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  3. How to play custom zombies maps (right now)

How to play custom zombies maps (right now)

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  • damonmoyaundefined Offline
    damonmoyaundefined Offline
    damonmoya
    wrote on last edited by
    #7

    Will we be able to play custom zombie maps on coop, even on servers (like t4)?

    1 Reply Last reply
    1
    • kingofthekingsundefined Offline
      kingofthekingsundefined Offline
      kingofthekings
      wrote on last edited by
      #8

      From what I am seeing from this post right here, does all of this mean u don't need game_mod to run the maps?

      1 Reply Last reply
      0
      • Resxtundefined Resxt

        This is being worked on and a mods menu with a good amount of maps working (well at least booting up) is already on staging so proper mod support will most likely come soon

        Lucas130606undefined Offline
        Lucas130606undefined Offline
        Lucas130606
        wrote on last edited by
        #9

        Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

        Resxtundefined 1 Reply Last reply
        0
        • Lucas130606undefined Lucas130606

          Resxt hey i wanna know if this is still being worked on or its done i join plutonium 2 week ago

          Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #10

          Lucas130606 it's not being worked on and there's no info if it will every be worked on again, maybe, maybe not

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          1
          • WhoRUAundefined Offline
            WhoRUAundefined Offline
            WhoRUA
            wrote on last edited by
            #11

            I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

            1tzmundefined 1 Reply Last reply
            6
            • WhoRUAundefined WhoRUA

              I tried loading Kowloon (zombie_kow) in the console, however it says missing BSP file. Any fix?

              1tzmundefined Offline
              1tzmundefined Offline
              1tzm
              wrote on last edited by
              #12

              WhoRUA did u find a fix ?

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              0
              • Nice555undefined Nice555

                hey
                for people who are asking how to play custom zombies because plutonium doesn't have a custom maps option I found a way to play them
                first, put the mod or the custom map folder in C:\Users\name\AppData\Local\Plutonium\storage\t5\mods
                the open it and save or copy the name of the custom map you can find in the .ff fileScreenshot 2022-06-12 175258.png
                after that open the game (i recommend opening it in lan mode)
                load the mod or the custom map
                then simply open the console and type
                \map zombie_tower
                yours should be different
                I hope that I have helped you

                Renatox1807undefined Offline
                Renatox1807undefined Offline
                Renatox1807
                wrote on last edited by
                #13
                This post is deleted!
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                • Nice555undefined Nice555

                  Oihanix I saw you have made a post that has an error the command is not always the same it depends on the custom map you are playing and before you run the command you should load the mod from mods in the main menu just make sure you do that and it should work
                  and this is a list of the command of some custom maps
                  battery: \map zombie_battry
                  Highschool of the Dead: \map zombie_school
                  Mindshare: \map zombie_marduk
                  perish: \map zombie_perish

                  dragonxkz291undefined Offline
                  dragonxkz291undefined Offline
                  dragonxkz291
                  wrote on last edited by
                  #14

                  @Nice-XIX i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

                  aboodbanafaundefined 1 Reply Last reply
                  0
                  • McMoffettundefined Offline
                    McMoffettundefined Offline
                    McMoffett
                    wrote on last edited by
                    #15

                    What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                    Nice555undefined 1 Reply Last reply
                    0
                    • McMoffettundefined McMoffett

                      What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

                      Nice555undefined Offline
                      Nice555undefined Offline
                      Nice555
                      wrote on last edited by
                      #16

                      McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                      and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                      Hadi77KSAundefined 1 Reply Last reply
                      0
                      • Nice555undefined Nice555

                        McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
                        and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

                        Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA
                        Contributor
                        wrote on last edited by
                        #17

                        @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                        However, I would receive the following error upon trying to start the custom map:

                        Error
                        Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                        This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                        This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                        I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                        McMoffettundefined 1 Reply Last reply
                        4
                        • Hadi77KSAundefined Hadi77KSA

                          @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                          However, I would receive the following error upon trying to start the custom map:

                          Error
                          Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

                          This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
                          This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

                          I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

                          McMoffettundefined Offline
                          McMoffettundefined Offline
                          McMoffett
                          wrote on last edited by McMoffett
                          #18

                          Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                          Hadi77KSAundefined 1 Reply Last reply
                          0
                          • McMoffettundefined McMoffett

                            Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

                            Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA
                            Contributor
                            wrote on last edited by
                            #19

                            McMoffett you can keep mod.ff in the mod's folder I believe.

                            McMoffettundefined aboodbanafaundefined 2 Replies Last reply
                            1
                            • Hadi77KSAundefined Hadi77KSA

                              McMoffett you can keep mod.ff in the mod's folder I believe.

                              McMoffettundefined Offline
                              McMoffettundefined Offline
                              McMoffett
                              wrote on last edited by
                              #20

                              Hadi77KSA Alright, I'll try that. It crashed last time, so I'll see if it works with this edit.

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                              0
                              • Hadi77KSAundefined Hadi77KSA referenced this topic on
                              • Hadi77KSAundefined Hadi77KSA referenced this topic on
                              • Hadi77KSAundefined Hadi77KSA

                                McMoffett you can keep mod.ff in the mod's folder I believe.

                                aboodbanafaundefined Offline
                                aboodbanafaundefined Offline
                                aboodbanafa
                                wrote on last edited by
                                #21

                                Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                                Hadi77KSAundefined 1 Reply Last reply
                                0
                                • aboodbanafaundefined aboodbanafa

                                  Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                                  Hadi77KSAundefined Offline
                                  Hadi77KSAundefined Offline
                                  Hadi77KSA
                                  Contributor
                                  wrote on last edited by
                                  #22

                                  aboodbanafa if it didn't work, then unfortunately there isn't much to be done to make it work. Use Game_Mod on the Steam version if you want to play it.

                                  aboodbanafaundefined 1 Reply Last reply
                                  0
                                  • dragonxkz291undefined dragonxkz291

                                    @Nice-XIX i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

                                    aboodbanafaundefined Offline
                                    aboodbanafaundefined Offline
                                    aboodbanafa
                                    wrote on last edited by
                                    #23

                                    dragonxkz291 did you find any solution?

                                    1 Reply Last reply
                                    0
                                    • Nice555undefined Nice555

                                      Oihanix I saw you have made a post that has an error the command is not always the same it depends on the custom map you are playing and before you run the command you should load the mod from mods in the main menu just make sure you do that and it should work
                                      and this is a list of the command of some custom maps
                                      battery: \map zombie_battry
                                      Highschool of the Dead: \map zombie_school
                                      Mindshare: \map zombie_marduk
                                      perish: \map zombie_perish

                                      Luigiyahooundefined Offline
                                      Luigiyahooundefined Offline
                                      Luigiyahoo
                                      wrote on last edited by
                                      #24

                                      @Nice-XIX so i tried your way and after a couple of seconds the game just closes and with no error message.

                                      1 Reply Last reply
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