Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] Black ops II Zombies: GunGame

[Release] Black ops II Zombies: GunGame

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
28 Posts 18 Posters 7.8k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • xZymphundefined Offline
    xZymphundefined Offline
    xZymph
    wrote on last edited by
    #4

    true, I had not noticed. I try to use it but when starting the game it doesn't give me any weapon.

    1 Reply Last reply
    0
    • Sorexundefined Offline
      Sorexundefined Offline
      Sorex
      Contributor
      wrote on last edited by
      #5

      xZymph don't edit anything and use this last version, i added a few things and i fixed a few issue. Now all work 100% on private, on server im testing

      1 Reply Last reply
      0
      • xZymphundefined Offline
        xZymphundefined Offline
        xZymph
        wrote on last edited by
        #6

        then it must be my problem, thank you very much anyway

        1 Reply Last reply
        0
        • hzaman22undefined Offline
          hzaman22undefined Offline
          hzaman22
          wrote on last edited by
          #7

          sorry guys i am new here big fan of gun games can someone tell me how to install or enable it
          thanks

          1 Reply Last reply
          3
          • Ray0189undefined Offline
            Ray0189undefined Offline
            Ray0189
            wrote on last edited by
            #8

            hey man I'm wondering how I can add this to my dedicated server I think i went in one of your gun game servers so can u help me, please

            1 Reply Last reply
            0
            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex
              Contributor
              wrote on last edited by
              #9

              Ray0189 i don't have any gungame server, how do you went in 1 of mine gungame servers?
              You have to take the code, converti the file with the code in a gsc file and put the file in gametypes_zm folder of your server

              1 Reply Last reply
              0
              • Marwurundefined Offline
                Marwurundefined Offline
                Marwur
                wrote on last edited by
                #10

                como hago para poder jugarlo ??
                que tengo que hacer??

                1 Reply Last reply
                0
                • CosmicLilyundefined Offline
                  CosmicLilyundefined Offline
                  CosmicLily
                  wrote on last edited by
                  #11

                  I was playing Nuketown gungame and I had noticed after the MP5 it switches to the PDW but the PDW isn't in that map and just makes you have no weapon and on the left side just spams Test Test Test. I was wondering if you can fix the guns on maps

                  Sorexundefined 1 Reply Last reply
                  0
                  • CosmicLilyundefined CosmicLily

                    I was playing Nuketown gungame and I had noticed after the MP5 it switches to the PDW but the PDW isn't in that map and just makes you have no weapon and on the left side just spams Test Test Test. I was wondering if you can fix the guns on maps

                    Sorexundefined Offline
                    Sorexundefined Offline
                    Sorex
                    Contributor
                    wrote on last edited by
                    #12

                    @PrincessYoshi yea, now im on my new pc, i probaly left the gun in the weapon rotation, you can remove it from the self.weapons and taht should fix it. Now i release a code for zombies speed and then i'll fix it. Continue to report bugs and problem i'll fix everything 👍

                    1 Reply Last reply
                    0
                    • Rasselundefined Offline
                      Rasselundefined Offline
                      Rassel
                      wrote on last edited by
                      #13

                      Thank you for sharing it, I have put it on the server and it has had good acceptance, they are already asking me to increase the rooms, I will let you know any bug that the code presents

                      1 Reply Last reply
                      0
                      • Sorexundefined Sorex

                        Developed by @DotkorSAS
                        Updated the 24/05/2023

                        Instructions

                        How to play kill based or score based

                        In the init method there is a variable called level.gg_scorebased just set this variable to 0 to play the "kill based" version or you set it to 1 to play the "score based" version

                        How to add infinite rotation

                        In order to make sure that the game does not end and the weapons contiunate to rotate you have to set in the gsc code the variable level.gg_rotation to 0. If set to a valid int number it will rotate that amount of times.

                        How to add weapons

                        1. Open the .gsc file and look at the init function.
                        2. Type insertWeapon("yourweapon_zm"); in the case of the switch of the map you want add.

                        How to customize kills or score for the next gun

                        To set a value you choose as "kill series" or "point series" just add an argument when calling the insertWeapon method.
                        The method will change from insertWeapon("yourweapon_zm"); to insertWeapon("yourweapon_zm", 50); if you want to set 50 kills to go to the next weapon.

                        Exemple
                         switch(map)
                            {
                                case "town":
                                    insertWeapon("m1911_zm");
                                    insertWeapon("fiveseven_zm");
                                    insertWeapon("beretta93r_zm");
                                    insertWeapon("judge_zm");
                                    insertWeapon("fivesevendw_zm");
                                    insertWeapon("mp5k_zm");
                                    insertWeapon("870mcs_zm");
                                    insertWeapon("rottweil72_zm");
                                    insertWeapon("yourweapon_zm"); // I added this
                                    break;
                                ...
                            }
                        

                        0cf74675-cde6-4cd0-8a0f-366d30db3d35-image.png

                        Download & Source code

                        Download a available on my github page here

                        DualDarkundefined Offline
                        DualDarkundefined Offline
                        DualDark
                        wrote on last edited by
                        #14

                        Sorex hola una pregunta como instalo el mod

                        1 Reply Last reply
                        0
                        • Red_Moshe20undefined Offline
                          Red_Moshe20undefined Offline
                          Red_Moshe20
                          wrote on last edited by
                          #15

                          how do you turn it on idk how to do the var thingy

                          1 Reply Last reply
                          0
                          • FrostYRLundefined Offline
                            FrostYRLundefined Offline
                            FrostYRL
                            wrote on last edited by
                            #16

                            Hi sorry im new to plutonium and I dont understand how to play this solo/how to use this code to play gun game could someone help me

                            1 Reply Last reply
                            1
                            • Sorexundefined Sorex

                              Developed by @DotkorSAS
                              Updated the 24/05/2023

                              Instructions

                              How to play kill based or score based

                              In the init method there is a variable called level.gg_scorebased just set this variable to 0 to play the "kill based" version or you set it to 1 to play the "score based" version

                              How to add infinite rotation

                              In order to make sure that the game does not end and the weapons contiunate to rotate you have to set in the gsc code the variable level.gg_rotation to 0. If set to a valid int number it will rotate that amount of times.

                              How to add weapons

                              1. Open the .gsc file and look at the init function.
                              2. Type insertWeapon("yourweapon_zm"); in the case of the switch of the map you want add.

                              How to customize kills or score for the next gun

                              To set a value you choose as "kill series" or "point series" just add an argument when calling the insertWeapon method.
                              The method will change from insertWeapon("yourweapon_zm"); to insertWeapon("yourweapon_zm", 50); if you want to set 50 kills to go to the next weapon.

                              Exemple
                               switch(map)
                                  {
                                      case "town":
                                          insertWeapon("m1911_zm");
                                          insertWeapon("fiveseven_zm");
                                          insertWeapon("beretta93r_zm");
                                          insertWeapon("judge_zm");
                                          insertWeapon("fivesevendw_zm");
                                          insertWeapon("mp5k_zm");
                                          insertWeapon("870mcs_zm");
                                          insertWeapon("rottweil72_zm");
                                          insertWeapon("yourweapon_zm"); // I added this
                                          break;
                                      ...
                                  }
                              

                              0cf74675-cde6-4cd0-8a0f-366d30db3d35-image.png

                              Download & Source code

                              Download a available on my github page here

                              bary1590undefined Offline
                              bary1590undefined Offline
                              bary1590
                              wrote on last edited by
                              #17

                              Sorex how do i use it?

                              1 Reply Last reply
                              0
                              • Sorexundefined Sorex

                                Developed by @DotkorSAS
                                Updated the 24/05/2023

                                Instructions

                                How to play kill based or score based

                                In the init method there is a variable called level.gg_scorebased just set this variable to 0 to play the "kill based" version or you set it to 1 to play the "score based" version

                                How to add infinite rotation

                                In order to make sure that the game does not end and the weapons contiunate to rotate you have to set in the gsc code the variable level.gg_rotation to 0. If set to a valid int number it will rotate that amount of times.

                                How to add weapons

                                1. Open the .gsc file and look at the init function.
                                2. Type insertWeapon("yourweapon_zm"); in the case of the switch of the map you want add.

                                How to customize kills or score for the next gun

                                To set a value you choose as "kill series" or "point series" just add an argument when calling the insertWeapon method.
                                The method will change from insertWeapon("yourweapon_zm"); to insertWeapon("yourweapon_zm", 50); if you want to set 50 kills to go to the next weapon.

                                Exemple
                                 switch(map)
                                    {
                                        case "town":
                                            insertWeapon("m1911_zm");
                                            insertWeapon("fiveseven_zm");
                                            insertWeapon("beretta93r_zm");
                                            insertWeapon("judge_zm");
                                            insertWeapon("fivesevendw_zm");
                                            insertWeapon("mp5k_zm");
                                            insertWeapon("870mcs_zm");
                                            insertWeapon("rottweil72_zm");
                                            insertWeapon("yourweapon_zm"); // I added this
                                            break;
                                        ...
                                    }
                                

                                0cf74675-cde6-4cd0-8a0f-366d30db3d35-image.png

                                Download & Source code

                                Download a available on my github page here

                                xobryundefined Offline
                                xobryundefined Offline
                                xobry
                                wrote on last edited by
                                #18

                                Sorex wow thats sick. keep up the great work dude!

                                1 Reply Last reply
                                0
                                • Sorexundefined Sorex

                                  Developed by @DotkorSAS
                                  Updated the 24/05/2023

                                  Instructions

                                  How to play kill based or score based

                                  In the init method there is a variable called level.gg_scorebased just set this variable to 0 to play the "kill based" version or you set it to 1 to play the "score based" version

                                  How to add infinite rotation

                                  In order to make sure that the game does not end and the weapons contiunate to rotate you have to set in the gsc code the variable level.gg_rotation to 0. If set to a valid int number it will rotate that amount of times.

                                  How to add weapons

                                  1. Open the .gsc file and look at the init function.
                                  2. Type insertWeapon("yourweapon_zm"); in the case of the switch of the map you want add.

                                  How to customize kills or score for the next gun

                                  To set a value you choose as "kill series" or "point series" just add an argument when calling the insertWeapon method.
                                  The method will change from insertWeapon("yourweapon_zm"); to insertWeapon("yourweapon_zm", 50); if you want to set 50 kills to go to the next weapon.

                                  Exemple
                                   switch(map)
                                      {
                                          case "town":
                                              insertWeapon("m1911_zm");
                                              insertWeapon("fiveseven_zm");
                                              insertWeapon("beretta93r_zm");
                                              insertWeapon("judge_zm");
                                              insertWeapon("fivesevendw_zm");
                                              insertWeapon("mp5k_zm");
                                              insertWeapon("870mcs_zm");
                                              insertWeapon("rottweil72_zm");
                                              insertWeapon("yourweapon_zm"); // I added this
                                              break;
                                          ...
                                      }
                                  

                                  0cf74675-cde6-4cd0-8a0f-366d30db3d35-image.png

                                  Download & Source code

                                  Download a available on my github page here

                                  zulikundefined Offline
                                  zulikundefined Offline
                                  zulik
                                  wrote on last edited by
                                  #19

                                  Sorex i would love to see it work like the bo3 GG mod, where if you die you just lose one gun and the money you use doesnt add to the gun points

                                  1 Reply Last reply
                                  0
                                  • Sorexundefined Sorex

                                    xZymph Dude im playing on redacted, this post talk about the gungame for bo2

                                    Ramon2212undefined Offline
                                    Ramon2212undefined Offline
                                    Ramon2212
                                    wrote on last edited by
                                    #20

                                    Sorex The download link is down. I would really appreciate it if you could fix it.

                                    Sorexundefined 1 Reply Last reply
                                    0
                                    • Ramon2212undefined Ramon2212

                                      Sorex The download link is down. I would really appreciate it if you could fix it.

                                      Sorexundefined Offline
                                      Sorexundefined Offline
                                      Sorex
                                      Contributor
                                      wrote on last edited by
                                      #21

                                      Ramon2212 The code is on the post

                                      1 Reply Last reply
                                      0
                                      • Sorexundefined Offline
                                        Sorexundefined Offline
                                        Sorex
                                        Contributor
                                        wrote on last edited by
                                        #22

                                        News

                                        The code has been updated to a new version. Its not working as intended at the moment but the git link now link to the correct one.

                                        You can now contribute to the code and patch issue if you find any. The old code was to outdated to be used.

                                        The new code will add new features and will be more user firendly.

                                        1 Reply Last reply
                                        0
                                        • Sorexundefined Offline
                                          Sorexundefined Offline
                                          Sorex
                                          Contributor
                                          wrote on last edited by
                                          #23

                                          Update

                                          Code updated to work in two modes. Now its possible to play score based or kill based.
                                          We did not find any issue at the moment, but if you find any report it and i will patch it.

                                          8bit_sharkundefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate