Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025
Misc Update ( July 26th, 2025 )
- Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 
Revamped Update ( July 8th, 2025 )
- Players now spawn in with 1 free quick revive perk in their "system".
 - Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
 - Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
 - Quick Revive cost from 2000 -> 500 points.
 - All soulbox soul caps reduced heavily.
 - Improved perk heaven's jetpack functionality.
 - Improved fx flickering across the map.
 - Fixed several methods that froze in the back.
 - Fixed end game challenge when player is in solo game.
 - Few lighting changes.
 - City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
 - Added City Of Mars V1 soundpack into the mod.
 - Players can no longer escape lockdown barriers while being quick on their foot.
 - Bullet type upgrade model now displays ray gun mk2.
 
Final Awakening Update:
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
 - 2 new buyable traps
 - Brand new easter egg sidequest
 - Final Stand Endgame
 - Perma Perk Reward
 - PHD & Stamina Up Perk Rewards
 - The DoomStick Wonder Weapon
 - Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
 - Automatic Respawn System Perk Heaven
 - Overhauled ee_step 1
 - Automatic Checkpoint System Perk Heaven
 - And other small changes & features
 
Support the work by donating:
https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file
City Of Mars V1 Features
- Perk Heaven map mod
 - Custom Rocket Intro
 - Upgradeable weapon tracers
 - Mini Easter Egg that unlocks Teleportation to Perk Heaven
 - Custom HUD
 - Custom Textures
 - Custom Audio files
 - Try nading a dead zombie 

 - Quality of life improvements
 - Jetpacks in space?!
 - Custom Placed Models & FXs all around the map & in perk heaven
 
Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller parts
ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
~ UltimatemanImages

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:0 Wao
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This post is deleted!
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@EliasGaming Once you open the zip package, open up a file called "How To Install Tutorial".txt and inside of that file you can see a written tutorial that tells you everything you need to know. You can also join in to our dc server where you can finda video tutorial about the installation progress.
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@iAmKappy hope you like it!
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incredible bro good job
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025
Misc Update ( July 26th, 2025 )
- Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 
Revamped Update ( July 8th, 2025 )
- Players now spawn in with 1 free quick revive perk in their "system".
 - Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
 - Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
 - Quick Revive cost from 2000 -> 500 points.
 - All soulbox soul caps reduced heavily.
 - Improved perk heaven's jetpack functionality.
 - Improved fx flickering across the map.
 - Fixed several methods that froze in the back.
 - Fixed end game challenge when player is in solo game.
 - Few lighting changes.
 - City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
 - Added City Of Mars V1 soundpack into the mod.
 - Players can no longer escape lockdown barriers while being quick on their foot.
 - Bullet type upgrade model now displays ray gun mk2.
 
Final Awakening Update:
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
 - 2 new buyable traps
 - Brand new easter egg sidequest
 - Final Stand Endgame
 - Perma Perk Reward
 - PHD & Stamina Up Perk Rewards
 - The DoomStick Wonder Weapon
 - Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
 - Automatic Respawn System Perk Heaven
 - Overhauled ee_step 1
 - Automatic Checkpoint System Perk Heaven
 - And other small changes & features
 
Support the work by donating:
https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file
City Of Mars V1 Features
- Perk Heaven map mod
 - Custom Rocket Intro
 - Upgradeable weapon tracers
 - Mini Easter Egg that unlocks Teleportation to Perk Heaven
 - Custom HUD
 - Custom Textures
 - Custom Audio files
 - Try nading a dead zombie 

 - Quality of life improvements
 - Jetpacks in space?!
 - Custom Placed Models & FXs all around the map & in perk heaven
 
Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller parts
ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
~ UltimatemanImages

Ultimateman Is this intentional, or is it an incorrigible issue?
PD: I think this is the best mod I know of in the Plutonium Client.

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Nice work as always keep going bro


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Ultimateman Is this intentional, or is it an incorrigible issue?
PD: I think this is the best mod I know of in the Plutonium Client.

@iAmKappy yeah its an error that was meant to be left in game. Will update the files later.
And thank you very much! - 
Volkzzzzz thanks boss!!!
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incredible bro good job
DiegoPollo36 thank you!
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Perfect!!!
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Perfect!!!
teh_bandit thanks sweet boss!
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Ultimateman Is this intentional, or is it an incorrigible issue?
PD: I think this is the best mod I know of in the Plutonium Client.

@iAmKappy fixed, download the latest version. the new version also reduces custom fx spawn sizes to make the sun flicker less
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025
Misc Update ( July 26th, 2025 )
- Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 
Revamped Update ( July 8th, 2025 )
- Players now spawn in with 1 free quick revive perk in their "system".
 - Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
 - Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
 - Quick Revive cost from 2000 -> 500 points.
 - All soulbox soul caps reduced heavily.
 - Improved perk heaven's jetpack functionality.
 - Improved fx flickering across the map.
 - Fixed several methods that froze in the back.
 - Fixed end game challenge when player is in solo game.
 - Few lighting changes.
 - City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
 - Added City Of Mars V1 soundpack into the mod.
 - Players can no longer escape lockdown barriers while being quick on their foot.
 - Bullet type upgrade model now displays ray gun mk2.
 
Final Awakening Update:
Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
 - 2 new buyable traps
 - Brand new easter egg sidequest
 - Final Stand Endgame
 - Perma Perk Reward
 - PHD & Stamina Up Perk Rewards
 - The DoomStick Wonder Weapon
 - Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
 - Automatic Respawn System Perk Heaven
 - Overhauled ee_step 1
 - Automatic Checkpoint System Perk Heaven
 - And other small changes & features
 
Support the work by donating:
https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file
City Of Mars V1 Features
- Perk Heaven map mod
 - Custom Rocket Intro
 - Upgradeable weapon tracers
 - Mini Easter Egg that unlocks Teleportation to Perk Heaven
 - Custom HUD
 - Custom Textures
 - Custom Audio files
 - Try nading a dead zombie 

 - Quality of life improvements
 - Jetpacks in space?!
 - Custom Placed Models & FXs all around the map & in perk heaven
 
Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined
Special thanks to:
Thenwhen for fixing up my broken English during storyteller parts
ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!
ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r
I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698
Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0
This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
~ UltimatemanImages

Ultimateman i followed the text tut and nothing worked except the custom textures
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Ultimateman i followed the text tut and nothing worked except the custom textures
This post is deleted! - 
Ultimateman i followed the text tut and nothing worked except the custom textures
VodElite watch the video tutorial, you didnt place scripts and sound files properly
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VodElite watch the video tutorial, you didnt place scripts and sound files properly
Ultimateman hi! I think you posted the trailer video twice instead of the tutorial one
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I've pinned this thread because this is amazing.
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It's good to see original inventive modding content! Nice work.