[Release-Beta] [ZM] Cold War Zombies Mod
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luigismansion44 This will be the last time I'm saying this.
I've made the statement about not having enough HUD elements available many times. It's unfortunate, but I can't add anything else to the HUD. -
GerardS0406 could you make this mod ad pap to farm and bus depot, along with adding the "wonderfizz" into both maps?
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Update v0.2.2 has been released!
New Features:
- Powerups are now split apart as part of the HUD rework
- Hitmarkers have been removed (to make room on the HUD)
- Shovel and Helmet can now be seen on the HUD
- Afterlife is now shown on the HUD (disappears when the player has no afterlife remaining)
- Ballistic Knife buff
Hotfixes:
- Issue with Thunder Wall AAT that would cause boss zombies to become stuck in the ground.
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I went down and wasn't put into tombstone or automatically revived, I had every perk, strange
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Weezl that happened to me too, specifically on Town.
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IK4Gamer25 Weezl
Happens when you die from lava or exploding zombies I think (while having Juggernog). Can anyone confirm or deny this theory? -
GerardS0406 Yeah, I reported that before. I think it happens exactly because of that.
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PRXPHET Weezl IK4Gamer25
Update v0.2.3 Has been Released!
Hotfixes:
- Tombstone not working when dying from lava/lava explosion while having Juggernog
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I have released a sliding mod which is compatible with this mod.
Please note that sliding will not be added to this mod for the reasons listed above and for the fact that it doesn't feel natural due to it not being in the game by default. You can still use it with this mod though if you choose. Thanks.If interested, check it out!
https://forum.plutonium.pw/topic/23726/release-zm-sliding -
Hello, I have a problem. I play in a window in the 800 and, well, in some maps (town) the money is not seen, any solution? less full screen lowers my fps
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@IGirasolI Change your Display Mode to Windowed (Fullscreen). Doesn't Effect Fps that much and if you need more fps then lower all graphic settings. If you don't have multiple Gpu then type in console /r_multiGpu 0 and if you want lowest detail then type /r_forcelod 3
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found a bug where no parts spawn in both origins and motd. (also got golden shovel from first dig, not sure if this is speedrunning rng or also a bug)
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GerardS0406 my apologies i didnt see that youve mentioned it before.
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Next update will be a HUD update. For example:
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Is there a way to make field upgrades activate instantly instead of holding it, I find myself dying a lot when trying to activate it.
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IK4Gamer25 Completely agree with that.
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IK4Gamer25 PRXPHET
I can agree as well haha. I'll do that for the next update. Thanks! -
Update v0.2.4 has been released!
New Features:
- Parts shown on HUD on Tranzit/Die Rise/Buried (higher priority parts will show if you have multiple)
- Generator takeover location shown on Origins
- Field Upgrades now instantly activate when keys are pressed
Hotfixes:
- Insta gold-shovel
- Other minor bugs
- Parts shown on HUD on Tranzit/Die Rise/Buried (higher priority parts will show if you have multiple)
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is frenzied guard supposed to slow all zombies?
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is the mod causing this or it just a plutonium issue