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First time loading a GSC script

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  • giolinoBRundefined Offline
    giolinoBRundefined Offline
    giolinoBR
    wrote on last edited by giolinoBR
    #1

    Hello guys, i downloaded plutonium last week and after playing on various scripted servers i decided to try a script of my own thing is despite following every instruction to the letter when i try to launch the map it gives me errors, i annexed a print with the error. ( the instructions i used: https://forum.plutonium.pw/topic/6966/how-to-use-a-mod-menu-without-injecting-loading-gsc-scripts-client-sided and https://forum.plutonium.pw/topic/1005/release-zm-zombies-updated-6-10-2021)

    (I am trying to play the game on the LAN mode, already have a scripts/mp and zm folder and that .gsc was pre-compiled/compiled when i downloaded it so i didn't compile it again.
    Captura de tela 2021-10-17 115500.png

    Matrixundefined 1 Reply Last reply
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    • Matrixundefined Offline
      Matrixundefined Offline
      Matrix Plutonium Staff
      replied to giolinoBR on last edited by
      #2

      giolinoBR said in First time loading a GSC script:

      Hello guys, i downloaded plutonium last week and after playing on various scripted servers i decided to try a script of my own thing is despite following every instruction to the letter when i try to launch the map it gives me errors, i annexed a print with the error. ( the instructions i used: https://forum.plutonium.pw/topic/6966/how-to-use-a-mod-menu-without-injecting-loading-gsc-scripts-client-sided and https://forum.plutonium.pw/topic/1005/release-zm-zombies-updated-6-10-2021)

      (I am trying to play the game on the LAN mode, already have a scripts/mp and zm folder and that .gsc was pre-compiled/compiled when i downloaded it so i didn't compile it again.
      Captura de tela 2021-10-17 115500.png

      It's possible the script you are using simply has errors in it and that's why I can't load. The more likely scenario is because it was compiled with GSC Studio. That tool compiles scripts differently from the compiler we provide here and can generally cause issues with the game loading scripts. If at all possible I would recommend getting the source code to that mod and recompiling with the provided compiler

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