Problem with port
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Hey FragsAreUs,
So yeah, I think I've alrealdy done the windows defender thing, look at my screen It should be the good way.
Active : Yes, and everything at "all" for port 4976 to 4978
Still doesnt work and I don't really know why. Disabling windows defender doesnt work tho.
Thanks for your help -
TooFat4You are you also running a dedi server if so I would set that to port 4977 and have your friends connect to that as its better then doing custom games in my opinion
then they would need to do connect ip:4977
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FragsAreUs I'm running into problem when I want to create a dedicated server but I think it's the same problem when i'm hosting custom games, people can't connect to my ip adress, they try the connect command but nothing happens. Thats why I tried to make one server that could maybe fix the problem !
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TooFat4You when you followed the guide for the dedicated server did you ever see port requests with ip's showing in the cmd window
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FragsAreUs Here the cmd window. You can see whenever I use "connect localhost:4977", the cmd receive player data but it's not working with my public IP:port for my friends, only the localhost one.
Since my friends and I can't see the server in the server list, we tried to use my public ip.
If me or my friends try to connect to my public IP:port, they only have the "Joining game session" thing.
We just tried with one friend if I could start a custom game and then ask him to join with my IP but it's not working, even using RadminVPN (already used when someone else hosted and we all succeed to connect).
Any idea?
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TooFat4You then it looks like your router is having issue's with your port forwarding I would contact your isp over it as for radmin if everything worked it should work just fine as I have had no issues showing people on how to use it
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TooFat4You Check if your router has a status page or something that displays the WAN ip, then compare that WAN ip with the ip you see here: https://www.whatsmyip.org/.
If it shows a different ip you're behind a carrier grade NAT and won't be able to host servers.
Also set the port to 4977 in your server's startup parameters, it will automatically use the next free port but it's better to assign it manually (your game already uses 4976 or 4977 depending on if you start game or server first). -
Looks like I do have the same WAN Ip as my IP. I saw that my Apache port (80) worked so I used this one on the server config thing and It did work... Pretty weird imho. Maybe there is something wrong with my rules, I have no idea...
Well I guess its working so it's okayThanks for all the help, and if you have any solutions to use any other port, let me know ^^
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TooFat4You said in Problem with port:
Apache port (80) worked so I used this one on the server config thing and It did work... Pretty weird imho.
Nah, totally normal and expected.
Apache needs Port 80 TCP and the game needs UDP.
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I meant I still had to add the port 80 to my router interface otherwise it won't work.
Why wouldnt it work for custom port like 4976 etc but works for the port 80 ? I wish all ports that I opened would work instead of only this one!
Sorry for my bad english btw, hope you guys did understand! -
EN :
Hi! I'm digging up the topic because I found a solution.
The problem is specific to French people, who are with the internet operator Free, and who have a fiber.
Why ? Because with Free, when you have a fiber, you have a dynamic public ip, but you are allowed to use only half of the ports (because someone else is using the other half with the same public ip). And in the case of TooFat4You, his box forbids him to use port 4976.The solution : don't use UPnP and define manually a port forwarding rule.
You have to go in the settings of your box (http://mafreebox.freebox.fr/ for Free opérator), then in "Freebox settings", click on "Advanced mode" at the top, then "Port management". Then "Add a redirection".In "IP destination", you have to put your local IP or the name of your computer (if you don't know how to get it, look on the internet, it must start with 192.168.xxx.xxx). Be careful, this one will change in time if your computer is connected in Wifi or Ethernet to the Box.
"Source IP" : choose All
"Protocol" : choose UDP
"Start port" and "End port": choose a valid number. For my part, it is written "Choose a port higher than 49152". Keep this number, we will need it later. I choose 49152.
"Destination port": put 4976 (this is the default port of Plutonium)
"Comment": put whatever you want, like COD multi.Start your game, even if it says "UPnP disabled", "Port" 0 in COD.
Get your public IP (displayed in Plutonium Overlay, Network tab) and the destination port you set at the beginning.
Your friends have to connect by running in the console "connect %IP_public%:%Port_distination" example for me "connect 176.174.200.153:49152"The console opens by pressing the ² key (on AZERTY keyboard, it's under ECHAP)
FR :
Salut ! Je déterre le topic parce que j'ai trouvé une solution.
Le problème est spécifique aux français, qui sont chez l'opérateur internet Free, et qui ont une fibre.
Pourquoi ? Parce que chez free, quand tu as une fibre, tu as une ip public dynamique, mais tu as le droit d'utiliser que la moitié des ports (parce qu'une autre personne utilise l'autre moitié avec cette même ip public). Et dans le cas de TooFat4You, sa box lui interdit d'utiliser le port 4976.
La solution : ne pas utiliser UPnP et définir manuellement une règle de redirection de port.
Tu dois donc aller dans les paramètres de ta box (http://mafreebox.freebox.fr/ pour free),
Ensuite dans "Paramètre de la Freebox"
Clique sur "Mode avancé" tout en haut
Puis "Gestion des ports".
Ensuite "Ajouter une redirection".
Dans "IP destination", tu dois mettre ton IP local ou alors le nom de ton pc (Si tu ne sais pas comment la récupérer, cherche sur internet, elle peux commencer par 192.168.xxx.xxx. Elle doit se trouver sinon dans Plutonium Overlay, Network tab) Attention, celle-ci changera dans le temps si ton ordinateur est connecté en Wifi puis en Ethernet (ou inversement) à la Box."IP source" : choisis Toutes
"Protocole" : choisis UDP
"Port de début" et "Port de fin": choisis un nombre valide. Pour ma part, il est écrit "Choisis un port supérieur à 49152". Retiens ce nombre, on en aura besoin plus tard. Moi je choisis 49152.
"Port de destination": met 4976 (c'est le port par défaut de Plutonium)
"Commentaire": met ce que tu veux, genre COD multi.
Lance ta partie, même si il est écrit "UPnP disabled", "Port" 0 dans COD.Récupère ton IP public (afficher dans Plutonium Overlay, onglet Network) et le port de destination que tu as mis au début.
Tes amis doivent se connecter en lançant dans la console "connect %IP_public%:%Port_distination" exemple pour moi "connect 176.174.200.153:49152"La console s'ouvre en appuyant sur la touche ² (en haut a gauche de A)
N'hésitez pas à me contacter sur discord Tristiisch#5979 si vous avez le moindre problème.
Custom TAGS for search engines: plutonium without UPnP, plutonium custom port, seta net_port 4976, seta net_broadcast_port 4976, hamachi, network issue ...
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Tristiisch the guide already tells people to try UPnP one time and to port forward if it doesn't work so it's not specific to this router.
You actually just said everything the guide already says plus people don't need to use ports other than the one given on the guide it'll just make them confused for nothing -
@lResxt said in Problem with port:
Tristiisch the guide already tells people to try UPnP one time and to port forward if it doesn't work so it's not specific to this router.
You actually just said everything the guide already says plus people don't need to use ports other than the one given on the guide it'll just make them confused for nothingYou didn't read my post. FAI "Free" for french people didn't allow us to use all ports. For beginner (or none english frendly), I just explains all steps specific to this config.
Moreover, the doc is specific to host a server instance, while what I explain is to host directly from its game, without changing the default port on the client (I tried several times to change the port but impossible if the server is hosted via the client side game).I really searched and tested a lot of things before I could claim to answer. This is really the only solution in this particular configuration (FAI Free and want to host directly via the game).
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Tristiisch okay I just understood what you meant. I didn't know there were ISP that blocked certain ports so your guide is actually good. I'll try to add it the documentation thank you
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