[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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LudwigRainbow Ive got a working version of this
Maxizleo HOW?!
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undefined Soldado Suarez referenced this topic on
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sehteria how to download it
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[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:
Installation guide:
Extract the zm_weapons.zip Copy & Paste or drag the folder which contains the mod files to: %localappdata%\Plutonium\storage\t6\mods (Windows Key + R) You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
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any progress on merging the weapons and perks on all maps mods ?
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how could I put this mod on a possible online server of mine
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_pro7 It's possible with FastDL, there are probably tutorials and guides for this on the forum.
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Small update
Outdated soundbank is now up to date and works with latest OAT version.
Announcement
I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it
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undefined sehteria referenced this topic
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I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.