[Release][ZM] Any Player Easter Egg Mods
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Hadi77KSA said in [Release][ZM] Any Player Easter Egg Mods:
kennyDLJ you don’t need the TranZit Maxis script to do the Richtofen side. My guess is either you were too late with the 2nd throw or not both lamps turned off.
Thanks for the help, it seems i wasn't throwing the EMPs fast enough, i threw in both csg files for the sake of having them both, is it normal for there to be no final audio cue from Richtofen on completion?
kennyDLJ if you’re not playing as Stuhlinger, then it’s normal to not hear Richtofen. The audio quotes wouldn’t matter much anyway, just seeing the step completion indicators is enough such as seeing blue/orange orbs from the lamps shooting towards the tower when completing the final step on TranZit.
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Hi, thank you for this mod. I was able ton accomplish my dream of doing buried easter egg 13 years later (The only one we didn't succeed in 2012). I did all the maps both versions, the super ee and motd :). Thank you again, I had a great time. -

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Hi, thank you for this mod. I was able ton accomplish my dream of doing buried easter egg 13 years later (The only one we didn't succeed in 2012). I did all the maps both versions, the super ee and motd :). Thank you again, I had a great time. -
Optimus X hey optimus, why did you take down survival maps custom 1?
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Hadi77KSA may I modify your code to integrate it into my mod menu? I want to refactor it and make it work with an objective bar, giving you of course all the well-deserved credits.
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Hadi77KSA may I modify your code to integrate it into my mod menu? I want to refactor it and make it work with an objective bar, giving you of course all the well-deserved credits.
Littlegods contact me on Discord, same username as here.
