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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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    nfk Veterana
    wrote on Nov 27, 2024, 12:12 PM last edited by
    #170

    in my t6 directory there is no mods directory and if I create a new one and name it mods my game just crashes? how do I fix that?

    undefined 1 Reply Last reply Nov 27, 2024, 9:13 PM
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      Rocarts
      wrote on Nov 27, 2024, 12:24 PM last edited by
      #171

      Hello today the plutonium asked me for an update and now it doesn't open me, just crash

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        sehteria
        wrote on Nov 27, 2024, 9:07 PM last edited by sehteria Nov 27, 2024, 11:12 PM
        #172

        Rocarts I have tested this just now on Town, I don't have any issues?

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          sehteria
          replied to nfk Veterana on Nov 27, 2024, 9:13 PM last edited by sehteria Nov 27, 2024, 11:13 PM
          #173

          nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

          Extract the zm_weapons.zip
          Copy & Paste or drag the folder which contains the mod files to:
          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
          
          undefined 2 Replies Last reply Nov 29, 2024, 11:27 AM
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            nfk Veterana
            replied to sehteria on Nov 29, 2024, 11:27 AM last edited by
            #174

            sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

            %localappdata%\Plutonium\storage\t6\mods

            I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

            undefined 1 Reply Last reply Nov 30, 2024, 7:17 PM
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              AdrX003
              replied to nfk Veterana on Nov 30, 2024, 7:17 PM last edited by
              #175

              nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

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                ohautoparts
                wrote on Dec 2, 2024, 2:02 AM last edited by
                #176

                sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

                undefined 1 Reply Last reply Dec 2, 2024, 9:52 PM
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                  Confusedtheo
                  wrote on Dec 2, 2024, 6:50 PM last edited by
                  #177

                  Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

                  undefined 1 Reply Last reply Dec 2, 2024, 9:51 PM
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                    sehteria
                    replied to Confusedtheo on Dec 2, 2024, 9:51 PM last edited by sehteria Dec 2, 2024, 11:51 PM
                    #178

                    Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                    undefined 1 Reply Last reply Dec 2, 2024, 10:59 PM
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                      sehteria
                      replied to ohautoparts on Dec 2, 2024, 9:52 PM last edited by
                      #179

                      ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

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                        ohautoparts
                        wrote on Dec 2, 2024, 10:44 PM last edited by
                        #180

                        sehteria okieee, how would i go about doing that?

                        undefined undefined 2 Replies Last reply Dec 2, 2024, 11:01 PM
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                          Confusedtheo
                          replied to sehteria on Dec 2, 2024, 10:59 PM last edited by
                          #181

                          sehteria Alright appreciate the response

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                            sehteria
                            replied to ohautoparts on Dec 2, 2024, 11:01 PM last edited by
                            #182

                            ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

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                              AdrX003
                              replied to ohautoparts on Dec 3, 2024, 12:23 AM last edited by AdrX003 Dec 3, 2024, 2:24 AM
                              #183

                              ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

                              to add a gun in a mod where we have both existing sources (ZM):
                              - add weapon lines on scripts/zm/ *CSC *GSC
                              - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
                              - copy weaponfiles to /weapons
                              - add camo_*.json camo file to /camo
                              - add/check weapon's soundbank aliases lines in its folder
                              - if needed, add images, attachmentunique, accuracy & attachment files to its folders
                              

                              something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

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                              • undefined GhostRider0125 referenced this topic on Dec 11, 2024, 12:34 PM
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                                FaZe Flick
                                wrote on Dec 13, 2024, 9:06 PM last edited by FaZe Flick Dec 13, 2024, 11:06 PM
                                #184

                                this mods broken, cant play at all; stuck on the zombies menu

                                undefined 1 Reply Last reply Dec 14, 2024, 9:13 AM
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                                  DJseanyB
                                  wrote on Dec 13, 2024, 10:48 PM last edited by
                                  #185

                                  This mod works great if used correctly, Keep up the good work Sehteria

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                                    sehteria
                                    replied to FaZe Flick on Dec 14, 2024, 9:13 AM last edited by
                                    #186

                                    FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                                    Extract the zm_weapons.zip
                                    Copy & Paste or drag the folder which contains the mod files to:
                                    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                    You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                    
                                    undefined 1 Reply Last reply Dec 14, 2024, 3:19 PM
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                                      DirkRockface Contributor
                                      replied to sehteria on Dec 14, 2024, 3:19 PM last edited by
                                      #187

                                      sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

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                                        FaZe Flick
                                        wrote on Dec 14, 2024, 5:08 PM last edited by
                                        #188

                                        mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                        undefined 1 Reply Last reply Dec 16, 2024, 11:25 AM
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                                        • undefined GhostRider0125 referenced this topic on Dec 15, 2024, 3:53 PM
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                                          Cawldwink
                                          replied to FaZe Flick on Dec 16, 2024, 11:25 AM last edited by Cawldwink Dec 16, 2024, 1:26 PM
                                          #189

                                          FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                                          undefined 1 Reply Last reply Dec 16, 2024, 1:47 PM
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