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  3. How to play custom zombies maps (right now)

How to play custom zombies maps (right now)

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
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  • damonmoyaundefined Offline
    damonmoyaundefined Offline
    damonmoya
    wrote on last edited by
    #7

    Will we be able to play custom zombie maps on coop, even on servers (like t4)?

    1 Reply Last reply
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    • kingofthekingsundefined Offline
      kingofthekingsundefined Offline
      kingofthekings
      wrote on last edited by
      #8

      From what I am seeing from this post right here, does all of this mean u don't need game_mod to run the maps?

      1 Reply Last reply
      0
      • Lucas130606undefined Offline
        Lucas130606undefined Offline
        Lucas130606
        replied to Resxt on last edited by
        #9

        Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

        Resxtundefined 1 Reply Last reply
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        • Resxtundefined Offline
          Resxtundefined Offline
          Resxt Plutonium Staff
          replied to Lucas130606 on last edited by
          #10

          Lucas130606 it's not being worked on and there's no info if it will every be worked on again, maybe, maybe not

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          • WhoRUAundefined Offline
            WhoRUAundefined Offline
            WhoRUA
            wrote on last edited by
            #11

            I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

            1tzmundefined 1 Reply Last reply
            6
            • 1tzmundefined Offline
              1tzmundefined Offline
              1tzm
              replied to WhoRUA on last edited by
              #12

              WhoRUA did u find a fix ?

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              0
              • Renatox1807undefined Offline
                Renatox1807undefined Offline
                Renatox1807
                replied to Nice555 on last edited by
                #13
                This post is deleted!
                1 Reply Last reply
                0
                • dragonxkz291undefined Offline
                  dragonxkz291undefined Offline
                  dragonxkz291
                  replied to Nice555 on last edited by
                  #14

                  @Nice-XIX i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

                  aboodbanafaundefined 1 Reply Last reply
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                  • McMoffettundefined Offline
                    McMoffettundefined Offline
                    McMoffett
                    wrote on last edited by
                    #15

                    What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                    Nice555undefined 1 Reply Last reply
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                    • Nice555undefined Offline
                      Nice555undefined Offline
                      Nice555
                      replied to McMoffett on last edited by
                      #16

                      McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                      and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                      Hadi77KSAundefined 1 Reply Last reply
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                      • Hadi77KSAundefined Online
                        Hadi77KSAundefined Online
                        Hadi77KSA Contributor
                        replied to Nice555 on last edited by
                        #17

                        @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                        However, I would receive the following error upon trying to start the custom map:

                        Error
                        Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                        This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                        This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                        I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                        McMoffettundefined 1 Reply Last reply
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                        • McMoffettundefined Offline
                          McMoffettundefined Offline
                          McMoffett
                          replied to Hadi77KSA on last edited by McMoffett
                          #18

                          Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                          Hadi77KSAundefined 1 Reply Last reply
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                          • Hadi77KSAundefined Online
                            Hadi77KSAundefined Online
                            Hadi77KSA Contributor
                            replied to McMoffett on last edited by
                            #19

                            McMoffett you can keep mod.ff in the mod's folder I believe.

                            McMoffettundefined aboodbanafaundefined 2 Replies Last reply
                            1
                            • McMoffettundefined Offline
                              McMoffettundefined Offline
                              McMoffett
                              replied to Hadi77KSA on last edited by
                              #20

                              Hadi77KSA Alright, I'll try that. It crashed last time, so I'll see if it works with this edit.

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                              • aboodbanafaundefined Offline
                                aboodbanafaundefined Offline
                                aboodbanafa
                                replied to Hadi77KSA on last edited by
                                #21

                                Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                                Hadi77KSAundefined 1 Reply Last reply
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                                • Hadi77KSAundefined Online
                                  Hadi77KSAundefined Online
                                  Hadi77KSA Contributor
                                  replied to aboodbanafa on last edited by
                                  #22

                                  aboodbanafa if it didn't work, then unfortunately there isn't much to be done to make it work. Use Game_Mod on the Steam version if you want to play it.

                                  aboodbanafaundefined 1 Reply Last reply
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                                  • aboodbanafaundefined Offline
                                    aboodbanafaundefined Offline
                                    aboodbanafa
                                    replied to dragonxkz291 on last edited by
                                    #23

                                    dragonxkz291 did you find any solution?

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                                    • Luigiyahooundefined Offline
                                      Luigiyahooundefined Offline
                                      Luigiyahoo
                                      replied to Nice555 on last edited by
                                      #24

                                      @Nice-XIX so i tried your way and after a couple of seconds the game just closes and with no error message.

                                      1 Reply Last reply
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