig556_mp
            sa58_mp
            hk416_mp
            scar_mp
            saritch_mp
            xm8_mp
            an94_mp
            
            //Shotgun:
            870mcs_mp
            saiga12_mp
            ksg_mp
            srm1216_mp
            
            //LMG:
            mk48_mp
            qbb95_mp
            lsat_mp
            hamr_mp
            
            //SNIPER:
            svu_mp
            dsr50_mp
            ballista_mp
            as50_mp
            
            //PISTOL:
            kard_dw_mp
            fnp45_dw_mp
            fiveseven_dw_mp
            judge_dw_mp
            beretta93r_dw_mp
            fiveseven_mp
            fnp45_mp
            beretta93r_mp
            judge_mp
            kard_mp
            
            //LAUNCHER:
            m32_mp
            smaw_mp
            fhj18_mp
            usrpg_mp
            
            //SPECIAL:
            knife_mp
            knife_held_mp
            minigun_mp
            riotshield_mp
            crossbow_mp
            knife_ballistic_mp
            
            //BOMB:
            briefcase_bomb_mp
            briefcase_bomb_defuse_mp
            
            //MAP SPECIFIC:
            vcs_controller_mp //NukeTown 2025
            
            //NADES & EQUIPMENT:
            
            //lethal:
            frag_grenade_mp
            sticky_grenade_mp
            hatchet_mp
            bouncingbetty_mp
            satchel_charge_mp
            claymore_mp
            
            //tactical:
            concussion_grenade_mp
            willy_pete_mp
            sensor_grenade_mp
            emp_grenade_mp
            proximity_grenade_aoe_mp
            proximity_grenade_mp
            pda_hack_mp
            flash_grenade_mp
            trophy_system_mp
            tactical_insertion_mp
            
            //MISC:
            none
            defaultweapon_mp
            scavenger_item_mp
            scavenger_item_hack_mp
            explosive_bolt_mp
            smoke_center_mp
            destructible_car_mp
            explodable_barrel_mp
            dogs_mp
            dog_bite_mp
            
            //KILLSTREAKS:
            cobra_20mm_mp
            inventory_supplydrop_mp
            supplydrop_mp
            ai_tank_drone_rocket_mp
            ai_tank_drone_gun_mp
            killstreak_ai_tank_mp
            inventory_ai_tank_drop_mp
            ai_tank_drop_mp
            radar_mp
            counteruav_mp
            radardirection_mp
            emp_mp
            cobra_20mm_comlink_mp
            heli_gunner_rockets_mp
            littlebird_guard_minigun_mp
            helicopter_comlink_mp
            helicopter_guard_mp
            helicopter_player_gunner_mp
            chopper_minigun_mp
            inventory_minigun_mp
            inventory_m32_mp
            missile_drone_projectile_mp
            inventory_missile_drone_mp
            missile_drone_mp
            missile_swarm_projectile_mp
            missile_swarm_mp
            planemortar_mp
            rc_car_weapon_mp
            rcbomb_mp
            remote_missile_missile_mp
            remote_missile_bomblet_mp
            remote_missile_mp
            remote_mortar_missile_mp
            remote_mortar_mp
            qrdrone_turret_mp
            killstreak_qrdrone_mp
            straferun_gun_mp
            straferun_rockets_mp
            straferun_mp
            auto_gun_turret_mp
            microwave_turret_mp
            killstreak_remote_turret_mp
            autoturret_mp
            turret_drop_mp
            microwaveturret_mp
            microwaveturret_drop_mp
            
            //PERKS:
            self clearperks();
            self setperk("specialty_additionalprimaryweapon");
            self setperk("specialty_armorpiercing");
            self setperk("specialty_armorvest");
            self setperk("specialty_bulletaccuracy");
            self setperk("specialty_bulletdamage");
            self setperk("specialty_bulletflinch");
            self setperk("specialty_bulletpenetration");
            self setperk("specialty_deadshot");
            self setperk("specialty_delayexplosive");
            self setperk("specialty_detectexplosive");
            self setperk("specialty_disarmexplosive");
            self setperk("specialty_earnmoremomentum");
            self setperk("specialty_explosivedamage");
            self setperk("specialty_extraammo");
            self setperk("specialty_fallheight");
            self setperk("specialty_fastads");
            self setperk("specialty_fastequipmentuse");
            self setperk("specialty_fastladderclimb");
            self setperk("specialty_fastmantle");
            self setperk("specialty_fastmeleerecovery");
            self setperk("specialty_fastreload");
            self setperk("specialty_fasttoss");
            self setperk("specialty_fastweaponswitch");
            self setperk("specialty_finalstand");
            self setperk("specialty_fireproof");
            self setperk("specialty_flakjacket");
            self setperk("specialty_flashprotection");
            self setperk("specialty_gpsjammer");
            self setperk("specialty_grenadepulldeath");
            self setperk("specialty_healthregen");
            self setperk("specialty_holdbreath");
            self setperk("specialty_immunecounteruav");
            self setperk("specialty_immuneemp");
            self setperk("specialty_immunemms");
            self setperk("specialty_immunenvthermal");
            self setperk("specialty_immunerangefinder");
            self setperk("specialty_killstreak");
            self setperk("specialty_longersprint");
            self setperk("specialty_loudenemies");
            self setperk("specialty_marksman");
            self setperk("specialty_movefaster");
            self setperk("specialty_nomotionsensor");
            self setperk("specialty_noname");
            self setperk("specialty_nottargetedbyairsupport");
            self setperk("specialty_nokillstreakreticle");
            self setperk("specialty_nottargettedbysentry");
            self setperk("specialty_pin_back");
            self setperk("specialty_pistoldeath");
            self setperk("specialty_proximityprotection");
            self setperk("specialty_quickrevive");
            self setperk("specialty_quieter");
            self setperk("specialty_reconnaissance");
            self setperk("specialty_rof");
            self setperk("specialty_scavenger");
            self setperk("specialty_showenemyequipment");
            self setperk("specialty_stunprotection");
            self setperk("specialty_shellshock");
            self setperk("specialty_sprintrecovery");
            self setperk("specialty_showonradar");
            self setperk("specialty_stalker");
            self setperk("specialty_twogrenades");
            self setperk("specialty_twoprimaries");
            self setperk("specialty_unlimitedsprint");
            

            ZOMBIES WEAPONS (SORTED BY MAP)

            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               B U R I E D    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BARRETT
            barretm82_zm
            barretm82_upgraded_zm
            
            //SVU
            svu_zm
            svu_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //AK74u
            ak74u_zm
            ak74u_upgraded_zm
            
            //MP5k
            mp5k_zm
            mp5k_upgraded_zm
            
            //PDW-57
            pdw57_zm
            pdw57_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
             
            //SMR
            saritch_zm
            saritch_upgraded_zm
            
            //M16
            m16_zm
            m16_gl_upgraded_zm
            
            //TAR-21
            tar21_zm
            tar21_upgraded_zm
            //GL TAR-21
            gl_tar21_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //AN-94
            an94_zm
            an94_upgraded_zm
            /*═══════════════════════
                === SHOTGUN ===
            ═══════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //OLYMPIA
            rottweil72_zm
            rottweil72_upgraded_zm
            
            //S-12
            saiga12_zm
            saiga12_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //LSAT
            lsat_zm
            lsat_upgraded_zm
            
            //HAMR
            hamr_zm,
            hamr_upgraded_zm
            /*═══════════════════════
                === PISTOLS ===
            ═══════════════════════*/
            //M1911
            m1911_zm
            m1911_upgraded_zm
            
            //REMINGTON NEW MODEL ARMY
            rnma_zm
            rnma_upgraded_zm
            
            //EXECUTIONER
            judge_zm
            judge_upgraded_zm
            
            //KAP-40
            kard_zm
            kard_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //RPG
            usrpg_zm
            usrpg_upgraded_zm
            
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SPECIALS ====
            ════════════════════════════════════════════════════*/
            //BALLISTIC KNIFE
            knife_ballistic_zm
            knife_ballistic_upgraded_zm
            
            //BALLISTIC BOWIE
            knife_ballistic_bowie_zm
            knife_ballistic_bowie_upgraded_zm
            
            //BALLISTIC KNIFE NO MELEE
            knife_ballistic_no_melee_zm
            knife_ballistic_no_melee_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            
            //PARALYZER
            slowgun_zm
            slowgun_upgraded_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //MONKEY BOMBS
            cymbal_monkey_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            
            //TIME BOMB
            time_bomb_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            
            //BOWIE KNIFE
            bowie_knife_zm
            
            //GALVA KNUCKLES
            tazer_knuckles_zm
            
            //DEFAULT KNIFE
            knife_zm
            /*═══════════════════════
                === BUILDABLES===
            ═══════════════════════*/
            //TURBINE
            equip_turbine_zm
            
            //TRAMPLESTEAM
            equip_springpad_zm
            
            //SUBWOOFER
            equip_subwoofer_zm
            
            //HEADCHOPPER
            equip_headchopper_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //QUICK REVIVE
            specialty_quickrevive
            zombie_perk_bottle_revive
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            
            //STAMINUP
            specialty_longersprint
            zombie_perk_bottle_marathon
            
            //MULE KICK
            specialty_additionalprimaryweapon
            zombie_perk_bottle_additionalprimaryweapon
            
            //VULTURE-AID
            specialty_nomotionsensor
            zombie_perk_bottle_vulture
            /*═══════════════════════
                === MISC ===
            ═══════════════════════*/
            zombie_knuckle_crack
            chalk_draw_zm
            syrette_zm
            zombie_bowie_flourish
            zombie_tazer_flourish
            p6_anim_zm_magic_box
            
            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BARRETT
            barretm82_zm
            barretm82_upgraded_zm
            
            //SVU
            svu_zm
            svu_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //CHICOM
            qcw05_zm
            qcw05_upgraded_zm
            
            //AK74u
            ak74u_zm
            ak74u_upgraded_zm
            
            //MP5k
            mp5k_zm
            mp5k_upgraded_zm
            
            //PDW-57
            pdw57_zm
            pdw57_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
             
            //SMR
            saritch_zm
            saritch_upgraded_zm
            
            //M16
            m16_zm
            m16_gl_upgraded_zm
            
            //TAR-21
            tar21_zm
            tar21_upgraded_zm
            //GL TAR-21
            gl_tar21_zm
            
            //TYPE-25
            type95_zm
            type95_upgraded_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //AN-94
            an94_zm
            an94_upgraded_zm
            
            //M8A1
            xm8_zm
            xm8_upgraded_zm
            /*═══════════════════════
                === SHOTGUN ===
            ═══════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //OLYMPIA
            rottweil72_zm
            rottweil72_upgraded_zm
            
            //S-12
            saiga12_zm
            saiga12_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //RPD
            rpd_zm
            rpd_upgraded_zm
            
            //HAMR
            hamr_zm,
            hamr_upgraded_zm
            /*═══════════════════════
                === PISTOLS ===
            ═══════════════════════*/
            //M1911
            m1911_zm
            m1911_upgraded_zm
            
            //PYHTON
            python_zm
            python_upgraded_zm
            
            //EXECUTIONER
            judge_zm
            judge_upgraded_zm
            
            //KAP-40
            kard_zm
            kard_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //RPG
            usrpg_zm
            usrpg_upgraded_zm
            
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*═══════════════════════
                === SPECIAL ===
            ═══════════════════════*/
            //BALLISTIC KNIFE
            knife_ballistic_zm
            knife_ballistic_upgraded_zm
            
            //BALLISTIC BOWIE
            knife_ballistic_bowie_zm
            knife_ballistic_bowie_upgraded_zm
            
            //BALLISTIC KNIFE NO MELEE
            knife_ballistic_no_melee_zm
            knife_ballistic_no_melee_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            
            //SLIQUIFIER
            slipgun_zm
            slipgun_upgraded_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //MONKEY BOMBS
            cymbal_monkey_zm
            
            //SEMTEX
            sticky_grenade_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            //DEFAULT KNIFE
            knife_zm
            
            //BOWIE KNIFE
            bowie_knife_zm
            
            //GALVA KNUCKLES
            tazer_knuckles_zm
            /*═══════════════════════
                === BUILDABLES===
            ═══════════════════════*/
            //TRAMPLESTEAM
            equip_springpad_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //QUICK REVIVE
            specialty_quickrevive
            zombie_perk_bottle_revive
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            
            //STAMINUP
            specialty_longersprint
            zombie_perk_bottle_marathon
            
            //MULE KICK
            specialty_additionalprimaryweapon
            zombie_perk_bottle_additionalprimaryweapon
            
            //WHO'S WHO?
            specialty_finalstand
            zombie_perk_bottle_whoswho
            /*═══════════════════════
                === MISC ===
            ═══════════════════════*/
            zombie_knuckle_crack
            zombie_bowie_flourish
            zombie_tazer_flourish
            syrette_zm
            p6_anim_zm_magic_box
            
            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BARRETT
            barretm82_zm
            barretm82_upgraded_zm
            
            //SVU
            svu_zm
            svu_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //THOMPSON
            thompson_zm
            thompson_upgraded_zm
            
            //MP5k
            mp5k_zm
            mp5k_upgraded_zm
            
            //PDW-57
            pdw57_zm
            pdw57_upgraded_zm
            
            //UZI
            uzi_zm
            uzi_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
            
            //TAR-21
            tar21_zm
            tar21_upgraded_zm
            //GL TAR-21
            gl_tar21_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //AK-47
            ak47_zm
            ak47_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SHOTGUNS ====
            ═══════════════════════════════════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //OLYMPIA
            rottweil72_zm
            rottweil72_upgraded_zm
            
            //S-12
            saiga12_zm
            saiga12_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //LSAT
            lsat_zm
            lsat_upgraded_zm
            
            //DEATH MACHINE
            minigun_alcatraz_zm
            minigun_alcatraz_upgraded_zm
            /*═══════════════════════
                === PISTOLS ===
            ═══════════════════════*/
            //M1911
            m1911_zm
            m1911_upgraded_zm
            
            //EXECUTIONER
            judge_zm
            judge_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //RPG
            usrpg_zm
            usrpg_upgraded_zm
            
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SPECIALS ====
            ════════════════════════════════════════════════════*/
            //BALLISTIC KNIFE
            knife_ballistic_zm
            knife_ballistic_upgraded_zm
            
            //BALLISTIC BOWIE
            knife_ballistic_bowie_zm
            knife_ballistic_bowie_upgraded_zm
            
            //BALLISTIC KNIFE NO MELEE
            knife_ballistic_no_melee_zm
            knife_ballistic_no_melee_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            
            //BLUNDERGAT
            blundergat_zm
            blundergat_upgraded_zm
            //ACIDGAT
            blundersplat_zm
            blundersplat_upgraded_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //SMOKES
            willy_pete_zm
            
            //SEMTEX
            sticky_grenade_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            
            //TOMAHAWK
            bouncing_tomahawk_zm
            upgraded_tomahawk_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            //DEFAULT KNIFE
            knife_zm
            knife_zm_alcatraz
            
            //SPOON
            spoon_zm_alcatraz
            
            //SPORK
            spork_zm_alcatraz
            /*═══════════════════════
                === BUILDABLES===
            ═══════════════════════*/
            //RIOT SHIELD
            alcatraz_shield_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            
            //ELECTRIC CHERRY
            specialty_grenadepulldeath
            zombie_perk_bottle_cherry
            
            //DEADSHOT
            specialty_ads_zombies
            zombie_perk_bottle_deadshot
            /*═══════════════════════
                === MISC ===
            ═══════════════════════*/
            zombie_knuckle_crack
            falling_hands_zm
            lightning_hands_zm
            syrette_zm
            syrette_afterlife_zm
            p6_anim_zm_magic_box
            tower_trap_zm
            tower_trap_upgraded_zm
            zombie_tomahawk_flourish
            
            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BARRETT
            barretm82_zm
            barretm82_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //CHICOM
            qcw05_zm
            qcw05_upgraded_zm
            
            //AK74u
            ak74u_zm
            ak74u_upgraded_zm
            
            //MP5k
            mp5k_zm
            mp5k_upgraded_zm
            
            //PDW-57
            pdw57_zm
            pdw57_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
             
            //SMR
            saritch_zm
            saritch_upgraded_zm
            
            //M16
            m16_zm
            m16_gl_upgraded_zm
            
            //TAR-21
            tar21_zm
            tar21_upgraded_zm
            //GL TAR-21
            gl_tar21_zm
            
            //TYPE-25
            type95_zm
            type95_upgraded_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //M8A1
            xm8_zm
            xm8_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SHOTGUNS ====
            ═══════════════════════════════════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //OLYMPIA
            rottweil72_zm
            rottweil72_upgraded_zm
            
            //S-12
            saiga12_zm
            saiga12_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //RPD
            rpd_zm
            rpd_upgraded_zm
            
            //HAMR
            hamr_zm,
            hamr_upgraded_zm
            /*═══════════════════════
                === PISTOLS ===
            ═══════════════════════*/
            //M1911
            m1911_zm
            m1911_upgraded_zm
            
            //PYHTON
            python_zm
            python_upgraded_zm
            
            //EXECUTIONER
            judge_zm
            judge_upgraded_zm
            
            //KAP-40
            kard_zm
            kard_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //RPG
            usrpg_zm
            usrpg_upgraded_zm
            
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SPECIALS ====
            ════════════════════════════════════════════════════*/
            //BALLISTIC KNIFE
            knife_ballistic_zm
            knife_ballistic_upgraded_zm
            
            //BALLISTIC BOWIE
            knife_ballistic_bowie_zm
            knife_ballistic_bowie_upgraded_zm
            
            //BALLISTIC KNIFE NO MELEE
            knife_ballistic_no_melee_zm
            knife_ballistic_no_melee_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //MONKEY BOMBS
            cymbal_monkey_zm
            
            //SEMTEX
            sticky_grenade_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            
            //EMPs
            emp_grenade_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            //DEFAULT KNIFE
            knife_zm
            
            //BOWIE KNIFE
            bowie_knife_zm
            
            //GALVA KNUCKLES
            tazer_knuckles_zm
            /*═══════════════════════
                === BUILDABLES===
            ═══════════════════════*/
            //TURBINE
            equip_turbine_zm
            
            //RIOT SHIELD
            riotshield_zm
            
            //JETGUN
            jetgun_zm
            
            //ELECTRIC TRAP
            equip_electrictrap_zm
            
            //TURRET?
            equip_turret_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //QUICK REVIVE
            specialty_quickrevive
            zombie_perk_bottle_revive
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            
            //STAMINUP
            specialty_longersprint
            zombie_perk_bottle_marathon
            
            //TOMBSTONE
            specialty_scavenger
            zombie_perk_bottle_tombstone
            /*═══════════════════════
                === MISC ===
            ═══════════════════════*/
            zombie_knuckle_crack
            zombie_bowie_flourish
            zombie_tazer_flourish
            screecher_arms_zm
            syrette_zm
            p6_anim_zm_magic_box
            
            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BALLISTA
            ballista_zm
            ballista_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //CHICOM
            qcw05_zm
            qcw05_upgraded_zm
            
            //THOMPSON
            thompson_zm
            thompson_upgraded_zm
            
            //AK74u
            ak74u_zm
            ak74u_upgraded_zm
            ak74u_extclip_zm
            ak74u_extclip_upgraded_zm
            
            //PDW-57
            pdw57_zm
            pdw57_upgraded_zm
            
            //MP-40
            mp40_zm
            mp40_upgraded_zm
            mp40_stalker_zm
            mp40_stalker_upgraded_zm
            
            //SKORPION
            evoskorpion_zm
            evoskorpion_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
            
            //MP-44
            mp44_zm
            mp44_upgraded_zm
            
            //TYPE-25
            type95_zm
            type95_upgraded_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //SCAR-H
            scar_zm
            scar_upgraded_zm
            /*═══════════════════════
                === SHOTGUN ===
            ═══════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //KSG
            ksg_zm
            ksg_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //MG-08
            mg08_zm
            mg08_upgraded_zm
            
            //HAMR
            hamr_zm,
            hamr_upgraded_zm
            /*═══════════════════════
                === PISTOLS ===
            ═══════════════════════*/
            //MAUSER
            c96_zm
            c96_upgraded_zm
            
            //PYHTON
            python_zm
            python_upgraded_zm
            
            //KAP-40
            kard_zm
            kard_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            beretta93r_extclip_zm
            beretta93r_extclip_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            
            //FIRE STAFF
            staff_fire_zm
            staff_fire_upgraded_zm
            
            //ICE STAFF
            staff_water_zm
            staff_water_upgraded_zm
            staff_water_zm_cheap
            
            //WIND STAFF
            staff_air_zm
            staff_air_upgraded_zm
            
            //LIGHTNING STAFF
            staff_lightning_zm
            staff_lightning_upgraded_zm
            
            //STAFF REVIVE
            staff_revive_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //MONKEY BOMBS
            cymbal_monkey_zm
            
            //G-STRIKES
            beacon_zm
            
            //SEMTEX
            sticky_grenade_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            
            //EMPs
            emp_grenade_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            //DEFAULT KNIFE
            knife_zm
            
            //ONE INCH PUNCH
            one_inch_punch_zm
            one_inch_punch_upgraded_zm
            one_inch_punch_fire_zm
            one_inch_punch_air_zm
            one_inch_punch_ice_zm
            one_inch_punch_lightning_zm
            /*═══════════════════════
                === BUILDABLES===
            ═══════════════════════*/
            //MAXIS DRONE
            equip_dieseldrone_zm
            
            //RIOT SHIELD
            tomb_shield_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //QUICK REVIVE
            specialty_quickrevive
            zombie_perk_bottle_revive
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            
            //STAMINUP
            specialty_longersprint
            zombie_perk_bottle_marathon
            
            //MULE KICK
            specialty_additionalprimaryweapon
            zombie_perk_bottle_additionalprimaryweapon
            
            //ELECTRIC CHERRY
            specialty_grenadepulldeath
            zombie_perk_bottle_cherry
            
            //DEADSHOT
            specialty_ads_zombies
            zombie_perk_bottle_deadshot
            
            //PHD FLOPPER
            specialty_flakjacket
            zombie_perk_bottle_nuke
            /*════════════════════════════════════════════════════
                            === RANDOM STUFF ===
            ════════════════════════════════════════════════════*/
            zombie_knuckle_crack
            falling_hands_zm
            syrette_zm
            p6_anim_zm_magic_box
            zombie_one_inch_punch_flourish
            
            ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
            ║
            ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
            ║
            ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
            /*═══════════════════════
                === Snipers ===
            ═══════════════════════*/
            //DSR50
            dsr50_zm
            dsr50_upgraded_zm
            
            //BARRETT
            barretm82_zm
            barretm82_upgraded_zm
            /*═══════════════════════
                === SMG ===
            ═══════════════════════*/
            //CHICOM
            qcw05_zm
            qcw05_upgraded_zm
            
            //AK74u
            ak74u_zm
            ak74u_upgraded_zm
            
            //MP5k
            mp5k_zm
            mp5k_upgraded_zm
            /*═══════════════════════
                === AR===
            ═══════════════════════*/
            //FN FAL
            fnfal_zm
            fnfal_upgraded_zm
            
            //M14
            m14_zm
            m14_upgraded_zm
             
            //SMR
            saritch_zm
            saritch_upgraded_zm
            
            //M16
            m16_zm
            m16_gl_upgraded_zm
            
            //TAR-21
            tar21_zm
            tar21_upgraded_zm
            //GL TAR-21
            gl_tar21_zm
            
            //TYPE-25
            type95_zm
            type95_upgraded_zm
            
            //GALIL
            galil_zm
            galil_upgraded_zm
            
            //M8A1
            xm8_zm
            xm8_upgraded_zm
            
            //M27
            hk416_zm
            hk416_upgraded_zm
            /*═══════════════════════
                === SHOTGUN ===
            ═══════════════════════*/
            //R870-MCS
            870mcs_zm
            870mcs_upgraded_zm
            
            //OLYMPIA
            rottweil72_zm
            rottweil72_upgraded_zm
            
            //S-12
            saiga12_zm
            saiga12_upgraded_zm
            
            //M1216
            srm1216_zm
            srm1216_upgraded_zm
            /*═══════════════════════
                === LMG ===
            ═══════════════════════*/
            //RPD
            rpd_zm
            rpd_upgraded_zm
            
            //HAMR
            hamr_zm,
            hamr_upgraded_zm
            
            //LSAT
            lsat_zm
            lsat_upgraded_zm
            /*═══════════════════════════════════════════════════
                               ==== PISTOLS ====
            ════════════════════════════════════════════════════*/
            //M1911
            m1911_zm
            m1911_upgraded_zm
            
            //PYHTON
            python_zm
            python_upgraded_zm
            
            //EXECUTIONER
            judge_zm
            judge_upgraded_zm
            
            //KAP-40
            kard_zm
            kard_upgraded_zm
            
            //FIVE-SEVEN
            fiveseven_zm
            fiveseven_upgraded_zm
            
            //FIVE-SEVEN DUAL-WIELD
            fivesevendw_zm
            fivesevendw_upgraded_zm
            
            //B23R
            beretta93r_zm
            beretta93r_upgraded_zm
            /*═══════════════════════
                === LAUNCHER ===
            ═══════════════════════*/
            //RPG
            usrpg_zm
            usrpg_upgraded_zm
            
            //WAR MACHINE
            m32_zm
            m32_upgraded_zm
            /*════════════════════════════════════════════════════
                               ==== SPECIALS ====
            ════════════════════════════════════════════════════*/
            //BALLISTIC KNIFE
            knife_ballistic_zm
            knife_ballistic_upgraded_zm
            
            //BALLISTIC BOWIE
            knife_ballistic_bowie_zm
            knife_ballistic_bowie_upgraded_zm
            
            //BALLISTIC KNIFE NO MELEE
            knife_ballistic_no_melee_zm
            knife_ballistic_no_melee_upgraded_zm
            /*═══════════════════════
                === WONDER WEAPONS ===
            ═══════════════════════*/
            //RAY GUN
            ray_gun_zm
            ray_gun_upgraded_zm
            
            //RAY GUN MARK-II
            raygun_mark2_zm
            raygun_mark2_upgraded_zm
            /*═══════════════════════
                === EQUIPMENT  ===
            ═══════════════════════*/
            //MONKEY BOMBS
            cymbal_monkey_zm
            
            //SEMTEX
            sticky_grenade_zm
            
            //FRAGS
            frag_grenade_zm
            
            //CLAYMORES
            claymore_zm
            /*═══════════════════════
                === MELEE===
            ═══════════════════════*/
            //DEFAULT KNIFE
            knife_zm
            
            //BOWIE KNIFE
            bowie_knife_zm
            
            //GALVA KNUCKLES
            tazer_knuckles_zm
            /*═══════════════════════
                === PERKS ===
            ═══════════════════════*/
            //JUGGERNOG
            specialty_armorvest
            zombie_perk_bottle_jugg
            
            //QUICK REVIVE
            specialty_quickrevive
            zombie_perk_bottle_revive
            
            //SPEED COLA
            specialty_fastreload
            zombie_perk_bottle_sleight
            
            //DOUBLE TAP
            specialty_rof
            zombie_perk_bottle_doubletap
            /*════════════════════════════════════════════════════
                            === RANDOM STUFF ===
            ════════════════════════════════════════════════════*/
            zombie_knuckle_crack
            zombie_bowie_flourish
            zombie_tazer_flourish
            syrette_zm
            p6_anim_zm_magic_box
            

            BUTTON CODES:

            if(self sprintbuttonpressed()) self iprintln("SPRINT");
            if(self inventorybuttonpressed()) self iprintln("INVENTORY");
            if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
            if(self fragbuttonpressed()) self iprintln("[{+frag}]");
            if(self stancebuttonpressed()) self iprintln("[{+stance}]");
            if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
            if(self meleebuttonpressed()) self iprintln("[{+melee}]");
            if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
            if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
            if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
            if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
            if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
            if(self attackbuttonpressed()) self iprintln("[{+attack}]");
            if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
            if(self usebuttonpressed()) self iprintln("[{+usereload}]");
            

            ATTACHMENTS:

            FMJ = +fmj
            Dual Band = +ir
            Laser = +steadyaim
            Long Barrel = +extbarrel
            Suppressor = +silencer
            Select Fire = +sf
            Tactical Knife = +tacknife
            Dual Wield = +dw
            Fast Mags = +dualclip
            Extended Mags = +extclip
            Grenade Launcher = +gl
            Iron Sights = +is
            Reflex = +reflex
            EOTech = +holo
            Rapid Fire = +rf
            Ballistic CPU = +swayreduc
            Tri Bolt = +stackfire
            Quickdraw = +fastads
            Grip = +grip
            Stock = +stalker
            Acog = +acog
            Zoom = +vzoom
            Target Finder = +rangefinder
            Hybrid Optic=  +dualoptic
            MMS = +mms
            

            PLAYER WEAPON FUNCTIONS

            self takeallweapons();
            self getcurrentweapon();
            self getcurrentweaponaltweapon();
            self getcurrentoffhand();
            self isusingoffhand();
            self hasweapon("weapon_name");
            self giveWeapon("weapon_name");
            
            juan wasaaundefined Offline
            juan wasaaundefined Offline
            juan wasaa
            wrote on last edited by
            #19

            Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

            mp7_mp

            1 Reply Last reply
            0
            • PickleRick445undefined PickleRick445

              Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

              Dirtydan67undefined Offline
              Dirtydan67undefined Offline
              Dirtydan67
              wrote on last edited by
              #20

              PickleRick445 BO1 maybe?

              1 Reply Last reply
              0
              • Quikksterundefined Quikkster

                I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                Here is a download link if you would like to keep a copy for later use: GitHub

                MULTIPLAYER WEAPONS:

                //SMG:
                mp7_mp
                pdw57_mp
                vector_mp
                insas_mp
                qcw05_mp
                evoskorpion_mp
                peacekeeper_mp
                
                //Assault Rifle:
                tar21_mp
                type95_mp
                sig556_mp
                sa58_mp
                hk416_mp
                scar_mp
                saritch_mp
                xm8_mp
                an94_mp
                
                //Shotgun:
                870mcs_mp
                saiga12_mp
                ksg_mp
                srm1216_mp
                
                //LMG:
                mk48_mp
                qbb95_mp
                lsat_mp
                hamr_mp
                
                //SNIPER:
                svu_mp
                dsr50_mp
                ballista_mp
                as50_mp
                
                //PISTOL:
                kard_dw_mp
                fnp45_dw_mp
                fiveseven_dw_mp
                judge_dw_mp
                beretta93r_dw_mp
                fiveseven_mp
                fnp45_mp
                beretta93r_mp
                judge_mp
                kard_mp
                
                //LAUNCHER:
                m32_mp
                smaw_mp
                fhj18_mp
                usrpg_mp
                
                //SPECIAL:
                knife_mp
                knife_held_mp
                minigun_mp
                riotshield_mp
                crossbow_mp
                knife_ballistic_mp
                
                //BOMB:
                briefcase_bomb_mp
                briefcase_bomb_defuse_mp
                
                //MAP SPECIFIC:
                vcs_controller_mp //NukeTown 2025
                
                //NADES & EQUIPMENT:
                
                //lethal:
                frag_grenade_mp
                sticky_grenade_mp
                hatchet_mp
                bouncingbetty_mp
                satchel_charge_mp
                claymore_mp
                
                //tactical:
                concussion_grenade_mp
                willy_pete_mp
                sensor_grenade_mp
                emp_grenade_mp
                proximity_grenade_aoe_mp
                proximity_grenade_mp
                pda_hack_mp
                flash_grenade_mp
                trophy_system_mp
                tactical_insertion_mp
                
                //MISC:
                none
                defaultweapon_mp
                scavenger_item_mp
                scavenger_item_hack_mp
                explosive_bolt_mp
                smoke_center_mp
                destructible_car_mp
                explodable_barrel_mp
                dogs_mp
                dog_bite_mp
                
                //KILLSTREAKS:
                cobra_20mm_mp
                inventory_supplydrop_mp
                supplydrop_mp
                ai_tank_drone_rocket_mp
                ai_tank_drone_gun_mp
                killstreak_ai_tank_mp
                inventory_ai_tank_drop_mp
                ai_tank_drop_mp
                radar_mp
                counteruav_mp
                radardirection_mp
                emp_mp
                cobra_20mm_comlink_mp
                heli_gunner_rockets_mp
                littlebird_guard_minigun_mp
                helicopter_comlink_mp
                helicopter_guard_mp
                helicopter_player_gunner_mp
                chopper_minigun_mp
                inventory_minigun_mp
                inventory_m32_mp
                missile_drone_projectile_mp
                inventory_missile_drone_mp
                missile_drone_mp
                missile_swarm_projectile_mp
                missile_swarm_mp
                planemortar_mp
                rc_car_weapon_mp
                rcbomb_mp
                remote_missile_missile_mp
                remote_missile_bomblet_mp
                remote_missile_mp
                remote_mortar_missile_mp
                remote_mortar_mp
                qrdrone_turret_mp
                killstreak_qrdrone_mp
                straferun_gun_mp
                straferun_rockets_mp
                straferun_mp
                auto_gun_turret_mp
                microwave_turret_mp
                killstreak_remote_turret_mp
                autoturret_mp
                turret_drop_mp
                microwaveturret_mp
                microwaveturret_drop_mp
                
                //PERKS:
                self clearperks();
                self setperk("specialty_additionalprimaryweapon");
                self setperk("specialty_armorpiercing");
                self setperk("specialty_armorvest");
                self setperk("specialty_bulletaccuracy");
                self setperk("specialty_bulletdamage");
                self setperk("specialty_bulletflinch");
                self setperk("specialty_bulletpenetration");
                self setperk("specialty_deadshot");
                self setperk("specialty_delayexplosive");
                self setperk("specialty_detectexplosive");
                self setperk("specialty_disarmexplosive");
                self setperk("specialty_earnmoremomentum");
                self setperk("specialty_explosivedamage");
                self setperk("specialty_extraammo");
                self setperk("specialty_fallheight");
                self setperk("specialty_fastads");
                self setperk("specialty_fastequipmentuse");
                self setperk("specialty_fastladderclimb");
                self setperk("specialty_fastmantle");
                self setperk("specialty_fastmeleerecovery");
                self setperk("specialty_fastreload");
                self setperk("specialty_fasttoss");
                self setperk("specialty_fastweaponswitch");
                self setperk("specialty_finalstand");
                self setperk("specialty_fireproof");
                self setperk("specialty_flakjacket");
                self setperk("specialty_flashprotection");
                self setperk("specialty_gpsjammer");
                self setperk("specialty_grenadepulldeath");
                self setperk("specialty_healthregen");
                self setperk("specialty_holdbreath");
                self setperk("specialty_immunecounteruav");
                self setperk("specialty_immuneemp");
                self setperk("specialty_immunemms");
                self setperk("specialty_immunenvthermal");
                self setperk("specialty_immunerangefinder");
                self setperk("specialty_killstreak");
                self setperk("specialty_longersprint");
                self setperk("specialty_loudenemies");
                self setperk("specialty_marksman");
                self setperk("specialty_movefaster");
                self setperk("specialty_nomotionsensor");
                self setperk("specialty_noname");
                self setperk("specialty_nottargetedbyairsupport");
                self setperk("specialty_nokillstreakreticle");
                self setperk("specialty_nottargettedbysentry");
                self setperk("specialty_pin_back");
                self setperk("specialty_pistoldeath");
                self setperk("specialty_proximityprotection");
                self setperk("specialty_quickrevive");
                self setperk("specialty_quieter");
                self setperk("specialty_reconnaissance");
                self setperk("specialty_rof");
                self setperk("specialty_scavenger");
                self setperk("specialty_showenemyequipment");
                self setperk("specialty_stunprotection");
                self setperk("specialty_shellshock");
                self setperk("specialty_sprintrecovery");
                self setperk("specialty_showonradar");
                self setperk("specialty_stalker");
                self setperk("specialty_twogrenades");
                self setperk("specialty_twoprimaries");
                self setperk("specialty_unlimitedsprint");
                

                ZOMBIES WEAPONS (SORTED BY MAP)

                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               B U R I E D    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AN-94
                an94_zm
                an94_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //REMINGTON NEW MODEL ARMY
                rnma_zm
                rnma_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //PARALYZER
                slowgun_zm
                slowgun_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //TIME BOMB
                time_bomb_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                
                //DEFAULT KNIFE
                knife_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TURBINE
                equip_turbine_zm
                
                //TRAMPLESTEAM
                equip_springpad_zm
                
                //SUBWOOFER
                equip_subwoofer_zm
                
                //HEADCHOPPER
                equip_headchopper_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //VULTURE-AID
                specialty_nomotionsensor
                zombie_perk_bottle_vulture
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                chalk_draw_zm
                syrette_zm
                zombie_bowie_flourish
                zombie_tazer_flourish
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AN-94
                an94_zm
                an94_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*═══════════════════════
                    === SPECIAL ===
                ═══════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //SLIQUIFIER
                slipgun_zm
                slipgun_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TRAMPLESTEAM
                equip_springpad_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //WHO'S WHO?
                specialty_finalstand
                zombie_perk_bottle_whoswho
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                syrette_zm
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //THOMPSON
                thompson_zm
                thompson_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                
                //UZI
                uzi_zm
                uzi_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AK-47
                ak47_zm
                ak47_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SHOTGUNS ====
                ═══════════════════════════════════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                
                //DEATH MACHINE
                minigun_alcatraz_zm
                minigun_alcatraz_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //BLUNDERGAT
                blundergat_zm
                blundergat_upgraded_zm
                //ACIDGAT
                blundersplat_zm
                blundersplat_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //SMOKES
                willy_pete_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //TOMAHAWK
                bouncing_tomahawk_zm
                upgraded_tomahawk_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                knife_zm_alcatraz
                
                //SPOON
                spoon_zm_alcatraz
                
                //SPORK
                spork_zm_alcatraz
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //RIOT SHIELD
                alcatraz_shield_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //ELECTRIC CHERRY
                specialty_grenadepulldeath
                zombie_perk_bottle_cherry
                
                //DEADSHOT
                specialty_ads_zombies
                zombie_perk_bottle_deadshot
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                falling_hands_zm
                lightning_hands_zm
                syrette_zm
                syrette_afterlife_zm
                p6_anim_zm_magic_box
                tower_trap_zm
                tower_trap_upgraded_zm
                zombie_tomahawk_flourish
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SHOTGUNS ====
                ═══════════════════════════════════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //EMPs
                emp_grenade_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TURBINE
                equip_turbine_zm
                
                //RIOT SHIELD
                riotshield_zm
                
                //JETGUN
                jetgun_zm
                
                //ELECTRIC TRAP
                equip_electrictrap_zm
                
                //TURRET?
                equip_turret_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //TOMBSTONE
                specialty_scavenger
                zombie_perk_bottle_tombstone
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                screecher_arms_zm
                syrette_zm
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BALLISTA
                ballista_zm
                ballista_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //THOMPSON
                thompson_zm
                thompson_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                ak74u_extclip_zm
                ak74u_extclip_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                
                //MP-40
                mp40_zm
                mp40_upgraded_zm
                mp40_stalker_zm
                mp40_stalker_upgraded_zm
                
                //SKORPION
                evoskorpion_zm
                evoskorpion_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                
                //MP-44
                mp44_zm
                mp44_upgraded_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //SCAR-H
                scar_zm
                scar_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //KSG
                ksg_zm
                ksg_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //MG-08
                mg08_zm
                mg08_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //MAUSER
                c96_zm
                c96_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                beretta93r_extclip_zm
                beretta93r_extclip_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //FIRE STAFF
                staff_fire_zm
                staff_fire_upgraded_zm
                
                //ICE STAFF
                staff_water_zm
                staff_water_upgraded_zm
                staff_water_zm_cheap
                
                //WIND STAFF
                staff_air_zm
                staff_air_upgraded_zm
                
                //LIGHTNING STAFF
                staff_lightning_zm
                staff_lightning_upgraded_zm
                
                //STAFF REVIVE
                staff_revive_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //G-STRIKES
                beacon_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //EMPs
                emp_grenade_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //ONE INCH PUNCH
                one_inch_punch_zm
                one_inch_punch_upgraded_zm
                one_inch_punch_fire_zm
                one_inch_punch_air_zm
                one_inch_punch_ice_zm
                one_inch_punch_lightning_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //MAXIS DRONE
                equip_dieseldrone_zm
                
                //RIOT SHIELD
                tomb_shield_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //ELECTRIC CHERRY
                specialty_grenadepulldeath
                zombie_perk_bottle_cherry
                
                //DEADSHOT
                specialty_ads_zombies
                zombie_perk_bottle_deadshot
                
                //PHD FLOPPER
                specialty_flakjacket
                zombie_perk_bottle_nuke
                /*════════════════════════════════════════════════════
                                === RANDOM STUFF ===
                ════════════════════════════════════════════════════*/
                zombie_knuckle_crack
                falling_hands_zm
                syrette_zm
                p6_anim_zm_magic_box
                zombie_one_inch_punch_flourish
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                ║
                ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                ║
                ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                
                //M27
                hk416_zm
                hk416_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                /*═══════════════════════════════════════════════════
                                   ==== PISTOLS ====
                ════════════════════════════════════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                /*════════════════════════════════════════════════════
                                === RANDOM STUFF ===
                ════════════════════════════════════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                syrette_zm
                p6_anim_zm_magic_box
                

                BUTTON CODES:

                if(self sprintbuttonpressed()) self iprintln("SPRINT");
                if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                

                ATTACHMENTS:

                FMJ = +fmj
                Dual Band = +ir
                Laser = +steadyaim
                Long Barrel = +extbarrel
                Suppressor = +silencer
                Select Fire = +sf
                Tactical Knife = +tacknife
                Dual Wield = +dw
                Fast Mags = +dualclip
                Extended Mags = +extclip
                Grenade Launcher = +gl
                Iron Sights = +is
                Reflex = +reflex
                EOTech = +holo
                Rapid Fire = +rf
                Ballistic CPU = +swayreduc
                Tri Bolt = +stackfire
                Quickdraw = +fastads
                Grip = +grip
                Stock = +stalker
                Acog = +acog
                Zoom = +vzoom
                Target Finder = +rangefinder
                Hybrid Optic=  +dualoptic
                MMS = +mms
                

                PLAYER WEAPON FUNCTIONS

                self takeallweapons();
                self getcurrentweapon();
                self getcurrentweaponaltweapon();
                self getcurrentoffhand();
                self isusingoffhand();
                self hasweapon("weapon_name");
                self giveWeapon("weapon_name");
                
                RoyalMrzzundefined Offline
                RoyalMrzzundefined Offline
                RoyalMrzz
                wrote on last edited by
                #21

                Quikkster how do i use the perk commands they are not working

                1 Reply Last reply
                1
                • Resxtundefined Resxt

                  ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

                  DeathisNEARundefined Offline
                  DeathisNEARundefined Offline
                  DeathisNEAR
                  wrote on last edited by
                  #22

                  Resxt How do I use it to give myself weapons through the console

                  Resxtundefined 1 Reply Last reply
                  0
                  • DeathisNEARundefined DeathisNEAR

                    Resxt How do I use it to give myself weapons through the console

                    Resxtundefined Offline
                    Resxtundefined Offline
                    Resxt
                    Plutonium Staff
                    wrote on last edited by
                    #23

                    DeathisNEAR give

                    1 Reply Last reply
                    0
                    • nfk Veteranaundefined Offline
                      nfk Veteranaundefined Offline
                      nfk Veterana
                      wrote on last edited by
                      #24

                      is there a way to increase the limit of sentries and guardians? there is a cap of 2 on both sentries and guardians, is there a way to change that?

                      1 Reply Last reply
                      1
                      Reply
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