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Replacing _zm_powerups

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  • chasef7undefined Offline
    chasef7undefined Offline
    chasef7 Banned
    wrote on last edited by
    #1

    I took a copy of _zm_powerups.gsc from jezuzlizard's recompilables and edited just a few numbers and compiled it then put in zm/maps/mp/zombies/

    How come it doesn't load it in place of the original?

    hindercanrunundefined 1 Reply Last reply
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    • hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      replied to chasef7 on last edited by
      #2

      chasef7 wdym by original

      chasef7undefined 1 Reply Last reply
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      • chasef7undefined Offline
        chasef7undefined Offline
        chasef7 Banned
        replied to hindercanrun on last edited by
        #3

        hindercanrun Its supposed to run my file rather than the original game file, as far as i know

        hindercanrunundefined 1 Reply Last reply
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        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          replied to chasef7 on last edited by
          #4

          chasef7 then u didnt do something correctly

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          • RedxSkullundefined Offline
            RedxSkullundefined Offline
            RedxSkull
            wrote on last edited by
            #5

            chasef7 Plutonium\storage\t6\scripts\zm folder is used for custom scripts. The method your trying to do is the old way by using t6r. Just make a custom script instead and use replaceFunc. Then you can replace any stock script with your own.

            https://plutonium.pw/docs/modding/gsc/new-scripting-features/#:~:text=work as well.-,replaceFunc() Overview,-%23

            chasef7undefined 1 Reply Last reply
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            • chasef7undefined Offline
              chasef7undefined Offline
              chasef7 Banned
              replied to RedxSkull on last edited by
              #6

              RedxSkull said in Replacing _zm_powerups:

              chasef7 Plutonium\storage\t6\scripts\zm folder is used for custom scripts. The method your trying to do is the old way by using t6r. Just make a custom script instead and use replaceFunc. Then you can replace any stock script with your own.

              https://plutonium.pw/docs/modding/gsc/new-scripting-features/#:~:text=work as well.-,replaceFunc() Overview,-%23

              Thanks!

              JezuzLizardundefined 1 Reply Last reply
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              • JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard Plutonium Staff
                replied to chasef7 on last edited by
                #7

                chasef7 If you want to completely replace a GSC you would place it in storage/t6/maps/<gsc_path_here>. Scripts folder is for custom scripts.

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