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Error finding maps when trying to run custom zombies maps

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  • fireeyeeianundefined Offline
    fireeyeeianundefined Offline
    fireeyeeian
    replied to ljave018 on last edited by fireeyeeian
    #3

    @Emvek This is the server. I am unable to attempt to join the server as I am unable to get the server loaded because of this error.. Are you saying they need to be in the server directory? Because my mods are in the appdata mods folder ("%localappdata%\Plutonium\storage\t4\mods") already...

    ljave018undefined 1 Reply Last reply
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    • ljave018undefined Offline
      ljave018undefined Offline
      ljave018
      replied to fireeyeeian on last edited by
      #4

      fireeyeeian you need to have those mods in BOTH %appdata% and in server folder.

      fireeyeeianundefined 1 Reply Last reply
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      • Dss0undefined Offline
        Dss0undefined Offline
        Dss0 Plutonium Staff
        replied to fireeyeeian on last edited by
        #5

        fireeyeeian can you show us the contents of the "dust2" folder?

        fireeyeeianundefined 1 Reply Last reply
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        • Xerxesundefined Online
          Xerxesundefined Online
          Xerxes Plutonium Staff
          wrote on last edited by
          #6

          The maps belong into storage\t4\usermaps so for example \storage\t4\usermaps\mp_konigsberg

          fireeyeeianundefined 1 Reply Last reply
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          • fireeyeeianundefined Offline
            fireeyeeianundefined Offline
            fireeyeeian
            replied to ljave018 on last edited by
            #7

            @velja_zmai Just tried this with no results.alt text

            1 Reply Last reply
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            • fireeyeeianundefined Offline
              fireeyeeianundefined Offline
              fireeyeeian
              replied to Dss0 on last edited by fireeyeeian
              #8

              Dss0 I also tried calling the map "nazi_zombie_Dust2" in the cfg but that didnt work either. alt text

              1 Reply Last reply
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              • fireeyeeianundefined Offline
                fireeyeeianundefined Offline
                fireeyeeian
                replied to Xerxes on last edited by fireeyeeian
                #9

                Xerxes I read that online somewhere before I posted here and tried it to no vail and also just tried again for testing and it did not work.

                To be clear I made both a usermaps folder in storage\t4\usermaps in both my game server directory and the appdata location just to be sure.

                Dss0undefined 1 Reply Last reply
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                • Dss0undefined Offline
                  Dss0undefined Offline
                  Dss0 Plutonium Staff
                  replied to fireeyeeian on last edited by Dss0
                  #10

                  fireeyeeian what if you set fs_game to "mods/Dust2" and then "map nazi_zombie_Dust2"? i think the usermaps and empty mod thing is just for mp maps not zombie.

                  i think you can switch fs_game between maps so

                  sv_maprotation "fs_game "mods/Dust2" map nazi_zombie_Dust2 fs_game "mods/kek" map nazi_kek"
                  

                  just something to try... i never fucked with waw zombie dedis with custom maps.

                  fireeyeeianundefined 1 Reply Last reply
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                  • fireeyeeianundefined Offline
                    fireeyeeianundefined Offline
                    fireeyeeian
                    replied to Dss0 on last edited by fireeyeeian
                    #11

                    Dss0 this is the output I got
                    alt text

                    JezuzLizardundefined 1 Reply Last reply
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                    • JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard Plutonium Staff
                      replied to fireeyeeian on last edited by
                      #12

                      fireeyeeian

                      This is the syntax you have to use

                      set sv_mapRotation "loadmod \"mods/dead_ship\" map dead_ship loadmod \"mods/nazi_zombie_Relic\""
                      

                      You'll also need to setup fastdl for players without the mods to be able to join the server
                      https://plutonium.pw/docs/server/t4/fastdl/#setting-up-fastdl

                      fireeyeeianundefined 1 Reply Last reply
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                      • fireeyeeianundefined Offline
                        fireeyeeianundefined Offline
                        fireeyeeian
                        replied to JezuzLizard on last edited by fireeyeeian
                        #13

                        JezuzLizard This solved it!! thank you. Why was this syntax not on the https://plutonium.pw/docs/server/t4/loading-mods/ page for dedicated server setup of mods? anyway thank you

                        Everything seams to work as i was able to join and play. I was getting some connection/rubber banding issue I noticed on dead ship but not on other maps which is something I never got on stock maps but that was testing with bots so I'll have to do more testing.

                        1 Reply Last reply
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