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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • AA-Greedundefined Offline
    AA-Greedundefined Offline
    AA-Greed
    wrote on last edited by
    #235

    confused where is the download link

    Cawldwinkundefined 1 Reply Last reply
    0
    • AA-Greedundefined AA-Greed

      confused where is the download link

      Cawldwinkundefined Offline
      Cawldwinkundefined Offline
      Cawldwink
      wrote on last edited by
      #236

      AA-Greed The highlighted link
      1ab762cd-74c8-417e-a2c9-61a8d5e9eede-image.png

      1 Reply Last reply
      1
      • GhostRider0125undefined GhostRider0125 referenced this topic on
      • GhostRider0125undefined GhostRider0125 referenced this topic on
      • Frazartundefined Offline
        Frazartundefined Offline
        Frazart
        wrote on last edited by
        #237

        this should have been combined with zm perks

        1 Reply Last reply
        1
        • sehteriaundefined sehteria

          LudwigRainbow Yes, you can It's possible. Haven't tested that tho for possible issues.

          0.z.z.yundefined Offline
          0.z.z.yundefined Offline
          0.z.z.y
          wrote on last edited by
          #238

          sehteria how though?

          1 Reply Last reply
          0
          • Maxizleoundefined Maxizleo

            LudwigRainbow Ive got a working version of this

            brazil_FTWundefined Offline
            brazil_FTWundefined Offline
            brazil_FTW
            wrote on last edited by
            #239

            Maxizleo how did you manage to combine the two and get it working?

            1 Reply Last reply
            0
            • Astrooleanundefined Astroolean referenced this topic on
            • Poccet2kundefined Offline
              Poccet2kundefined Offline
              Poccet2k
              wrote on last edited by
              #240

              where is the download bru

              1 Reply Last reply
              0
              • Maxizleoundefined Maxizleo

                LudwigRainbow Ive got a working version of this

                0.z.z.yundefined Offline
                0.z.z.yundefined Offline
                0.z.z.y
                wrote on last edited by
                #241

                Maxizleo HOW?!

                1 Reply Last reply
                0
                • Soldado Suarezundefined Soldado Suarez referenced this topic on
                • small jetundefined Offline
                  small jetundefined Offline
                  small jet
                  wrote on last edited by
                  #242

                  sehteria how to download it

                  sehteriaundefined 1 Reply Last reply
                  0
                  • small jetundefined small jet

                    sehteria how to download it

                    sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by
                    #243

                    small jet

                    [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

                    Installation guide:

                    Extract the zm_weapons.zip
                    Copy & Paste or drag the folder which contains the mod files to:
                    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                    You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                    
                    1 Reply Last reply
                    0
                    • PunctualBoat203undefined Offline
                      PunctualBoat203undefined Offline
                      PunctualBoat203
                      wrote on last edited by
                      #244

                      any progress on merging the weapons and perks on all maps mods ?

                      1 Reply Last reply
                      1
                      • _pro7undefined Offline
                        _pro7undefined Offline
                        _pro7
                        wrote on last edited by
                        #245

                        how could I put this mod on a possible online server of mine

                        sehteriaundefined 2 Replies Last reply
                        1
                        • _pro7undefined _pro7

                          how could I put this mod on a possible online server of mine

                          sehteriaundefined Offline
                          sehteriaundefined Offline
                          sehteria
                          wrote on last edited by
                          #246

                          _pro7 It's possible with FastDL, there are probably tutorials and guides for this on the forum.

                          1 Reply Last reply
                          0
                          • sehteriaundefined Offline
                            sehteriaundefined Offline
                            sehteria
                            wrote on last edited by sehteria
                            #247

                            Small update

                            Outdated soundbank is now up to date and works with latest OAT version.

                            Announcement

                            I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                            https://github.com/sehteria/T6-ZM-Expanded

                            1 Reply Last reply
                            1
                            • sehteriaundefined sehteria referenced this topic on
                            • SuperSnakeRAMundefined Offline
                              SuperSnakeRAMundefined Offline
                              SuperSnakeRAM
                              wrote on last edited by
                              #248

                              I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.

                              sehteriaundefined 1 Reply Last reply
                              1
                              • jollycab564undefined Offline
                                jollycab564undefined Offline
                                jollycab564
                                wrote on last edited by
                                #249

                                Does this mod remove the ray gun mark 2 from the box?

                                sehteriaundefined 1 Reply Last reply
                                0
                                • KillerKitten995undefined Offline
                                  KillerKitten995undefined Offline
                                  KillerKitten995
                                  wrote on last edited by
                                  #250

                                  Heya! I think I found a bug.

                                  While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                  What.png

                                  KillerKitten995undefined sehteriaundefined 2 Replies Last reply
                                  2
                                  • KillerKitten995undefined KillerKitten995

                                    Heya! I think I found a bug.

                                    While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                    What.png

                                    KillerKitten995undefined Offline
                                    KillerKitten995undefined Offline
                                    KillerKitten995
                                    wrote on last edited by KillerKitten995
                                    #251

                                    Update:
                                    There are also some other weapons that are potentially bugged as well.
                                    Here are all the guns I believe are impacted:

                                    • MTAR
                                    • Type 25
                                    • M8A1
                                    • HAMR
                                    • RPD
                                    • Barrett M82 (Maybe, Likely Not)
                                    • SMR (Maybe, Likely Not)

                                    They all are very inaccurate when aiming down sights with the mod installed.
                                    When the mod is unloaded, they are very accurate again.

                                    1 Reply Last reply
                                    2
                                    • KillerKitten995undefined KillerKitten995

                                      Heya! I think I found a bug.

                                      While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                      What.png

                                      sehteriaundefined Offline
                                      sehteriaundefined Offline
                                      sehteria
                                      wrote on last edited by
                                      #252

                                      KillerKitten995 I want to thank you first for your detailed response about a bug, I made a screenshot of your response and saved the picture and I'll look into it when I start working on the mod again!

                                      KillerKitten995undefined 1 Reply Last reply
                                      0
                                      • jollycab564undefined jollycab564

                                        Does this mod remove the ray gun mark 2 from the box?

                                        sehteriaundefined Offline
                                        sehteriaundefined Offline
                                        sehteria
                                        wrote on last edited by
                                        #253

                                        jollycab564 No

                                        1 Reply Last reply
                                        0
                                        • SuperSnakeRAMundefined SuperSnakeRAM

                                          I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.

                                          sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          wrote on last edited by
                                          #254

                                          SuperSnakeRAM Thank you for your reply, I understand people wanting custom and older weapons being added but I strictly wanted this mod to be a mod which added all weapons locked in behind specific maps to be available in all maps, not adding custom ones. This could be done in a seperate mod perhaps but I don't plan on doing that as of right now 🙂

                                          1 Reply Last reply
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