"connection to styx socket lost"
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Location: California
ISP: Xfinity
Router Model: Cisco XB3
Using a VPN did not solve the issue for me -
Location: California
ISP: Xfinity
Router Model: ARRIS TG862R COMCAST/XFINITY DOCSIS 3 TELEPHONE MODEM/ROUTER
Using a VPN sometimes worked but sometimes didn't. Used proton free VPN with varying success. -
Nyneee Mr. Android Update: Proton VPN let me through like the previous user just explained.
Tried to see if disabling proton VPN while I'm logged in will keep me in, and it does for about 3 minutes until I get "You have been disconnected from the Black Ops II servers"
I did testing using TCPView and when the VPN is enabled, the plutonium-bootstrapper is able to connect to the IP just fine, when it's off, it loses the IP completely.
I'm not a networking expert but I'm able to ping the IP and get a reply from it just fine, so I'm not sure where the issue lies at
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Location: Oregon
ISP: Spectrum
Using a VPN solved my issue, will continue to try periodically with/without VPN to see if anything changes. Shout out the plutonium team, we appreciate your hard work!! -
Location: California
ISP: Consolidated Communications
Router: ASUS RT-AC66U
VPN: VPN fixes the issue but IIRC most BO2 servers don't allow VPNs so this is just for testing. -
Victoria, Australia
ISP: Telstra
Still not working. -
Location: Tasmania Australia
ISP: Telstra
My VPN gets me passed the menu, however its IP banned for some reason? -
Location: New South Wales
ISP: Telstra
Would not be surprised if Telstra has blocked connections to Plutonium under the assumption its a malicious connection -
Location:NSW australia
Isp: telstra
Vpn Says i am ip banned (Bitdefender Vpn)
Model Router is unknown
Still not working -
NSW Australia
Optus
No VPN (never used one)
Still not working -
Idk abt yall but it works in Indiana for me, servers etc. But thats for zombies i havent done anything for MP
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Nyneee Would you (and anybody else who has tried a VPN successfully and unsuccessfully) be able to download Cloudflare WARP and install it, run it and connect and then see if the connection is able to be made when opening BO2?
WARP is essentially a VPN through CloudFlare and hopefully whatever is stopping the connection through CloudFlare is fixed when it's going via CloudFlare.
Download Link: https://install.appcenter.ms/orgs/cloudflare/apps/1.1.1.1-windows-1/distribution_groups/release
Servers in theory shouldn't see WARP as a VPN so if this works please try playing on a server and see if you get kicked for using a VPN.
If this works, we can look to tell WARP to only route your internet traffic through WARP if it's related to Plutonium - I just haven't looked up how to do that yet. (So the privacy focussed people don't have to send all their internet traffic through CF if they don't want to)
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Everyone - please also update the game by running plutonium.exe (don't have WARP running if you installed it)
LOTS of changes so if it's code related (not likely tbh) this may fix it. It's definitely worth a shot as nothing to lose, please let us know
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Mr. Android Cloudfare WARP lets me into Plutonium without a styx socket error, but non VPN allowed servers still give me the boot.
Also, the discord announcement said the release for the update is the 27th, was there a smaller update that got pushed out? My plutonium client didn't fetch it if there was
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Location: USA/California
ISP: Xfinity/Comcast
Model of Router: XB8 by XfinityUsing a VPN does solve it, however i have extremely high ping of 150-350
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Mr. Android Hey! I am in California and having the same issue. Here is that information:
My Location: California, USA
My ISP: Comcast
My Router Model: Rather not answer.My Discord is @mmson if you could help me there quicker! Thanks
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Mr. Android
Location: California
ISP: Xfinity
Model: xFi Advanced Gateway (XB7)
I haven't tried a vpn -
Mr. Android Cloudflare lets me in proton wouldn’t let me in. But when i try to join servers i get kicked for having a vpn
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0n0 out of curiosity, why not share the router model..?
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Nyneee Ah I may have been late on noticing the update lol
Thanks again for the info (and everyone else) - i'll try to see if there's a way we can make sure the server is given our real IP and not the WARP IP and that should fix the issue hopefully.