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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • nfk Veteranaundefined Offline
    nfk Veteranaundefined Offline
    nfk Veterana
    wrote on last edited by
    #170

    in my t6 directory there is no mods directory and if I create a new one and name it mods my game just crashes? how do I fix that?

    sehteriaundefined 1 Reply Last reply
    1
    • Rocartsundefined Offline
      Rocartsundefined Offline
      Rocarts
      wrote on last edited by
      #171

      Hello today the plutonium asked me for an update and now it doesn't open me, just crash

      1 Reply Last reply
      1
      • sehteriaundefined Offline
        sehteriaundefined Offline
        sehteria
        wrote on last edited by sehteria
        #172

        Rocarts I have tested this just now on Town, I don't have any issues?

        1 Reply Last reply
        0
        • nfk Veteranaundefined nfk Veterana

          in my t6 directory there is no mods directory and if I create a new one and name it mods my game just crashes? how do I fix that?

          sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          wrote on last edited by sehteria
          #173

          nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

          Extract the zm_weapons.zip
          Copy & Paste or drag the folder which contains the mod files to:
          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
          
          nfk Veteranaundefined 2 Replies Last reply
          0
          • sehteriaundefined sehteria

            nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

            Extract the zm_weapons.zip
            Copy & Paste or drag the folder which contains the mod files to:
            %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
            You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
            
            nfk Veteranaundefined Offline
            nfk Veteranaundefined Offline
            nfk Veterana
            wrote on last edited by
            #174

            sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

            %localappdata%\Plutonium\storage\t6\mods

            I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

            AdrX003undefined 1 Reply Last reply
            1
            • nfk Veteranaundefined nfk Veterana

              sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

              %localappdata%\Plutonium\storage\t6\mods

              I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

              AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              wrote on last edited by
              #175

              nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

              1 Reply Last reply
              1
              • ohautopartsundefined Offline
                ohautopartsundefined Offline
                ohautoparts
                wrote on last edited by
                #176

                sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

                sehteriaundefined 1 Reply Last reply
                1
                • Confusedtheoundefined Offline
                  Confusedtheoundefined Offline
                  Confusedtheo
                  wrote on last edited by
                  #177

                  Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

                  sehteriaundefined 1 Reply Last reply
                  1
                  • Confusedtheoundefined Confusedtheo

                    Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

                    sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by sehteria
                    #178

                    Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                    Confusedtheoundefined 1 Reply Last reply
                    0
                    • ohautopartsundefined ohautoparts

                      sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

                      sehteriaundefined Offline
                      sehteriaundefined Offline
                      sehteria
                      wrote on last edited by
                      #179

                      ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

                      1 Reply Last reply
                      0
                      • ohautopartsundefined Offline
                        ohautopartsundefined Offline
                        ohautoparts
                        wrote on last edited by
                        #180

                        sehteria okieee, how would i go about doing that?

                        sehteriaundefined AdrX003undefined 2 Replies Last reply
                        0
                        • sehteriaundefined sehteria

                          Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                          Confusedtheoundefined Offline
                          Confusedtheoundefined Offline
                          Confusedtheo
                          wrote on last edited by
                          #181

                          sehteria Alright appreciate the response

                          1 Reply Last reply
                          1
                          • ohautopartsundefined ohautoparts

                            sehteria okieee, how would i go about doing that?

                            sehteriaundefined Offline
                            sehteriaundefined Offline
                            sehteria
                            wrote on last edited by
                            #182

                            ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

                            1 Reply Last reply
                            0
                            • ohautopartsundefined ohautoparts

                              sehteria okieee, how would i go about doing that?

                              AdrX003undefined Offline
                              AdrX003undefined Offline
                              AdrX003
                              wrote on last edited by AdrX003
                              #183

                              ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

                              to add a gun in a mod where we have both existing sources (ZM):
                              - add weapon lines on scripts/zm/ *CSC *GSC
                              - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
                              - copy weaponfiles to /weapons
                              - add camo_*.json camo file to /camo
                              - add/check weapon's soundbank aliases lines in its folder
                              - if needed, add images, attachmentunique, accuracy & attachment files to its folders
                              

                              something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

                              1 Reply Last reply
                              1
                              • GhostRider0125undefined GhostRider0125 referenced this topic on
                              • FaZe Flickundefined Offline
                                FaZe Flickundefined Offline
                                FaZe Flick
                                wrote on last edited by FaZe Flick
                                #184

                                this mods broken, cant play at all; stuck on the zombies menu

                                sehteriaundefined 1 Reply Last reply
                                0
                                • DJseanyBundefined Offline
                                  DJseanyBundefined Offline
                                  DJseanyB
                                  wrote on last edited by
                                  #185

                                  This mod works great if used correctly, Keep up the good work Sehteria

                                  1 Reply Last reply
                                  2
                                  • FaZe Flickundefined FaZe Flick

                                    this mods broken, cant play at all; stuck on the zombies menu

                                    sehteriaundefined Offline
                                    sehteriaundefined Offline
                                    sehteria
                                    wrote on last edited by
                                    #186

                                    FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                                    Extract the zm_weapons.zip
                                    Copy & Paste or drag the folder which contains the mod files to:
                                    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                    You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                    
                                    DirkRockfaceundefined 1 Reply Last reply
                                    0
                                    • sehteriaundefined sehteria

                                      FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                                      Extract the zm_weapons.zip
                                      Copy & Paste or drag the folder which contains the mod files to:
                                      %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                      You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                      
                                      DirkRockfaceundefined Offline
                                      DirkRockfaceundefined Offline
                                      DirkRockface
                                      Contributor
                                      wrote on last edited by
                                      #187

                                      sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

                                      1 Reply Last reply
                                      2
                                      • FaZe Flickundefined Offline
                                        FaZe Flickundefined Offline
                                        FaZe Flick
                                        wrote on last edited by
                                        #188

                                        mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                        Cawldwinkundefined 1 Reply Last reply
                                        0
                                        • GhostRider0125undefined GhostRider0125 referenced this topic on
                                        • FaZe Flickundefined FaZe Flick

                                          mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                          Cawldwinkundefined Offline
                                          Cawldwinkundefined Offline
                                          Cawldwink
                                          wrote on last edited by Cawldwink
                                          #189

                                          FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                                          AdrX003undefined 1 Reply Last reply
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