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  3. [Support] Script zombie / _clientids.gsc not working

[Support] Script zombie / _clientids.gsc not working

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  • bryanundefined Offline
    bryanundefined Offline
    bryan
    wrote on last edited by Mr. Android
    #1

    Hello , When i put the _clientids.gsc i have a message like that:

    fghjk.png

    how to fix the problem ?. Thanks

    Drgnundefined Hypeundefined 2 Replies Last reply
    0
    • bryanundefined bryan

      Hello , When i put the _clientids.gsc i have a message like that:

      fghjk.png

      how to fix the problem ?. Thanks

      Drgnundefined Offline
      Drgnundefined Offline
      Drgn
      Plutonium Staff
      wrote on last edited by
      #2

      bryan Your GSC is broken. Try to find what might be causing the error with trial and error.

      1 Reply Last reply
      0
      • bryanundefined Offline
        bryanundefined Offline
        bryan
        wrote on last edited by
        #3

        still not working i try to put All perks and jugg with weapons for the player who join , but when i open my server i have the same message all time , i take the script on the forum so i don't understand

        frostyundefined 1 Reply Last reply
        0
        • bryanundefined bryan

          still not working i try to put All perks and jugg with weapons for the player who join , but when i open my server i have the same message all time , i take the script on the forum so i don't understand

          frostyundefined Offline
          frostyundefined Offline
          frosty
          wrote on last edited by
          #4

          bryan Are you just straight up creating a new file, _clientids, and posting the code? That won't work.

          1 Reply Last reply
          0
          • bryanundefined Offline
            bryanundefined Offline
            bryan
            wrote on last edited by bryan
            #5

            how i can create and put the _clientids.gsc in the " gametypes_zm" without got the message error . Im new and my english is bad sorry ๐Ÿ˜•

            1 Reply Last reply
            0
            • H3X1Cundefined Offline
              H3X1Cundefined Offline
              H3X1C
              Plutonium Staff
              wrote on last edited by
              #6

              If you don't post your source code, we can't help.

              1 Reply Last reply
              0
              • bryanundefined Offline
                bryanundefined Offline
                bryan
                wrote on last edited by bryan
                #7
                This post is deleted!
                1 Reply Last reply
                0
                • bryanundefined Offline
                  bryanundefined Offline
                  bryan
                  wrote on last edited by
                  #8

                  #include maps\mp_utility;
                  #include common_scripts\utility;
                  #include maps\mp\zombies_zm;
                  #include maps\mp\zombies_zm_utility;

                  init()
                  {
                  level.clientid = 0;
                  level.perk_purchase_limit = 9;
                  level thread onplayerconnect();
                  player thread onplayerspawned();
                  }

                  onplayerconnect()
                  {
                  for ( ;; )
                  {
                  level waittill( "connecting", player );
                  player.clientid = level.clientid;
                  level.clientid++;
                  player thread onplayerspawned();
                  }
                  }

                  onplayerspawned()
                  {
                  level endon( "game_ended" );
                  self endon( "disconnect" );

                  for(;;)
                  {
                  	self waittill( "spawned_player" );
                  	self IPrintLnBold( "^5whatever welcome message you want here" );
                  	self welcome();
                  }
                  

                  }

                  welcome()
                  {
                  self waittill( "spawned_player" );
                  self maps/mp/zombies/_zm_perks::give_perk( "specialty_armorvest" );
                  self giveWeapon( "mp5k_upgraded_zm" );
                  wait 7;
                  self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
                  }

                  1 Reply Last reply
                  0
                  • bryanundefined Offline
                    bryanundefined Offline
                    bryan
                    wrote on last edited by
                    #9

                    i gave it to you just in up , but when i make it by "_clientids.gsc" the script is not working , i think i make something hurt ,

                    1 Reply Last reply
                    0
                    • mikzyundefined Offline
                      mikzyundefined Offline
                      mikzy
                      Banned
                      wrote on last edited by mikzy
                      #10

                      do you compile the script

                      1 Reply Last reply
                      0
                      • bryanundefined Offline
                        bryanundefined Offline
                        bryan
                        wrote on last edited by
                        #11

                        no , i donโ€™t really how make the compile

                        1 Reply Last reply
                        0
                        • bryanundefined Offline
                          bryanundefined Offline
                          bryan
                          wrote on last edited by
                          #12

                          do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                          luigistyleundefined 1 Reply Last reply
                          0
                          • bryanundefined bryan

                            do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                            luigistyleundefined Offline
                            luigistyleundefined Offline
                            luigistyle
                            Plutonium Staff
                            wrote on last edited by
                            #13

                            bryan said in Script zombie / _clientids.gsc not working:

                            do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                            Compiler should be included in the tutorial thread for loading GSC I think

                            1 Reply Last reply
                            0
                            • bryanundefined bryan

                              Hello , When i put the _clientids.gsc i have a message like that:

                              fghjk.png

                              how to fix the problem ?. Thanks

                              Hypeundefined Offline
                              Hypeundefined Offline
                              Hype
                              Banned
                              wrote on last edited by
                              #14
                              This post is deleted!
                              luigistyleundefined 1 Reply Last reply
                              0
                              • Hypeundefined Hype

                                This post is deleted!

                                luigistyleundefined Offline
                                luigistyleundefined Offline
                                luigistyle
                                Plutonium Staff
                                wrote on last edited by
                                #15

                                Hype Don't use GSC Studio to compile

                                1 Reply Last reply
                                0
                                • bryanundefined Offline
                                  bryanundefined Offline
                                  bryan
                                  wrote on last edited by
                                  #16

                                  luigistyle what is the best for compil a folder ?

                                  luigistyleundefined 1 Reply Last reply
                                  0
                                  • bryanundefined bryan

                                    luigistyle what is the best for compil a folder ?

                                    luigistyleundefined Offline
                                    luigistyleundefined Offline
                                    luigistyle
                                    Plutonium Staff
                                    wrote on last edited by
                                    #17

                                    bryan said in Script zombie / _clientids.gsc not working:

                                    luigistyle what is the best for compil a folder ?

                                    There's a compiler provided on the GSC Tutorial Thread I believe

                                    1 Reply Last reply
                                    0
                                    • Sassundefined Offline
                                      Sassundefined Offline
                                      Sass
                                      Plutonium Staff
                                      wrote on last edited by
                                      #18

                                      Here's s a link to the GSC Toolkit. Contains the compiler as well as dumped files.

                                      1 Reply Last reply
                                      0
                                      • bryanundefined Offline
                                        bryanundefined Offline
                                        bryan
                                        wrote on last edited by
                                        #19

                                        okay thanks i gonna try to compil , then back to you if I donโ€™t understand

                                        1 Reply Last reply
                                        0
                                        • bryanundefined Offline
                                          bryanundefined Offline
                                          bryan
                                          wrote on last edited by
                                          #20

                                          error.png if i understood correctly my script he is not good ?

                                          1 Reply Last reply
                                          0

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