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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • RealMadrid14undefined Offline
    RealMadrid14undefined Offline
    RealMadrid14
    wrote on last edited by
    #233

    Hey bro how did you add camo to upgraded minigun?I've spent 6 hours on it and there is no progress

    AdrX003undefined 1 Reply Last reply
    1
    • RealMadrid14undefined RealMadrid14

      Hey bro how did you add camo to upgraded minigun?I've spent 6 hours on it and there is no progress

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by
      #234

      RealMadrid14 WHat do you mean, can you describe it better on whats missing?

      Like since from the first version of his mod containing the death machine, it had PAP camo on all maps.

      1 Reply Last reply
      1
      • AA-Greedundefined Offline
        AA-Greedundefined Offline
        AA-Greed
        wrote on last edited by
        #235

        confused where is the download link

        Cawldwinkundefined 1 Reply Last reply
        0
        • AA-Greedundefined AA-Greed

          confused where is the download link

          Cawldwinkundefined Offline
          Cawldwinkundefined Offline
          Cawldwink
          wrote on last edited by
          #236

          AA-Greed The highlighted link
          1ab762cd-74c8-417e-a2c9-61a8d5e9eede-image.png

          1 Reply Last reply
          1
          • GhostRider0125undefined GhostRider0125 referenced this topic on
          • GhostRider0125undefined GhostRider0125 referenced this topic on
          • Frazartundefined Offline
            Frazartundefined Offline
            Frazart
            wrote on last edited by
            #237

            this should have been combined with zm perks

            1 Reply Last reply
            1
            • sehteriaundefined sehteria

              LudwigRainbow Yes, you can It's possible. Haven't tested that tho for possible issues.

              0.z.z.yundefined Offline
              0.z.z.yundefined Offline
              0.z.z.y
              wrote on last edited by
              #238

              sehteria how though?

              1 Reply Last reply
              0
              • Maxizleoundefined Maxizleo

                LudwigRainbow Ive got a working version of this

                brazil_FTWundefined Offline
                brazil_FTWundefined Offline
                brazil_FTW
                wrote on last edited by
                #239

                Maxizleo how did you manage to combine the two and get it working?

                1 Reply Last reply
                0
                • Astrooleanundefined Astroolean referenced this topic on
                • Poccet2kundefined Offline
                  Poccet2kundefined Offline
                  Poccet2k
                  wrote on last edited by
                  #240

                  where is the download bru

                  1 Reply Last reply
                  0
                  • Maxizleoundefined Maxizleo

                    LudwigRainbow Ive got a working version of this

                    0.z.z.yundefined Offline
                    0.z.z.yundefined Offline
                    0.z.z.y
                    wrote on last edited by
                    #241

                    Maxizleo HOW?!

                    1 Reply Last reply
                    0
                    • Soldado Suarezundefined Soldado Suarez referenced this topic on
                    • small jetundefined Offline
                      small jetundefined Offline
                      small jet
                      wrote on last edited by
                      #242

                      sehteria how to download it

                      sehteriaundefined 1 Reply Last reply
                      0
                      • small jetundefined small jet

                        sehteria how to download it

                        sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        wrote on last edited by
                        #243

                        small jet

                        [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

                        Installation guide:

                        Extract the zm_weapons.zip
                        Copy & Paste or drag the folder which contains the mod files to:
                        %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                        You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                        
                        1 Reply Last reply
                        0
                        • PunctualBoat203undefined Offline
                          PunctualBoat203undefined Offline
                          PunctualBoat203
                          wrote on last edited by
                          #244

                          any progress on merging the weapons and perks on all maps mods ?

                          1 Reply Last reply
                          1
                          • _pro7undefined Offline
                            _pro7undefined Offline
                            _pro7
                            wrote on last edited by
                            #245

                            how could I put this mod on a possible online server of mine

                            sehteriaundefined 2 Replies Last reply
                            1
                            • _pro7undefined _pro7

                              how could I put this mod on a possible online server of mine

                              sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              wrote on last edited by
                              #246

                              _pro7 It's possible with FastDL, there are probably tutorials and guides for this on the forum.

                              1 Reply Last reply
                              0
                              • sehteriaundefined Offline
                                sehteriaundefined Offline
                                sehteria
                                wrote on last edited by sehteria
                                #247

                                Small update

                                Outdated soundbank is now up to date and works with latest OAT version.

                                Announcement

                                I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                                https://github.com/sehteria/T6-ZM-Expanded

                                1 Reply Last reply
                                1
                                • sehteriaundefined sehteria referenced this topic on
                                • SuperSnakeRAMundefined Offline
                                  SuperSnakeRAMundefined Offline
                                  SuperSnakeRAM
                                  wrote on last edited by
                                  #248

                                  I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.

                                  sehteriaundefined 1 Reply Last reply
                                  1
                                  • jollycab564undefined Offline
                                    jollycab564undefined Offline
                                    jollycab564
                                    wrote on last edited by
                                    #249

                                    Does this mod remove the ray gun mark 2 from the box?

                                    sehteriaundefined 1 Reply Last reply
                                    0
                                    • KillerKitten995undefined Offline
                                      KillerKitten995undefined Offline
                                      KillerKitten995
                                      wrote on last edited by
                                      #250

                                      Heya! I think I found a bug.

                                      While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                      What.png

                                      KillerKitten995undefined sehteriaundefined 2 Replies Last reply
                                      2
                                      • KillerKitten995undefined KillerKitten995

                                        Heya! I think I found a bug.

                                        While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                        What.png

                                        KillerKitten995undefined Offline
                                        KillerKitten995undefined Offline
                                        KillerKitten995
                                        wrote on last edited by KillerKitten995
                                        #251

                                        Update:
                                        There are also some other weapons that are potentially bugged as well.
                                        Here are all the guns I believe are impacted:

                                        • MTAR
                                        • Type 25
                                        • M8A1
                                        • HAMR
                                        • RPD
                                        • Barrett M82 (Maybe, Likely Not)
                                        • SMR (Maybe, Likely Not)

                                        They all are very inaccurate when aiming down sights with the mod installed.
                                        When the mod is unloaded, they are very accurate again.

                                        1 Reply Last reply
                                        2
                                        • KillerKitten995undefined KillerKitten995

                                          Heya! I think I found a bug.

                                          While playing some MOTD, my friend noticed the accuracy of the RPD was really bad. I decided to find out why. I got a mod menu to debug and I tested the spreads (and made the terrible mspaint data table attached). I have noticed that with the mod, the accuracy is affected. With the mod, it is LITERALLY more accurate if you were to hip fire lol. If you could fix this, it would be appreciated. Also, if you could, check to see if there are any other stats that could have changed, like rate of fire, recoil, ect? Just for good measure.
                                          What.png

                                          sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          wrote on last edited by
                                          #252

                                          KillerKitten995 I want to thank you first for your detailed response about a bug, I made a screenshot of your response and saved the picture and I'll look into it when I start working on the mod again!

                                          KillerKitten995undefined 1 Reply Last reply
                                          0

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