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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • way2sexyundefined way2sexy

    appreciate what your doing for this community! use to love playing this and kind of got burnt out. since playing with this mod and the perk one its come back. do you have an idea when they mods will be combined?

    sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by
    #198

    way2sexy I'm glad that you like it! I have been very busy since the last update of this mod. Combining these mods shouldn't be hard with very basic knowledge of the mod tool used (Open Asset Tools), but before I do combine these mods I am planning to add campaign weapons to this mod and maybe even multiplayer in the future or I'll make a seperate mod for those ideas. We will see 🙂

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    • GhostRider0125undefined GhostRider0125 referenced this topic on
    • 22fillundefined Offline
      22fillundefined Offline
      22fill
      wrote on last edited by
      #199

      my game keeps crashing, i followed the instructions but when ever i open the box the game exits out, or i would open the box and there would be no new weapons.

      1 Reply Last reply
      1
      • 22fillundefined Offline
        22fillundefined Offline
        22fill
        wrote on last edited by
        #200

        nvm i got it to work somehow

        1 Reply Last reply
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        • sehteriaundefined sehteria

          nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

          Extract the zm_weapons.zip
          Copy & Paste or drag the folder which contains the mod files to:
          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
          
          nfk Veteranaundefined Offline
          nfk Veteranaundefined Offline
          nfk Veterana
          wrote on last edited by
          #201

          sehteria hey man, I managed to fix the probelm, really enjoyed both this mod and the one with perks. great work!

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          • Maximizer Blakeundefined Offline
            Maximizer Blakeundefined Offline
            Maximizer Blake
            wrote on last edited by Maximizer Blake
            #202

            sehteria Can you do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps on new years?

            1 Reply Last reply
            0
            • GilGibsonundefined Offline
              GilGibsonundefined Offline
              GilGibson
              wrote on last edited by GilGibson
              #203

              pretty cool mods mate, thank you 👍
              been having so much fun using all these new weapons 😂

              now if you could add both peacekeeper and vector across all the maps that would've been amazing

              1 Reply Last reply
              1
              • Maximizer Blakeundefined Offline
                Maximizer Blakeundefined Offline
                Maximizer Blake
                wrote on last edited by Maximizer Blake
                #204

                sehteria It's new years, can you please do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

                1 Reply Last reply
                1
                • Maxizleoundefined Offline
                  Maxizleoundefined Offline
                  Maxizleo
                  wrote on last edited by
                  #205

                  sehteria Im having an issue when trying to compile the source mods, its telling me bad headers in the sound aliases file. Im in no rush to fix the issues as the mod works just fine, just doesnt have sound, but any help would be greatly appreciated

                  1 Reply Last reply
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                  • FreshToad223undefined Offline
                    FreshToad223undefined Offline
                    FreshToad223
                    wrote on last edited by
                    #206
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • LudwigRainbowundefined Offline
                      LudwigRainbowundefined Offline
                      LudwigRainbow
                      wrote on last edited by
                      #207

                      Can we merge the folder with yours perks mod to make them both work together?
                      Otherwise, that's one kind of a mod I always dream to play!

                      sehteriaundefined Maxizleoundefined 2 Replies Last reply
                      1
                      • sehteriaundefined sehteria

                        T6ZM zm_weapons

                        Adding weapons from all maps to all the maps. (Tranzit, Nuketown, Die Rise, Mob of the Dead and Origins)
                        All weapons are Pack-a-Punchable with the map specific Pack-a-Punch camo and have been added to the mystery box.

                        Click here to read all the information you need about this mod

                        Weapons added GIFs:
                        Tranzit
                        Nuketown
                        Die Rise
                        Mob of the Dead
                        Buried
                        Origins

                        Download links:
                        Compiled: zm_weapons
                        Source: zm_weapons

                        Installation guide:

                        1. Extract the zm_weapons.zip
                        2. Copy & Paste or drag the folder which contains the mod files to:
                          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                        3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons

                        Weapons added to Tranzit:

                        • AK-74u Extended Clip
                        • B23R Extended Clip
                        • Uzi
                        • Thompson
                        • AK-47
                        • MP40 Stalker
                        • SCAR-H
                        • MG08/15
                        • Death Machine [Limited 1]
                        • Skorpion EVO
                        • M27
                        • KSG
                        • PDW-57
                        • STG-44
                        • Ballista
                        • Remington New Model Army
                        • AN-94
                        • SVU-AS
                        • LSAT
                        • Mauser C96

                        [Limited #] means can only be obtained by # person(s) from the mystery box

                        Weapons added to Nuketown

                        • AK-74u Extended Clip
                        • B23R Extended Clip
                        • Uzi
                        • Thompson
                        • AK-47
                        • MP40 Stalker
                        • SCAR-H
                        • MG08/15
                        • Death Machine [Limited 1]
                        • Skorpion EVO
                        • KSG
                        • PDW-57
                        • STG-44
                        • Ballista
                        • Remington New Model Army
                        • AN-94
                        • SVU-AS
                        • Mauser C96

                        [Limited #] means can only be obtained by # person(s) from the mystery box

                        Weapons added to Die Rise

                        • AK-74u Extended Clip
                        • B23R Extended Clip
                        • Uzi
                        • Thompson
                        • AK-47
                        • MP40 Stalker
                        • SCAR-H
                        • MG08/15
                        • Death Machine [Limited 1]
                        • Skorpion EVO
                        • M27
                        • KSG
                        • STG-44
                        • Ballista
                        • Remington New Model Army
                        • LSAT
                        • Mauser C96

                        [Limited #] means can only be obtained by # person(s) from the mystery box

                        Weapons added to Mob of the Dead

                        • AK-74u Extended Clip
                        • B23R Extended Clip
                        • MP40 Stalker
                        • SCAR-H
                        • MG08/15
                        • Skorpion EVO
                        • M27
                        • KSG
                        • STG-44
                        • Ballista
                        • Remington New Model Army
                        • AN-94
                        • SVU-AS
                        • Mauser C96
                        • Chicom CQB
                        • SMR
                        • M16
                        • Type 95
                        • M8A1
                        • M1216
                        • RPD
                        • HAMR
                        • Python
                        • KAP 45
                        • War Machine

                        Weapons added to Buried

                        • AK-74u Extended Clip
                        • B23R Extended Clip
                        • Uzi
                        • Thompson
                        • AK-47
                        • MP40 Stalker
                        • SCAR-H
                        • MG08/15
                        • Death Machine [Limited 1]
                        • Skorpion EVO
                        • M27
                        • KSG
                        • STG-44
                        • Ballista
                        • Mauser C96
                        • Chicom CQB
                        • Type 95
                        • M8A1
                        • RPD
                        • Python

                        [Limited #] means can only be obtained by # person(s) from the mystery box

                        Weapons added to Origins

                        • Uzi
                        • AK-47
                        • Death Machine [Limited 1]
                        • M27
                        • Remington New Model Army
                        • AN-94
                        • LSAT
                        • SVU-AS
                        • M8A1
                        • RPD
                        • SMR
                        • M16
                        • Barrett M82A1
                        • MP5K
                        • MTAR
                        • Olympia
                        • S12
                        • M1911
                        • Judge
                        • RPG

                        AK-74u Extended Clip and B23R Extended Clip

                        You can buy ammo from the wallbuys of AK74u and B23R when having the AK74u Extended clip or B23R Extended clip on any map

                        0.z.z.yundefined Offline
                        0.z.z.yundefined Offline
                        0.z.z.y
                        wrote on last edited by
                        #208

                        sehteria is there a way to run this mod and the perk one at the same time?

                        sehteriaundefined 1 Reply Last reply
                        1
                        • pqdundefined Offline
                          pqdundefined Offline
                          pqd
                          wrote on last edited by
                          #209

                          So I've tried to develop a mod similar to this with OAT, but when I attempt to run Compile.bat, It gives this error:

                          Adding gdt search path (Not found): C:\OAT\zone_raw\mod\source_data
                          Invalid headers for aliases of sound bank mod.all
                          Failed to load asset of type "soundbank": "mod.all"

                          Do you have any idea what is wrong or how to fix it?

                          Aranellaundefined 1 Reply Last reply
                          1
                          • pqdundefined pqd

                            So I've tried to develop a mod similar to this with OAT, but when I attempt to run Compile.bat, It gives this error:

                            Adding gdt search path (Not found): C:\OAT\zone_raw\mod\source_data
                            Invalid headers for aliases of sound bank mod.all
                            Failed to load asset of type "soundbank": "mod.all"

                            Do you have any idea what is wrong or how to fix it?

                            Aranellaundefined Offline
                            Aranellaundefined Offline
                            Aranella
                            wrote on last edited by
                            #210

                            pqd the alias csv on the github is in an outdated format you have to get all the weapons sounds yourself now through unlinker or i could send mine i used for my own mod that has included every weapon sound from here

                            pqdundefined 1 Reply Last reply
                            1
                            • Aranellaundefined Aranella

                              pqd the alias csv on the github is in an outdated format you have to get all the weapons sounds yourself now through unlinker or i could send mine i used for my own mod that has included every weapon sound from here

                              pqdundefined Offline
                              pqdundefined Offline
                              pqd
                              wrote on last edited by
                              #211

                              Aranella If you could send yours that would be great, do you have discord?

                              Aranellaundefined 1 Reply Last reply
                              1
                              • pqdundefined pqd

                                Aranella If you could send yours that would be great, do you have discord?

                                Aranellaundefined Offline
                                Aranellaundefined Offline
                                Aranella
                                wrote on last edited by
                                #212

                                pqd yes same name

                                pqdundefined 1 Reply Last reply
                                1
                                • Aranellaundefined Aranella

                                  pqd yes same name

                                  pqdundefined Offline
                                  pqdundefined Offline
                                  pqd
                                  wrote on last edited by
                                  #213

                                  Aranella Added

                                  1 Reply Last reply
                                  1
                                  • LudwigRainbowundefined LudwigRainbow

                                    Can we merge the folder with yours perks mod to make them both work together?
                                    Otherwise, that's one kind of a mod I always dream to play!

                                    sehteriaundefined Offline
                                    sehteriaundefined Offline
                                    sehteria
                                    wrote on last edited by
                                    #214

                                    LudwigRainbow Yes, you can It's possible. Haven't tested that tho for possible issues.

                                    0.z.z.yundefined 1 Reply Last reply
                                    0
                                    • 0.z.z.yundefined 0.z.z.y

                                      sehteria is there a way to run this mod and the perk one at the same time?

                                      sehteriaundefined Offline
                                      sehteriaundefined Offline
                                      sehteria
                                      wrote on last edited by
                                      #215

                                      @0-z-z-y Yes 🙂

                                      0.z.z.yundefined 1 Reply Last reply
                                      0
                                      • Maximizer Blakeundefined Offline
                                        Maximizer Blakeundefined Offline
                                        Maximizer Blake
                                        wrote on last edited by
                                        #216

                                        sehteria what about [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

                                        1 Reply Last reply
                                        0
                                        • Werinchiundefined Offline
                                          Werinchiundefined Offline
                                          Werinchi
                                          wrote on last edited by
                                          #217

                                          Do you plan to release this mod mixed with the perks one?

                                          sehteriaundefined 1 Reply Last reply
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