[Release] [Zombies] Black Ops 2 Nacht Der Untoten
-
Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.
-
can someone post a video tutorial? this stuff really isnt helping lmao
-
@tranzitzucks This script has part of the AATs mod code which is why it does not work in this map. i might change it in future.
-
endkillertheone i never done video tutorial but if you want to i can make you double clickable script that copies the file in correct folder then u can just start map named transit.
-
This post is deleted!
-
MidnightBlue some one has started hosting it.
-
@dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
Could you bring a solution please... that makes it difficult for me to play. -
are you sure its my map which does this? there is nothing in the code that changes the speed more then it originally would.
-
Excellent work ! That's what T6 needs !
-
This post is deleted!
-
@dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.
-
AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.
-
@dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.
-
AdrX003
Here are some mods to look into if you haven't already:https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2
https://github.com/JezuzLizard/Cut-Tranzit-Locations
https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod
The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.
-
@whenlamamu AATs mod is working now with this map.
-
This post is deleted!
-
Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:
double_click_to_open_installion_folder
doesnt work how.. it is working for everyone else
-
@dontknowletsplay Hi how do i install every time i click it nothing happens
-
GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to
%Localappdata%\Plutonium\storage\t6/scripts/zm
Readme.md
file tells this already. -
dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day