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  3. Black Ops 2 Zombies Reimagined

Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Robinmistundefined Robinmist

    this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

    AdrX003undefined Offline
    AdrX003undefined Offline
    AdrX003
    wrote on last edited by
    #198

    Robinmist if theres nothing wrong with your gamefiles, it could be that some of the FFs in the mod is not being loaded or maybe even corrupted in the place they are in the disk (kinda low chance but ive seen it in the past), and probably the one with most chance of happening is that you have some/alot of custom scripts already in the scripts folder that could be interfering with the mods own scripts. just rename that scripts folder so you dont need to delete them.

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    • forty2133undefined Offline
      forty2133undefined Offline
      forty2133
      wrote on last edited by
      #199

      Awesome. I think on Origins, you should make a faction on there.

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      • moris oneundefined Offline
        moris oneundefined Offline
        moris one
        wrote on last edited by
        #200

        go zombi

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        • HexifY2689undefined Offline
          HexifY2689undefined Offline
          HexifY2689
          wrote on last edited by HexifY2689
          #201

          A few ideas:

          1. Character select
          2. More settings for perk limit, perma perks, difficulty, buildables, power ups, mystery box, and some map settings to name a few, all could have some serious potential and can make the game infinitely more fun depending on how the host wants it
          3. A more BO1 styled map list (although I miss the globe)
          4. If it's ever possible, adding all the maps and weapons from WaW and BO1 onto their respective maps mixed with BO2's
          5. Built in achievements and other form of rewards because why not
          6. Unique factions for the survival maps
          7. This ties in with the map settings I mentioned, but some more options for the special rounds on all maps would be neat. For example maybe TranZit could have hellhounds or Buried's witches could start being more threatening and come out from the house on their own. A few fun ideas that are entirely up to the host.
          8. Death machine powerup restored
          9. Maybe bon fire sale on all maps, make it like super rare, since it would be very cool to see it on another map other than five
          10. If perma perks were added back via a toggleable option, maybe you could reimagine those too. Just some ambitious ideas.

          There's definitely more but these were my top 10 that I could think of. I understand some of these might just be way too ambitious and therefore impossible, but I'd love to be surprised

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          • Matty_1843undefined Offline
            Matty_1843undefined Offline
            Matty_1843
            wrote on last edited by
            #202

            I tried loading a Survival game on Town and got a bunch of script errors, I couldn't see them all but the ones I could see where "Unresolved" errors, did I miss a step in the installation process?

            NPVFlat6156undefined 1 Reply Last reply
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            • Poptart3800undefined Offline
              Poptart3800undefined Offline
              Poptart3800
              wrote on last edited by
              #203

              How would I be able to only get the Improved Melee from this mod?

              AdrX003undefined 1 Reply Last reply
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              • Poptart3800undefined Poptart3800

                How would I be able to only get the Improved Melee from this mod?

                AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                wrote on last edited by AdrX003
                #204

                Poptart3800 from the source, copy everything and anything thats linked to the feature to a new mod
                It would take a ton of time for me to separate that too cuz um a noob but it would worth it cuz its an awesome feature.

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                • Matty_1843undefined Matty_1843

                  I tried loading a Survival game on Town and got a bunch of script errors, I couldn't see them all but the ones I could see where "Unresolved" errors, did I miss a step in the installation process?

                  NPVFlat6156undefined Offline
                  NPVFlat6156undefined Offline
                  NPVFlat6156
                  wrote on last edited by
                  #205

                  Matty_1843 Make sure Plutonium is up to date copy-> https ://www.plutonium.pw/docs/update/<-. Remove the space after https, my rep is too low to post links.
                  This was my issue when trying to load TranZit or Die Rise. It black screened with the Treyarch logo then showed the script errors.

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                  • Jbleezyundefined Jbleezy

                    valditko

                    You can add back fog with r_fog 1 and DOF with r_dof_enable 1

                    Zombie Blood is very annoying when going for high rounds. I feel like this version of Zombie Blood is still on theme for the powerup.

                    I think having staff parts to pick up on Origins is enough.

                    You are underestimating the use of Arthur. It is a very good trap for going for high rounds, and allows you to revive players easier while he kills all the zombies around.

                    Ineedabetternameundefined Offline
                    Ineedabetternameundefined Offline
                    Ineedabettername
                    wrote last edited by
                    #206

                    Jbleezy Hey is it possible to up the amount of afterlifes I have? I love this mod, but that kindas bugs me, Thanks for the great mod as always!

                    1 Reply Last reply
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                    • Ineedabetternameundefined Offline
                      Ineedabetternameundefined Offline
                      Ineedabettername
                      wrote last edited by
                      #207

                      Jbleezy is there a way to increase the number of afterlifes? I only get one, and even when I use the boxs, it takes it away. Thanks

                      1 Reply Last reply
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                      • Snoot Booperundefined Offline
                        Snoot Booperundefined Offline
                        Snoot Booper
                        wrote last edited by
                        #208

                        Has anyone else not been able to upgrade the Hells Retriever? I've tried multiple times and I don't see anything in the documentation abt changing any of the steps!

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