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  3. Loading my GSC mod onto my server.

Loading my GSC mod onto my server.

Scheduled Pinned Locked Moved MW3 Server Hosting Support
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  • peepundefined Offline
    peepundefined Offline
    peep
    wrote on last edited by peep
    #1
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    • peepundefined peep

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      Resxtundefined Offline
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      Resxt
      Plutonium Staff
      wrote on last edited by Resxt
      #2

      peep You understood it wrong.
      Mods is for mods (custom maps, custom mods, custom models etc.) not scripts
      Scripts are just code files that do some things

      Scripts are loaded in %localappdata%\Plutonium\storage\iw5\scripts

      See this https://plutonium.pw/docs/modding/loading-mods/#iw5

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      • Resxtundefined Resxt

        peep You understood it wrong.
        Mods is for mods (custom maps, custom mods, custom models etc.) not scripts
        Scripts are just code files that do some things

        Scripts are loaded in %localappdata%\Plutonium\storage\iw5\scripts

        See this https://plutonium.pw/docs/modding/loading-mods/#iw5

        peepundefined Offline
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        peep
        wrote on last edited by peep
        #3
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        • peepundefined peep

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          Resxt
          Plutonium Staff
          wrote on last edited by
          #4

          peep The only difference between a custom game and a dedicated server for that matter is that when you host a custom game you are the host, when you join a server the server is the host

          So for example mod menus will not work out of the box on dedicated servers, you'd have to specify which players it would give it to. For custom games since you are the host it would directly give it to you.

          For scripts that don't have this kind of logic with hosts and such it works right away the same than it works in your custom games

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