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  3. [Release] [Zombies] Wunderfizz Script (All Maps)

[Release] [Zombies] Wunderfizz Script (All Maps)

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  • youssefundefined Offline
    youssefundefined Offline
    youssef
    wrote on last edited by
    #3

    Someone can help to install this pack ?

    GerardS0406undefined 1 Reply Last reply
    0
    • GerardS0406undefined GerardS0406

      BO2 Wunderfizz All Maps
      Developer: GerardS0406

      Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

      README
      Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

      Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

      Update 1.1 Released:

      • Wunderfizz uses Mystery Box Light for Location Changes
      • Wunderfizz changes locations after 3-6 uses
      • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
      • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

      Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

      Config options:

      set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
      set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
      set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
      

      Video Install/Showcase for Version 1.1
      https://www.youtube.com/watch?v=QEAKw9cP-pA

      Update 1.1 (Released):
      https://www.youtube.com/watch?v=a9PksHhpCxs

      Pictures
      Origins:
      Desktop Screenshot 2020.05.19 - 16.24.25.23.png
      Buried:
      Desktop Screenshot 2020.05.19 - 19.52.55.15.png
      Mob of the Dead:
      Desktop Screenshot 2020.05.19 - 18.56.21.60.png
      Die Rise:
      Desktop Screenshot 2020.05.19 - 20.06.09.24.png
      Nuketown:
      Desktop Screenshot 2020.05.19 - 19.18.14.56.png
      TranZit:
      Desktop Screenshot 2020.05.19 - 19.58.35.52.png

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #4

      GerardS0406 Gimme dat sweet sweet rng. Wunderfizz always was cool nice to see it on all maps.

      1 Reply Last reply
      2
      • youssefundefined youssef

        Someone can help to install this pack ?

        GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by
        #5

        youssef
        I'll be making a video after version 1.1 releases with an install

        youssefundefined 1 Reply Last reply
        0
        • luigistyleundefined Offline
          luigistyleundefined Offline
          luigistyle
          Plutonium Staff
          wrote on last edited by
          #6

          Nice release OP 🙂

          1 Reply Last reply
          1
          • GerardS0406undefined GerardS0406

            youssef
            I'll be making a video after version 1.1 releases with an install

            youssefundefined Offline
            youssefundefined Offline
            youssef
            wrote on last edited by
            #7

            GerardS0406
            Thank you

            1 Reply Last reply
            0
            • GerardS0406undefined Offline
              GerardS0406undefined Offline
              GerardS0406
              VIP
              wrote on last edited by GerardS0406
              #8

              Version 1.1 has been released including at least 3 locations on each map (besides Origins) and a video showcase/install. Enjoy!

              1 Reply Last reply
              0
              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex
                Contributor
                wrote on last edited by
                #9

                GerardS0406 Awesome work but i think this thing is to op and make the game easier. I think is better add a limit for round or make more easier get anything.
                This is mine opinion idk if u agree or not.
                But is a really nice job ❤

                1 Reply Last reply
                0
                • FragsAreUsundefined Offline
                  FragsAreUsundefined Offline
                  FragsAreUs
                  Plutonium Staff
                  wrote on last edited by
                  #10

                  Dear god man activate your windows

                  luigistyleundefined 1 Reply Last reply
                  0
                  • FragsAreUsundefined FragsAreUs

                    Dear god man activate your windows

                    luigistyleundefined Offline
                    luigistyleundefined Offline
                    luigistyle
                    Plutonium Staff
                    wrote on last edited by
                    #11

                    FragsAreUs lol

                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      BO2 Wunderfizz All Maps
                      Developer: GerardS0406

                      Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                      README
                      Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                      Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                      Update 1.1 Released:

                      • Wunderfizz uses Mystery Box Light for Location Changes
                      • Wunderfizz changes locations after 3-6 uses
                      • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                      • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                      Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                      Config options:

                      set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                      set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                      set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                      

                      Video Install/Showcase for Version 1.1
                      https://www.youtube.com/watch?v=QEAKw9cP-pA

                      Update 1.1 (Released):
                      https://www.youtube.com/watch?v=a9PksHhpCxs

                      Pictures
                      Origins:
                      Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                      Buried:
                      Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                      Mob of the Dead:
                      Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                      Die Rise:
                      Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                      Nuketown:
                      Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                      TranZit:
                      Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                      Vin Sorenundefined Offline
                      Vin Sorenundefined Offline
                      Vin Soren
                      wrote on last edited by
                      #12

                      GerardS0406 sirve para sirvival?

                      1 Reply Last reply
                      0
                      • luizdouferaundefined Offline
                        luizdouferaundefined Offline
                        luizdoufera
                        wrote on last edited by
                        #13

                        GerardS0406
                        does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

                        1 Reply Last reply
                        1
                        • GerardS0406undefined GerardS0406

                          BO2 Wunderfizz All Maps
                          Developer: GerardS0406

                          Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                          README
                          Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                          Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                          Update 1.1 Released:

                          • Wunderfizz uses Mystery Box Light for Location Changes
                          • Wunderfizz changes locations after 3-6 uses
                          • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                          • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                          Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                          Config options:

                          set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                          set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                          set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                          

                          Video Install/Showcase for Version 1.1
                          https://www.youtube.com/watch?v=QEAKw9cP-pA

                          Update 1.1 (Released):
                          https://www.youtube.com/watch?v=a9PksHhpCxs

                          Pictures
                          Origins:
                          Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                          Buried:
                          Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                          Mob of the Dead:
                          Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                          Die Rise:
                          Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                          Nuketown:
                          Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                          TranZit:
                          Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                          Vitrolic Witherundefined Offline
                          Vitrolic Witherundefined Offline
                          Vitrolic Wither
                          wrote on last edited by
                          #14

                          GerardS0406 Is there anyway to remove the perk limit?

                          1 Reply Last reply
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