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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • Poccet2kundefined Offline
    Poccet2kundefined Offline
    Poccet2k
    wrote on last edited by
    #240

    where is the download bru

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    • Maxizleoundefined Maxizleo

      LudwigRainbow Ive got a working version of this

      0.z.z.yundefined Offline
      0.z.z.yundefined Offline
      0.z.z.y
      wrote on last edited by
      #241

      Maxizleo HOW?!

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      • Soldado Suarezundefined Soldado Suarez referenced this topic on
      • small jetundefined Offline
        small jetundefined Offline
        small jet
        wrote on last edited by
        #242

        sehteria how to download it

        sehteriaundefined 1 Reply Last reply
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        • small jetundefined small jet

          sehteria how to download it

          sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          wrote on last edited by
          #243

          small jet

          [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

          Installation guide:

          Extract the zm_weapons.zip
          Copy & Paste or drag the folder which contains the mod files to:
          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
          
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          • PunctualBoat203undefined Offline
            PunctualBoat203undefined Offline
            PunctualBoat203
            wrote on last edited by
            #244

            any progress on merging the weapons and perks on all maps mods ?

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            • _pro7undefined Offline
              _pro7undefined Offline
              _pro7
              wrote on last edited by
              #245

              how could I put this mod on a possible online server of mine

              sehteriaundefined 1 Reply Last reply
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              • _pro7undefined _pro7

                how could I put this mod on a possible online server of mine

                sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                wrote on last edited by
                #246

                _pro7 It's possible with FastDL, there are probably tutorials and guides for this on the forum.

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                • sehteriaundefined Offline
                  sehteriaundefined Offline
                  sehteria
                  wrote on last edited by sehteria
                  #247

                  Small update

                  Outdated soundbank is now up to date and works with latest OAT version.

                  Announcement

                  I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                  https://github.com/sehteria/T6-ZM-Expanded

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                  • sehteriaundefined sehteria referenced this topic on
                  • SuperSnakeRAMundefined Offline
                    SuperSnakeRAMundefined Offline
                    SuperSnakeRAM
                    wrote on last edited by
                    #248

                    I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.

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                    • jollycab564undefined Offline
                      jollycab564undefined Offline
                      jollycab564
                      wrote last edited by
                      #249

                      Does this mod remove the ray gun mark 2 from the box?

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