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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • TarusLykoiundefined Offline
    TarusLykoiundefined Offline
    TarusLykoi
    wrote on last edited by
    #79

    a script for the jet gun and the die rise elevators is the only thing I want, although the visual improvement the hud could be another striking set

    1 Reply Last reply
    0
    • IH8Gays05undefined Offline
      IH8Gays05undefined Offline
      IH8Gays05
      wrote on last edited by
      #80

      is there anyway to remove the buildables so i have to pick them up myself? i cant figure out what to remove or to edit

      1 Reply Last reply
      0
      • CAW TRICKSHOTundefined Offline
        CAW TRICKSHOTundefined Offline
        CAW TRICKSHOT
        wrote on last edited by
        #81

        could anyone add a shortcut portal for town to corn fields and ladder to diner with the remix mod id have my perfect map other than ee

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        • CAW TRICKSHOTundefined Offline
          CAW TRICKSHOTundefined Offline
          CAW TRICKSHOT
          wrote on last edited by
          #82

          die rise great aswell with mod

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          0
          • xsfbfbundefined Offline
            xsfbfbundefined Offline
            xsfbfb
            wrote on last edited by xsfbfb
            #83

            I figured out to make the zombies walk but they never sprint on higher rounds ive only tested round 10.
            Deleting the text makes the game not load a map, not sure what else to do.

            1 Reply Last reply
            0
            • KingGojoundefined Offline
              KingGojoundefined Offline
              KingGojo
              wrote on last edited by
              #84

              it's pretty and god

              1 Reply Last reply
              0
              • xsfbfbundefined Offline
                xsfbfbundefined Offline
                xsfbfb
                wrote on last edited by xsfbfb
                #85

                i got it to work without putting everything from the remix mod into my files.
                make sure to make a remix folder and put the scripts i put in the remix folder i havent tested all the gsc from the remix mod but every map works with the gsc i put in my remix folder.
                2024-06-01.png
                2024-06-01 (1).png

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                0
                • utyuut210undefined Offline
                  utyuut210undefined Offline
                  utyuut210
                  wrote on last edited by
                  #86

                  why when i try to buy the Olympia from the wall to get the raygun perma perk the Olympia just pops out of the wall and nothing happens???

                  1 Reply Last reply
                  0
                  • Mr_machetazosundefined Offline
                    Mr_machetazosundefined Offline
                    Mr_machetazos
                    wrote on last edited by
                    #87

                    Hey... i cant hear any character dialogue

                    1 Reply Last reply
                    1
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops II Zombies - Remix

                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                      Created by: 5and5

                      YouTube - Twitch - Twitter

                      badge-alt-text

                      Download

                      Download

                      Leaderboards

                      Leaderboards

                      How to Install

                      YouTube Video

                      • Video Tutorial

                      Automatic Installer

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix Installer
                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Manual Installation

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix
                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Custom Survival Maps Installation

                      • Go here for more information
                      • Download Remix Custom Survival Maps
                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Walkers removed
                      • Coop pause
                      • Three weapon slots by default
                      • Zombies health scales more linearly
                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                      • 12 hour reset

                      Visual

                      • Tweaked graphics
                      • Tweaked vision set
                      • Rotating skybox
                      • Fog disabled
                      • Night mode option with night_mode 1
                      • Change zombies eye color with eye_color 1

                      Patches

                      • Bank automatically full
                      • Perma Perks given
                      • Fridge has AN94 or War Machine depending on the map
                      • Set box starting locations
                      • First box
                      • Round 255 round cap removed
                      • In game fast ray rapid_fire 1
                      • Characters can be selected with character

                      HUD

                      • Timer
                      • Round timer
                      • Health bar
                      • SPH - appears after round 50
                      • Zombies remaining counter
                      • Current zone
                      • Trap timer
                      • All hud can be turned on with hud_all 1
                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                      Player

                      • Starting points set to 555
                      • Max points set to 500005
                      • Reduced fall damage

                      Power Ups

                      • Drop rate increased from 3% to 4%
                      • Fire sales removed
                      • Max ammos refill clip as well
                      • Carpenters repair shields
                      • Insta kill timer stacks
                      • Double points timer stacks
                      • Nukes kill zombies faster
                      • Perk bottles give extra perk slot
                      • Effect added to the first drop of a new powerup cycle

                      Perks

                      • Players can sprint while drinking perks
                      • Perk bottles also increase players perk limit by 1
                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                      • Deadshot increases head shot damage by x2
                      • Who's who wont activate when player has quick revive
                      • Electric cherry wont activate when a player goes down
                      • Proning in front of perks gives you 100 points

                      Mystery Box

                      • Weapons can be shared by knifing the box
                      • Box moves instantly now
                      • Box perma perk guarantees a good weapon first hit
                      • First box setup guaranteed
                      • Mark 2 probability increased from 33% to 50%

                      Buildables

                      • All parts are given at the start of the game
                      • Increased buildable buy distance
                      • Buildables can be built without looking at them

                      Weapons

                      • Explosive damage scaling increased
                      • Increased wall weapon buy distance
                      • Buying wall weapon ammo fills clip

                      Equipment

                      • Claymores do 1/2 of zombies max health
                      • Max claymores changed from 12 per player to 10 total on the map at a time

                      Maps

                      Survival

                      • Dogs are enabled by default except on Nuketown
                      • Dogs rounds always happen every 4 rounds

                      Bus Depot

                      • Pack-A-Punch added
                      • Claymores added

                      Farm

                      • Pack-A-Punch added
                      • Claymores added

                      Town

                      • Speed cola moved to tombstone location
                      • Tombstone removed
                      • Olympia wall buy replaced with an mp5
                      • Claymores added

                      Nuke Town

                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                      • Set box starting location with nuked_box yellow or nuked_box green
                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                      • Disabled zombies spawning in the middle while players are in either backyards
                      • Limited M27

                      Tranzit

                      General

                      • Denizens disabled
                      • All light post portals are always active
                      • Pap door is always open
                      • Removed iron boards

                      Zones

                      • Farm barn zone acts the same as it does on Farm
                      • Outside of Farm zone acts the same even if you open the door

                      Buildables

                      • Bus parts are prebuilt except cattle catcher
                      • Dinner hatch is prebuilt
                      • Turret does not need a turbine
                      • Electric trap does not need a turbine

                      Weapons

                      • Jetgun recharges faster
                      • Jetgun recharges while away
                      • Jetgun returns to bench when over heated

                      No Power

                      • Enable no power game with no_power 1
                      • This disables turbine workbench and jetgun

                      Die Rise

                      General

                      • Leaper rounds always happen every 4 rounds
                      • Perma phd flopper added

                      Zones

                      • Limited where players can camp while in the shaft
                      • Zombies no longer jump across to trample steam zone
                      • Disabled ground spawner in square room

                      Elevators

                      • Elevator wait time changed from 5-20 to 7-12 seconds
                      • Standing on elevators make them move quicker
                      • Key is given on spawn
                      • Key is given 20 seconds after used
                      • Key can lock elevators in a pre set position

                      Weapons

                      • Semtex wallbuy added by b23r
                      • Sliquifier kills till round 255
                      • Sliquifier continues to chain while put away
                      • Sliquifier no longer drops extra goo
                        <!-- - Sliquifier goo removed -->

                      Mob of the Dead

                      General

                      • Blundergat spawns in wardens office without collecting 5 skulls
                      • Set key to always spawn next to the cafeteria

                      Buildables

                      • All plane parts are given on spawn in solo only
                      • Plane automatically refills
                      • Zombie shield bench added inside wardens office
                      • Zombie shield inside wardens has a 5 minute cooldown

                      Traps

                      • Fan trap no longer kills players instantly
                      • Sniper trap does infinite damage
                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                      Zones

                      • Opening double tap door does not cause zombies to spawn upstairs

                      Weapons

                      • Blundergat damage no longer falls off
                      • Blundergat is no longer limited in the box
                      • Blundergat ammo reduced by 1/3
                      • Acidgat ammo reduced by 1/3
                      • Tomahawk is upgraded when picked up
                      • Tomahawk reduced cooldown from 5 to 4 seconds

                      Buried

                      General

                      • Initial spawns changed to be closer to the slide
                      • Vultureaid will always be the last perk given by the witches
                      • Removed barricade in front of jug
                      • Nerfed jug spawn zone

                      Buildables

                      • Spawned turbine workbench by candy shop
                      • Subwoofer gives powerups
                      • Subwoofer has increased range
                      • Turbine starts dying at 17% instead of 50% power

                      Weapons

                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                      Leroy

                      • Leroy runs 25% longer when meleed with a Bowie Knife
                      • Leroy runs 50% longer when meleed with Galvaknuckles

                      Origins

                      General

                      • Tank has instant cool down
                      • Pack-a-punch is always on
                      • First robot always comes over tank station
                      • Reduced soul boxes zombie requirement from 30 to 15
                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                      Buildables

                      • All records and buildable parts are given on spawn
                      • Gramophone is no longer needed

                      Teleporters

                      • Teleporters activate as soon as doors leading to them are opened
                      • Teleporters in the crazy place can be used without first being used from the other side

                      Special Rounds

                      • Panzers will come every 4 rounds on solo and coop
                      • Generator zombies can come every 4 rounds
                      • Generator zombies will come the same round as you turn on 4 or more generators

                      Weapons

                      • Staffs can be upgraded without doing the easter egg steps
                      • Upgraded lighting does infinite damage
                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                      Crazy Place

                      • Moving walls at disabled
                      • All gems are spawned

                      Shovel and Helmet

                      • Shovels are given on spawn
                      • Golden shovels are awarded after 5 digs
                      • Golden helmet chance increased from 5% to 20%

                      Dig spots

                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                      • Dug powerups spawn in a cycle (4 main powerups)
                      • Hidden perk bottle dig spots are visible without zombie blood
                      • Hidden perk bottle dig spots respawn every round
                      • Hidden perk bottles give all 9 perk slots

                      Source Code

                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                      Credits

                      • JezuzLizard
                      • JBleezy
                      • ZECxR3ap3r
                      • Bandit
                      • TTS
                      • Naomi
                      • Chase
                      • DoktorSAS
                      • HuthTV
                      yulyan_33undefined Offline
                      yulyan_33undefined Offline
                      yulyan_33
                      wrote on last edited by
                      #88

                      5and5 said in [Release] [ZM] BO2 Remix Mod:

                      %localappdata%\Plutonium\storage\t6

                      1 Reply Last reply
                      0
                      • kanadianborn1undefined Offline
                        kanadianborn1undefined Offline
                        kanadianborn1
                        wrote on last edited by
                        #89

                        how can i get the weapon muzzle flashes to work? kinda makes the weapons feel weird without them.

                        1 Reply Last reply
                        0
                        • Mr_machetazosundefined Offline
                          Mr_machetazosundefined Offline
                          Mr_machetazos
                          wrote on last edited by
                          #90

                          Hey... i rlly need to hear dempsey... i feel alone in origins

                          1 Reply Last reply
                          0
                          • xRus2tikundefined Offline
                            xRus2tikundefined Offline
                            xRus2tik
                            wrote on last edited by
                            #91

                            This is just insane!! I dont even wanna know how manny hours went into this mod… it almost feels like a new game!
                            However, is there a way to get rid of perma mulekick and bring back normal zombie speed?

                            1 Reply Last reply
                            0
                            • ProPrinsundefined ProPrins

                              uli13 I have that for you. Add me on discord or here on plutonium

                              xRus2tikundefined Offline
                              xRus2tikundefined Offline
                              xRus2tik
                              wrote on last edited by
                              #92

                              ProPrins please send that file to me aswell 🙂

                              1 Reply Last reply
                              0
                              • KazutoKMundefined Offline
                                KazutoKMundefined Offline
                                KazutoKM
                                wrote on last edited by
                                #93

                                Works with "Custom survival maps"?

                                1 Reply Last reply
                                0
                                • Botik991undefined Offline
                                  Botik991undefined Offline
                                  Botik991
                                  wrote on last edited by
                                  #94

                                  why dogs dont off??? help me

                                  1 Reply Last reply
                                  0
                                  • jokubas77undefined Offline
                                    jokubas77undefined Offline
                                    jokubas77
                                    wrote on last edited by
                                    #95

                                    anyone who doesnt want zombies to sprint from round 1 add me on discord-codependant.

                                    1 Reply Last reply
                                    0
                                    • ProPrinsundefined ProPrins

                                      uli13 I have that for you. Add me on discord or here on plutonium

                                      MoChestnutsundefined Offline
                                      MoChestnutsundefined Offline
                                      MoChestnuts
                                      wrote on last edited by
                                      #96

                                      ProPrins me too please my @ is meromoro

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                                      0
                                      • iHarrowundefined Offline
                                        iHarrowundefined Offline
                                        iHarrow
                                        wrote on last edited by
                                        #97

                                        to anyone want remove sprinting zombie from round 1 check: https://forum.plutonium.pw/post/155091

                                        1 Reply Last reply
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