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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • PRXPHETundefined PRXPHET

    Reporting a few bugs:

    :::

    1. PaPing explosion weapons is broken (Mustang & Sally, upgraded War Machine, RPG-7, etc). PaPing doesn't increase the damage. Damage of explosion weapons is broken too. Mustang & Sally have 400 damage (PaP-1 Legendary). On round 40 zombies have 30250 damage and I am killing them easily.
    2. When I am getting not PaPed weapon, I am automatically dropping the same but PaPed weapon. You can easily lose your PaPed weapon because of that. If I remember correctly, in original BO2 you can have PaP and not-PaP versions of the same weapon (2 Ray guns for example).
    3. Mustang & Sally on the ground appears like RPG.
    4. I have a feeling that Tombstone didn't work in Town when you got him second time after when you down. I was knocked one time and on the second time I wasn't entered the shadowed form and lost all of my perks. On other maps I don't have that problem.

    :::

    GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by
    #57

    PRXPHET
    An update is coming shortly with fixes for the things here.
    However just want to point out, you can not hold 2 of the same weapon because if you were to pap the unpapped version it would just turn into the papped version anyways. That's why it drops. You won't lose it if you just pick it up off the ground.
    I have never had an experience where the Mustang and Sally appears like the RPG? Even tried today many times.
    Tombstone fix today may work, it may not. I tested it with 50+ downs on town in a row and it worked everytime but who knows.

    wockkheartttundefined 1 Reply Last reply
    0
    • PRXPHETundefined PRXPHET

      Reporting a few bugs:

      :::

      1. PaPing explosion weapons is broken (Mustang & Sally, upgraded War Machine, RPG-7, etc). PaPing doesn't increase the damage. Damage of explosion weapons is broken too. Mustang & Sally have 400 damage (PaP-1 Legendary). On round 40 zombies have 30250 damage and I am killing them easily.
      2. When I am getting not PaPed weapon, I am automatically dropping the same but PaPed weapon. You can easily lose your PaPed weapon because of that. If I remember correctly, in original BO2 you can have PaP and not-PaP versions of the same weapon (2 Ray guns for example).
      3. Mustang & Sally on the ground appears like RPG.
      4. I have a feeling that Tombstone didn't work in Town when you got him second time after when you down. I was knocked one time and on the second time I wasn't entered the shadowed form and lost all of my perks. On other maps I don't have that problem.

      :::

      GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #58

      PRXPHET
      v0.2.0 Update has been released!


      New Features:

      • Mule Kick Upgrade!
        • All enemies have a small chance to drop ammo.

      Hotfixes:

      • Explosive weapons were using base BO2 values and ignoring any of the Cold War tier upgrades
      • Tombstone not working on Tranzit (possible fix)
      • Other minor bugs.
      1 Reply Last reply
      0
      • PRXPHETundefined Offline
        PRXPHETundefined Offline
        PRXPHET
        wrote on last edited by PRXPHET
        #59

        GerardS0406

        1. Yeah, I know that. But the problem is when you taking weapons from the box very fast for the ray gun as an example, there's a very high chance that you will even not notice that you get the same weapon but unpapped. The game doesn't notify me about that. Even if you noticed that, then good luck to get the weapon from the little garbage on the ground after box cycling. In most cases the weapon will just simply dissappear from the ground and/or you will accidentally open the mystery box again.
        2. I saw that "RPG" on Nuketown. There's bugged carpenter icon also.
        3. Thanks for the fast update and the mod btw. I was waiting for that mod for a long time. If my english is bad, sorry about that.
        GerardS0406undefined 1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          PRXPHET
          An update is coming shortly with fixes for the things here.
          However just want to point out, you can not hold 2 of the same weapon because if you were to pap the unpapped version it would just turn into the papped version anyways. That's why it drops. You won't lose it if you just pick it up off the ground.
          I have never had an experience where the Mustang and Sally appears like the RPG? Even tried today many times.
          Tombstone fix today may work, it may not. I tested it with 50+ downs on town in a row and it worked everytime but who knows.

          wockkheartttundefined Offline
          wockkheartttundefined Offline
          wockkhearttt
          wrote on last edited by
          #60

          GerardS0406 Is it possible for the next update to support 4:3 res

          1 Reply Last reply
          0
          • PRXPHETundefined PRXPHET

            GerardS0406

            1. Yeah, I know that. But the problem is when you taking weapons from the box very fast for the ray gun as an example, there's a very high chance that you will even not notice that you get the same weapon but unpapped. The game doesn't notify me about that. Even if you noticed that, then good luck to get the weapon from the little garbage on the ground after box cycling. In most cases the weapon will just simply dissappear from the ground and/or you will accidentally open the mystery box again.
            2. I saw that "RPG" on Nuketown. There's bugged carpenter icon also.
            3. Thanks for the fast update and the mod btw. I was waiting for that mod for a long time. If my english is bad, sorry about that.
            GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406
            VIP
            wrote on last edited by
            #61

            PRXPHET
            Yeah, unfortunately the Carpenter model isn't loaded on Nuketown and Origins so ripperoni

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              iamtoofastngl You're going to need to explain this one further. This shouldn't happen.

              iamtoofastnglundefined Offline
              iamtoofastnglundefined Offline
              iamtoofastngl
              wrote on last edited by
              #62

              GerardS0406 zmshot0002.jpg

              GerardS0406undefined 1 Reply Last reply
              0
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406
                VIP
                wrote on last edited by
                #63
                This post is deleted!
                1 Reply Last reply
                0
                • iamtoofastnglundefined iamtoofastngl

                  GerardS0406 zmshot0002.jpg

                  GerardS0406undefined Offline
                  GerardS0406undefined Offline
                  GerardS0406
                  VIP
                  wrote on last edited by
                  #64

                  iamtoofastngl only elemental pop?

                  iamtoofastnglundefined 1 Reply Last reply
                  0
                  • GerardS0406undefined GerardS0406

                    iamtoofastngl only elemental pop?

                    iamtoofastnglundefined Offline
                    iamtoofastnglundefined Offline
                    iamtoofastngl
                    wrote on last edited by
                    #65

                    GerardS0406 yup, also the perk doesnt go away after going to afterlife or dying

                    GerardS0406undefined 2 Replies Last reply
                    0
                    • iamtoofastnglundefined iamtoofastngl

                      GerardS0406 yup, also the perk doesnt go away after going to afterlife or dying

                      GerardS0406undefined Offline
                      GerardS0406undefined Offline
                      GerardS0406
                      VIP
                      wrote on last edited by GerardS0406
                      #66

                      iamtoofastngl The one you buy from the machine or the one you buy from wunderfizz? Or both. I believe it may be giving some blank perk with electric cherry fx from the wunderfizz

                      Edit: Sike nvm I found the issue. Thanks

                      1 Reply Last reply
                      0
                      • iamtoofastnglundefined iamtoofastngl

                        GerardS0406 yup, also the perk doesnt go away after going to afterlife or dying

                        GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406
                        VIP
                        wrote on last edited by
                        #67

                        iamtoofastngl
                        v0.2.1 Update has been released!


                        Hotfixes:

                        • Elemental Pop was purchasable multiple times on MOTD.
                        1 Reply Last reply
                        0
                        • C0nn0r1212undefined Offline
                          C0nn0r1212undefined Offline
                          C0nn0r1212
                          wrote on last edited by
                          #68

                          GerardS0406 Hey so I found a bug, on ultrawide displays (I am on 3440x1440) the hud does not work correctly, I hope you will find a way to fix this but if you can't that is understandable. 👍 bf064f95-8c2c-44c9-9240-0ca5e0e146cd-image.png

                          GerardS0406undefined AdrX003undefined 2 Replies Last reply
                          1
                          • C0nn0r1212undefined C0nn0r1212

                            GerardS0406 Hey so I found a bug, on ultrawide displays (I am on 3440x1440) the hud does not work correctly, I hope you will find a way to fix this but if you can't that is understandable. 👍 bf064f95-8c2c-44c9-9240-0ca5e0e146cd-image.png

                            GerardS0406undefined Offline
                            GerardS0406undefined Offline
                            GerardS0406
                            VIP
                            wrote on last edited by
                            #69

                            C0nn0r1212
                            I sure wish 😕 Unfortunately, nothing I can do with the HUD limits.
                            BO1 version will work on all resolutions however! 🙂

                            C0nn0r1212undefined 1 Reply Last reply
                            0
                            • GHOSTITundefined Offline
                              GHOSTITundefined Offline
                              GHOSTIT
                              wrote on last edited by GHOSTIT
                              #70

                              GerardS0406 was trying to play w friends and something was wrong with the hud dont know if there is a possible fix, this only happens to others when they joined my custom match
                              IMG_3723.jpg

                              GerardS0406undefined 1 Reply Last reply
                              1
                              • GerardS0406undefined GerardS0406

                                Black Ops II Cold War Mod

                                Not recommended for servers
                                https://www.youtube.com/watch?v=SWrggKpV_LQ

                                Description
                                This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                Features

                                • Cold War Armor System

                                  • 3 Levels of Armor
                                  • Can be purchased at Arsenal with Salvage
                                  • Damage from enemies reduced.
                                • Cold War Health System

                                  • Players
                                    • Players now always have a regen delay (4.5 seconds)
                                    • Players have a slow regen speed (~75 Health/second)
                                    • Zombies hit for less damage on lower rounds
                                  • Zombies
                                    • Health values can be found in spreadsheet at bottom of post
                                    • Health cap at round 55 of 60k.
                                • Cold War Perks

                                  • Quick Revive
                                    • Revive Teammates Faster
                                    • Faster Health Regen Delay (2.5 seconds)
                                    • Faster Health Regen (~240 Health/Second)
                                    • After teammate revived, both players gain a temporary speed boost
                                  • Double Tap (Replaces Death Perception)
                                    • Increased Fire Rate
                                    • Chance for a bullet to do Double Damage
                                    • Gain 20% more looted Salvage and High-Grade Salvage
                                  • Speed Cola
                                    • Increased Reload Speed
                                    • Swap Weapons Faster
                                    • Field Upgrades Charge Faster
                                    • Box Settles faster
                                  • Juggernog
                                    • Increases Player Health
                                    • Reduces effects from special zombies/Lava
                                    • Player's Armor Durability is Increased
                                    • Player not downed on lethal hit. Armor is taken, health set to 1.
                                  • Stamin-Up
                                    • Sprint Faster
                                    • No Fall Damage
                                  • Mule Kick
                                    • Player able to hold 3 weapons
                                    • Stowed weapons will reload slowly
                                    • Small chance zombies will drop ammo on death.
                                    • Mule Kick weapon will return on repurchase
                                  • Deadshot
                                    • ADS will lock to enemy's head
                                    • Initial Headshot Damage is Doubled
                                    • Increased Headshot Damage
                                  • PHD Flopper
                                    • Immune to explosive damage
                                    • Flopping will create an explosion
                                    • Falling a great height will create an explosion
                                  • Tombstone
                                    • Will enter a shadowed form when downed where player can revive self
                                    • Will drop a "Tombstone" on death to pickup items on respawn.
                                    • Player will only lose Tombstone on down.
                                  • Elemental Pop
                                    • Chance to use an Ammo Mod
                                      • Thunder Wall
                                      • Train Go Boom
                                      • Brain Rot
                                      • And more...
                                    • Reload will send an electric shock around player stunning zombies.
                                    • Equipment and melee can activate Elemental Pop
                                  • General Perk Features
                                    • Price of Perks increase based on amount of perks owned
                                    • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                • Cold War Field Upgrades

                                  • Ring of Fire
                                    • Player Damage Increased 5x
                                    • Ammo taken from Stock instead of Magazine
                                    • Burn effect has a small chance to insta-kill
                                    • Ring Duration increases longer player is inside
                                  • Aether Shroud
                                    • Player is invisible to enemies for 8 seconds
                                    • Player gains a movement speed boost while shrouded
                                    • Weapon instantly reloaded
                                  • Healing Aura
                                    • Player and allies instantly healed to full health on activation
                                    • Player and allies gain a regenerative healing effect lasting 10 seconds
                                    • Revives all downed allies
                                  • Frenzied Guard
                                    • Activation repairs Armor to full
                                    • Enemies killed repair 10% of armor
                                    • Normal enemies explode after hitting player
                                    • Duration of 15 seconds
                                  • Energy Mine
                                    • Creates a mine of energy that detonates on proximity of enemies
                                    • Large size of blast
                                    • Mine detonates 3 times in rapid succession
                                • Cold War Salvage System

                                  • Zombies have a chance to drop salvage
                                  • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                  • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                • Cold War Weapon Tier System

                                  • 5 Tiers for Non-Wonder Weapons
                                    • Common (Spawn Weapon Only)
                                    • Uncommon
                                    • Rare
                                    • Epic
                                    • Legendary
                                  • Weapons can be upgraded with salvage at Arsenal
                                  • Weapons can be Pack a Punched 3 times
                                  • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                • Cold War Mystery Box

                                  • Weapon chances can be found in the spreadsheet at bottom of post.
                                  • Wonder Weapons have higher chance as game progresses.
                                • Cold War Dynamic Wallbuys

                                  • Every 5 rounds, wallbuys have a chance to increase in tier.
                                • Cold War Drop System

                                  • Zombies will drop salvage periodically
                                  • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                • Cold War Ammo Boxes

                                  • Ammo Boxes are spread around maps
                                  • Cost depends on Pack a Punch level of weapon
                                    • 250 Non-Paped
                                    • 1000 First Pap
                                    • 2500 Second Pap
                                    • 5000 Third Pap
                                    • 10000 Wonder Weapon
                                • Cold War Exfil

                                  • Cold War Exfil
                                  • Available every 5 rounds after round 10
                                  • Found near/in spawn on every map
                                • Cold War HUD

                                  • Fully remade BO2 HUD to replicate Cold War's HUD
                                • Cold War Rampage Inducer

                                  • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                • Miscellaneous Features

                                  • Carpenter Repairs Armor Fully
                                  • Max Ammo restores ammo in Stock and Magazine
                                  • Hitmarkers
                                  • 2 self-revives in Solo
                                  • Unlimited Sprint
                                  • Shield Removed
                                • Extra Feature

                                  • Create Custom Field Upgrades! Follow outline in github.

                                Not included features from Cold War:

                                • Sliding: Wouldn't be very fun on a server with lag.
                                • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                Source code will be released after bug fixes.

                                Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                A Black Ops 1 version is in development that will be more like Cold War! ❤


                                Custom Easter Eggs - Solved by
                                ??? - N/A

                                Solo Origins Speedruns
                                Base EE% - GerardS0406 - 4h35m (can't beat that)
                                Rampage Inducer Base EE% - N/A
                                ??? EE% - N/A
                                Rampage Inducer ??? EE% - N/A

                                Sentient Odin% - Angelobeta - Infinite


                                Credits:
                                GerardS0406

                                Mr.Somethingundefined Offline
                                Mr.Somethingundefined Offline
                                Mr.Something
                                Contributor
                                wrote on last edited by
                                #71

                                GerardS0406 Idk if this is a mod problem or not. But when I load into mob solo I only get 1 afterlife. Also, There's no hud for afterlife for mob, shovel and helmet in origins.

                                Mr.Somethingundefined 1 Reply Last reply
                                0
                                • Mr.Somethingundefined Mr.Something

                                  GerardS0406 Idk if this is a mod problem or not. But when I load into mob solo I only get 1 afterlife. Also, There's no hud for afterlife for mob, shovel and helmet in origins.

                                  Mr.Somethingundefined Offline
                                  Mr.Somethingundefined Offline
                                  Mr.Something
                                  Contributor
                                  wrote on last edited by
                                  #72

                                  Also, could you make PHD negate fire damage in tranzit/town. Would be a game changer and make those maps more fun.

                                  GerardS0406undefined 1 Reply Last reply
                                  0
                                  • Mr.Somethingundefined Mr.Something

                                    Also, could you make PHD negate fire damage in tranzit/town. Would be a game changer and make those maps more fun.

                                    GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406
                                    VIP
                                    wrote on last edited by GerardS0406
                                    #73

                                    @Mr-Something Jugg reduces effects of fire damage already. And I've made the statement about not having enough HUD elements available many times. It's unfortunate, but I can't add anything else to the HUD such as afterlife, shovel, or helmets.

                                    1 Reply Last reply
                                    0
                                    • GHOSTITundefined GHOSTIT

                                      GerardS0406 was trying to play w friends and something was wrong with the hud dont know if there is a possible fix, this only happens to others when they joined my custom match
                                      IMG_3723.jpg

                                      GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406
                                      VIP
                                      wrote on last edited by
                                      #74

                                      GHOSTIT
                                      they didn't install the images

                                      1 Reply Last reply
                                      1
                                      • GerardS0406undefined GerardS0406

                                        Black Ops II Cold War Mod

                                        Not recommended for servers
                                        https://www.youtube.com/watch?v=SWrggKpV_LQ

                                        Description
                                        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                        Features

                                        • Cold War Armor System

                                          • 3 Levels of Armor
                                          • Can be purchased at Arsenal with Salvage
                                          • Damage from enemies reduced.
                                        • Cold War Health System

                                          • Players
                                            • Players now always have a regen delay (4.5 seconds)
                                            • Players have a slow regen speed (~75 Health/second)
                                            • Zombies hit for less damage on lower rounds
                                          • Zombies
                                            • Health values can be found in spreadsheet at bottom of post
                                            • Health cap at round 55 of 60k.
                                        • Cold War Perks

                                          • Quick Revive
                                            • Revive Teammates Faster
                                            • Faster Health Regen Delay (2.5 seconds)
                                            • Faster Health Regen (~240 Health/Second)
                                            • After teammate revived, both players gain a temporary speed boost
                                          • Double Tap (Replaces Death Perception)
                                            • Increased Fire Rate
                                            • Chance for a bullet to do Double Damage
                                            • Gain 20% more looted Salvage and High-Grade Salvage
                                          • Speed Cola
                                            • Increased Reload Speed
                                            • Swap Weapons Faster
                                            • Field Upgrades Charge Faster
                                            • Box Settles faster
                                          • Juggernog
                                            • Increases Player Health
                                            • Reduces effects from special zombies/Lava
                                            • Player's Armor Durability is Increased
                                            • Player not downed on lethal hit. Armor is taken, health set to 1.
                                          • Stamin-Up
                                            • Sprint Faster
                                            • No Fall Damage
                                          • Mule Kick
                                            • Player able to hold 3 weapons
                                            • Stowed weapons will reload slowly
                                            • Small chance zombies will drop ammo on death.
                                            • Mule Kick weapon will return on repurchase
                                          • Deadshot
                                            • ADS will lock to enemy's head
                                            • Initial Headshot Damage is Doubled
                                            • Increased Headshot Damage
                                          • PHD Flopper
                                            • Immune to explosive damage
                                            • Flopping will create an explosion
                                            • Falling a great height will create an explosion
                                          • Tombstone
                                            • Will enter a shadowed form when downed where player can revive self
                                            • Will drop a "Tombstone" on death to pickup items on respawn.
                                            • Player will only lose Tombstone on down.
                                          • Elemental Pop
                                            • Chance to use an Ammo Mod
                                              • Thunder Wall
                                              • Train Go Boom
                                              • Brain Rot
                                              • And more...
                                            • Reload will send an electric shock around player stunning zombies.
                                            • Equipment and melee can activate Elemental Pop
                                          • General Perk Features
                                            • Price of Perks increase based on amount of perks owned
                                            • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                        • Cold War Field Upgrades

                                          • Ring of Fire
                                            • Player Damage Increased 5x
                                            • Ammo taken from Stock instead of Magazine
                                            • Burn effect has a small chance to insta-kill
                                            • Ring Duration increases longer player is inside
                                          • Aether Shroud
                                            • Player is invisible to enemies for 8 seconds
                                            • Player gains a movement speed boost while shrouded
                                            • Weapon instantly reloaded
                                          • Healing Aura
                                            • Player and allies instantly healed to full health on activation
                                            • Player and allies gain a regenerative healing effect lasting 10 seconds
                                            • Revives all downed allies
                                          • Frenzied Guard
                                            • Activation repairs Armor to full
                                            • Enemies killed repair 10% of armor
                                            • Normal enemies explode after hitting player
                                            • Duration of 15 seconds
                                          • Energy Mine
                                            • Creates a mine of energy that detonates on proximity of enemies
                                            • Large size of blast
                                            • Mine detonates 3 times in rapid succession
                                        • Cold War Salvage System

                                          • Zombies have a chance to drop salvage
                                          • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                          • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                        • Cold War Weapon Tier System

                                          • 5 Tiers for Non-Wonder Weapons
                                            • Common (Spawn Weapon Only)
                                            • Uncommon
                                            • Rare
                                            • Epic
                                            • Legendary
                                          • Weapons can be upgraded with salvage at Arsenal
                                          • Weapons can be Pack a Punched 3 times
                                          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                        • Cold War Mystery Box

                                          • Weapon chances can be found in the spreadsheet at bottom of post.
                                          • Wonder Weapons have higher chance as game progresses.
                                        • Cold War Dynamic Wallbuys

                                          • Every 5 rounds, wallbuys have a chance to increase in tier.
                                        • Cold War Drop System

                                          • Zombies will drop salvage periodically
                                          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                        • Cold War Ammo Boxes

                                          • Ammo Boxes are spread around maps
                                          • Cost depends on Pack a Punch level of weapon
                                            • 250 Non-Paped
                                            • 1000 First Pap
                                            • 2500 Second Pap
                                            • 5000 Third Pap
                                            • 10000 Wonder Weapon
                                        • Cold War Exfil

                                          • Cold War Exfil
                                          • Available every 5 rounds after round 10
                                          • Found near/in spawn on every map
                                        • Cold War HUD

                                          • Fully remade BO2 HUD to replicate Cold War's HUD
                                        • Cold War Rampage Inducer

                                          • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                        • Miscellaneous Features

                                          • Carpenter Repairs Armor Fully
                                          • Max Ammo restores ammo in Stock and Magazine
                                          • Hitmarkers
                                          • 2 self-revives in Solo
                                          • Unlimited Sprint
                                          • Shield Removed
                                        • Extra Feature

                                          • Create Custom Field Upgrades! Follow outline in github.

                                        Not included features from Cold War:

                                        • Sliding: Wouldn't be very fun on a server with lag.
                                        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                        Source code will be released after bug fixes.

                                        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                        A Black Ops 1 version is in development that will be more like Cold War! ❤


                                        Custom Easter Eggs - Solved by
                                        ??? - N/A

                                        Solo Origins Speedruns
                                        Base EE% - GerardS0406 - 4h35m (can't beat that)
                                        Rampage Inducer Base EE% - N/A
                                        ??? EE% - N/A
                                        Rampage Inducer ??? EE% - N/A

                                        Sentient Odin% - Angelobeta - Infinite


                                        Credits:
                                        GerardS0406

                                        DoorknobBoyundefined Offline
                                        DoorknobBoyundefined Offline
                                        DoorknobBoy
                                        wrote on last edited by
                                        #75

                                        GerardS0406 is the running out of hud elements per mod, or a Bo2 thing?

                                        because if its a per mod thing couldnt you make a companion mod for more features

                                        RedxSkullundefined 1 Reply Last reply
                                        0
                                        • DoorknobBoyundefined DoorknobBoy

                                          GerardS0406 is the running out of hud elements per mod, or a Bo2 thing?

                                          because if its a per mod thing couldnt you make a companion mod for more features

                                          RedxSkullundefined Offline
                                          RedxSkullundefined Offline
                                          RedxSkull
                                          wrote on last edited by
                                          #76

                                          @HeavilySusYT Too many hud elements causes the game to crash. Even if your push it to it's limit and add an overflow fix wouldn't make a difference. I'm sure he wants to keep his mod stable for everyone

                                          GerardS0406undefined 1 Reply Last reply
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