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  3. How to play custom zombies maps (right now)

How to play custom zombies maps (right now)

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  • Nice -XIX-undefined Offline
    Nice -XIX-undefined Offline
    Nice -XIX-
    wrote on last edited by
    #1

    hey
    for people who are asking how to play custom zombies because plutonium doesn't have a custom maps option I found a way to play them
    first, put the mod or the custom map folder in C:\Users\name\AppData\Local\Plutonium\storage\t5\mods
    the open it and save or copy the name of the custom map you can find in the .ff fileScreenshot 2022-06-12 175258.png
    after that open the game (i recommend opening it in lan mode)
    load the mod or the custom map
    then simply open the console and type
    \map zombie_tower
    yours should be different
    I hope that I have helped you

    Renatox1807undefined 1 Reply Last reply
    6
    • Oihanixundefined Offline
      Oihanixundefined Offline
      Oihanix
      wrote on last edited by
      #2

      wait u only dowload the map execute de game and put in dvar \map zombie_tower ?

      Nice -XIX-undefined 1 Reply Last reply
      1
      • Nice -XIX-undefined Offline
        Nice -XIX-undefined Offline
        Nice -XIX-
        replied to Oihanix on last edited by Nice -XIX-
        #3

        Oihanix I saw you have made a post that has an error the command is not always the same it depends on the custom map you are playing and before you run the command you should load the mod from mods in the main menu just make sure you do that and it should work
        and this is a list of the command of some custom maps
        battery: \map zombie_battry
        Highschool of the Dead: \map zombie_school
        Mindshare: \map zombie_marduk
        perish: \map zombie_perish

        dragonxkz291undefined Luigiyahooundefined 2 Replies Last reply
        1
        • Oihanixundefined Offline
          Oihanixundefined Offline
          Oihanix
          wrote on last edited by
          #4
          This post is deleted!
          1 Reply Last reply
          0
          • siqaedaundefined Offline
            siqaedaundefined Offline
            siqaeda
            wrote on last edited by
            #5

            ty bro 🙂

            1 Reply Last reply
            0
            • Resxtundefined Offline
              Resxtundefined Offline
              Resxt Plutonium Staff
              wrote on last edited by
              #6

              This is being worked on and a mods menu with a good amount of maps working (well at least booting up) is already on staging so proper mod support will most likely come soon

              Lucas130606undefined 1 Reply Last reply
              0
              • damonmoyaundefined Offline
                damonmoyaundefined Offline
                damonmoya
                wrote on last edited by
                #7

                Will we be able to play custom zombie maps on coop, even on servers (like t4)?

                1 Reply Last reply
                1
                • kingofthekingsundefined Offline
                  kingofthekingsundefined Offline
                  kingofthekings
                  wrote on last edited by
                  #8

                  From what I am seeing from this post right here, does all of this mean u don't need game_mod to run the maps?

                  1 Reply Last reply
                  0
                  • Lucas130606undefined Offline
                    Lucas130606undefined Offline
                    Lucas130606
                    replied to Resxt on last edited by
                    #9

                    Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

                    Resxtundefined 1 Reply Last reply
                    0
                    • Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt Plutonium Staff
                      replied to Lucas130606 on last edited by
                      #10

                      Lucas130606 it's not being worked on and there's no info if it will every be worked on again, maybe, maybe not

                      1 Reply Last reply
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                      • WhoRUAundefined Offline
                        WhoRUAundefined Offline
                        WhoRUA
                        wrote on last edited by
                        #11

                        I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

                        1tzmundefined 1 Reply Last reply
                        6
                        • 1tzmundefined Offline
                          1tzmundefined Offline
                          1tzm
                          replied to WhoRUA on last edited by
                          #12

                          WhoRUA did u find a fix ?

                          1 Reply Last reply
                          0
                          • Renatox1807undefined Offline
                            Renatox1807undefined Offline
                            Renatox1807
                            replied to Nice -XIX- on last edited by
                            #13
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • dragonxkz291undefined Offline
                              dragonxkz291undefined Offline
                              dragonxkz291
                              replied to Nice -XIX- on last edited by
                              #14

                              Nice -XIX- i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

                              aboodbanafaundefined 1 Reply Last reply
                              0
                              • McMoffettundefined Offline
                                McMoffettundefined Offline
                                McMoffett
                                wrote on last edited by
                                #15

                                What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                                Nice -XIX-undefined 1 Reply Last reply
                                0
                                • Nice -XIX-undefined Offline
                                  Nice -XIX-undefined Offline
                                  Nice -XIX-
                                  replied to McMoffett on last edited by
                                  #16

                                  McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                                  and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                                  Hadi77KSAundefined 1 Reply Last reply
                                  0
                                  • Hadi77KSAundefined Online
                                    Hadi77KSAundefined Online
                                    Hadi77KSA Contributor
                                    replied to Nice -XIX- on last edited by
                                    #17

                                    Nice -XIX- McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                                    However, I would receive the following error upon trying to start the custom map:

                                    Error
                                    Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                                    This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                                    This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                                    I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                                    McMoffettundefined 1 Reply Last reply
                                    4
                                    • McMoffettundefined Offline
                                      McMoffettundefined Offline
                                      McMoffett
                                      replied to Hadi77KSA on last edited by McMoffett
                                      #18

                                      Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                                      Hadi77KSAundefined 1 Reply Last reply
                                      0
                                      • Hadi77KSAundefined Online
                                        Hadi77KSAundefined Online
                                        Hadi77KSA Contributor
                                        replied to McMoffett on last edited by
                                        #19

                                        McMoffett you can keep mod.ff in the mod's folder I believe.

                                        McMoffettundefined aboodbanafaundefined 2 Replies Last reply
                                        1
                                        • McMoffettundefined Offline
                                          McMoffettundefined Offline
                                          McMoffett
                                          replied to Hadi77KSA on last edited by
                                          #20

                                          Hadi77KSA Alright, I'll try that. It crashed last time, so I'll see if it works with this edit.

                                          1 Reply Last reply
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