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  3. Time for another progress update.

Time for another progress update.

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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex
    Contributor
    wrote on last edited by Sorex
    #37
    This post is deleted!
    1 Reply Last reply
    0
    • availundefined Offline
      availundefined Offline
      avail
      Plutonium Staff
      wrote on last edited by
      #38

      🔥🔥🔥

      1 Reply Last reply
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      • Mr. Androidundefined Mr. Android

        I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

        T6:

        • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

        • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

        • Bounces have been added back into the game. This should be controllable via the server config.

        • cl_yawspeed dvar has been added.

        • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

        • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

        IW5:

        • For the trickshotters, we're working on adding YY's.

        • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

        • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

        • Dummy bots are being added.

        General:

        • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

        • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

        There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

        games7fulundefined Offline
        games7fulundefined Offline
        games7ful
        wrote on last edited by games7ful
        #39

        @Mr-Android Great work cant wait have not played for while been playing borderlands 3 etc but will get back to it soon 🙂

        1 Reply Last reply
        0
        • shibeundefined Offline
          shibeundefined Offline
          shibe
          wrote on last edited by
          #40

          any chance that youll update the game to add all the other dlc camos soon? ik its not super important but im just curious

          Mr. Androidundefined 1 Reply Last reply
          0
          • shibeundefined shibe

            any chance that youll update the game to add all the other dlc camos soon? ik its not super important but im just curious

            Mr. Androidundefined Offline
            Mr. Androidundefined Offline
            Mr. Android
            Plutonium Admin
            wrote on last edited by
            #41

            shibe At some point yes, anytime soon - maybe not, plenty of other things to work on instead 🙂

            1 Reply Last reply
            0
            • Kalitosundefined Offline
              Kalitosundefined Offline
              Kalitos
              wrote on last edited by
              #42

              It would be nice if the total of active players and the total of servers can be seen in the server list.

              luigistyleundefined 1 Reply Last reply
              0
              • Kalitosundefined Kalitos

                It would be nice if the total of active players and the total of servers can be seen in the server list.

                luigistyleundefined Offline
                luigistyleundefined Offline
                luigistyle
                Plutonium Staff
                wrote on last edited by
                #43

                Kalitos I guess, but you can always just look at the graph linked in the Discord

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                • DECoZ97undefined Offline
                  DECoZ97undefined Offline
                  DECoZ97
                  wrote on last edited by
                  #44

                  any notice about this update??

                  1 Reply Last reply
                  0
                  • DECoZ97undefined Offline
                    DECoZ97undefined Offline
                    DECoZ97
                    wrote on last edited by
                    #45

                    is this project dead again??? has been a while and nothing about any update

                    Mr. Androidundefined 1 Reply Last reply
                    1
                    • DECoZ97undefined DECoZ97

                      is this project dead again??? has been a while and nothing about any update

                      Mr. Androidundefined Offline
                      Mr. Androidundefined Offline
                      Mr. Android
                      Plutonium Admin
                      wrote on last edited by
                      #46

                      DECoZ97
                      https://forum.plutonium.pw/category/5/changelogs

                      We are working on updating BO2 but it takes time. https://twitter.com/PlutoniumMod is a good place for seeing what we are up to.

                      Here's our latest YouTube Video.
                      https://www.youtube.com/watch?v=DYng_uyO7YA

                      1 Reply Last reply
                      0
                      • Mr. Androidundefined Mr. Android

                        I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/

                        T6:

                        • A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.

                        • Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.

                        • Bounces have been added back into the game. This should be controllable via the server config.

                        • cl_yawspeed dvar has been added.

                        • notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.

                        • The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880

                        IW5:

                        • For the trickshotters, we're working on adding YY's.

                        • Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.

                        • Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.

                        • Dummy bots are being added.

                        General:

                        • More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.

                        • Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.

                        There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.

                        HaMaZaGaundefined Offline
                        HaMaZaGaundefined Offline
                        HaMaZaGa
                        wrote on last edited by
                        #47

                        @Mr-Android Next game is

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