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How to play custom zombies maps (right now)

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
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  • Renatox1807undefined Offline
    Renatox1807undefined Offline
    Renatox1807
    replied to Nice555 on last edited by
    #13
    This post is deleted!
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    • dragonxkz291undefined Offline
      dragonxkz291undefined Offline
      dragonxkz291
      replied to Nice555 on last edited by
      #14

      @Nice-XIX i did everything can i invite you to a discord party i did everything i trying to do battery and high school of the dead and followed you detail just hit me up please

      aboodbanafaundefined 1 Reply Last reply
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      • McMoffettundefined Offline
        McMoffettundefined Offline
        McMoffett
        wrote on last edited by
        #15

        What do I do if the map's file doesn't have a .d3dbsp in it (for example, zombie_nuketown.ff)?

        Nice555undefined 1 Reply Last reply
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        • Nice555undefined Offline
          Nice555undefined Offline
          Nice555
          replied to McMoffett on last edited by
          #16

          McMoffett I didn't understand what you meant by that but for your example, you just type in /map zombie_nuketown
          and it has nothing to do with a .d3dbsp file you need the name that is written in the .ff file

          Hadi77KSAundefined 1 Reply Last reply
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          • Hadi77KSAundefined Offline
            Hadi77KSAundefined Offline
            Hadi77KSA Contributor
            replied to Nice555 on last edited by
            #17

            @Nice-XIX McMoffett custom map loading on BO1 seems to either have broke or have been removed in an update. I followed the method mentioned in the following link for trying to load custom maps, which is basically the same as what you’ve mentioned in your original post: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
            However, I would receive the following error upon trying to start the custom map:

            Error
            Couldn't find the bsp for this map. Please build the fast file associated with maps/MAPNAME.d3dbsp and try again.

            This error is similar to the one shown in the following post, with the only difference being the map name: https://forum.plutonium.pw/topic/22353/error-please-build-d3dbsp
            This error seems to generally be caused by missing the zone file for the map, as it also happens when trying to start one of the game’s maps without having the corresponding MAPNAME.ff file installed.

            I’ve managed to bypass this error by copying the custom map’s MAPNAME.ff file from the mod’s folder into %localappdata%\Plutonium\storage\t5\zone and following the steps in the first link again. From the 3 maps I’ve tested, only 2 have worked and the 3rd one just crashed the game upon entering the command to start the map with an error message stating that ”Oops! Plutonium ran into a problem and must be closed.” and that the problem details have been written in a crashdump. The maps I’ve tried are: Winter Wunderland (zombie_ww), Facility (zombie_facility), Kowloon (zombie_kow). The maps that worked were Winter Wunderland and Facility, with Kowloon being the one to crash the game upon trying to start it.

            McMoffettundefined 1 Reply Last reply
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            • McMoffettundefined Offline
              McMoffettundefined Offline
              McMoffett
              replied to Hadi77KSA on last edited by McMoffett
              #18

              Hadi77KSA Alright, thank you. I think I'm going to try duplicating the zombie_nuketown file (which is a modded Nuketown Zombies map for BO1) into the folder you mentioned (already forgot the comment) and see if it'll work there. Also, do I have to copy over the Mod.FF file as well, or just the map?

              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Offline
                Hadi77KSAundefined Offline
                Hadi77KSA Contributor
                replied to McMoffett on last edited by
                #19

                McMoffett you can keep mod.ff in the mod's folder I believe.

                McMoffettundefined aboodbanafaundefined 2 Replies Last reply
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                • McMoffettundefined Offline
                  McMoffettundefined Offline
                  McMoffett
                  replied to Hadi77KSA on last edited by
                  #20

                  Hadi77KSA Alright, I'll try that. It crashed last time, so I'll see if it works with this edit.

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                  • aboodbanafaundefined Offline
                    aboodbanafaundefined Offline
                    aboodbanafa
                    replied to Hadi77KSA on last edited by
                    #21

                    Hadi77KSA I tried your way but still didint work my mapname is battery when i enter the console*\map zombie_battery* and still didn't work please help

                    Hadi77KSAundefined 1 Reply Last reply
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                    • Hadi77KSAundefined Offline
                      Hadi77KSAundefined Offline
                      Hadi77KSA Contributor
                      replied to aboodbanafa on last edited by
                      #22

                      aboodbanafa if it didn't work, then unfortunately there isn't much to be done to make it work. Use Game_Mod on the Steam version if you want to play it.

                      aboodbanafaundefined 1 Reply Last reply
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                      • aboodbanafaundefined Offline
                        aboodbanafaundefined Offline
                        aboodbanafa
                        replied to dragonxkz291 on last edited by
                        #23

                        dragonxkz291 did you find any solution?

                        1 Reply Last reply
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                        • Luigiyahooundefined Offline
                          Luigiyahooundefined Offline
                          Luigiyahoo
                          replied to Nice555 on last edited by
                          #24

                          @Nice-XIX so i tried your way and after a couple of seconds the game just closes and with no error message.

                          1 Reply Last reply
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