[Release] [ZM+MP] BO2 Ultimate Overhaul Mod
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INTRO
Welcome to the BO2 Overhaul Reimagined mod! (not to be confused with JBleezy's Black Ops 2 Zombies Reimagined Mod)
This mod is estimated to be around 8.27GB, and it replaces a huge amount of in-game textures and sound, with the purpose of reconstructing a different storyline, a reimage if you will.
While Zombies is the more superior mode that is modded, Multiplayer is still supported and worked on, with its own share of visual/acoustic changes.
| NOTICE: |
Due to a Plutonium update (r4516), the information in "OUTDATED INSTALLATION" means it will no longer work. The directory for 't6r' TRULY no longer allows textures to register/load. Before, even though folks said it wouldn't work, (for me at least) it still worked. This update literally disabled the use of the folder as I tried it myself and got nothin'. (No textures loaded)
Not even doing the alternative method for "OUTDATED INSTALLATION" will work since 't6r' basically isn't going to be used anymore; but at least I can see the ol' BO2 mouse cursor now
This also means the 'SOUNDED V1.5 (which this version is incorrect; I had tried to release this mod 5 months ago, but failed due to unforeseen download link issues) [RELEASE].txt
does not technically give you the right instructions anymore.Also, this mod's texture/sounds do not override server mods. For instance, if JBleezy's reimagined mod (server or client) features the upscaled bo2 perk textures, it will still show JBleezy's perk enhancement textures whether or not you have THIS mod downloaded. This also applies for sounds; If you installed this mod's sounds and then enable the Jbleezy Reimagined Mod (or any other mod), That chosen mod will override any sound playing on THIS mod.
CURRENTLY WORKING ON AUDIO TRAILER.
CURRENTLY WORKING ON TEXTURE UPDATE.
DOWNLOADS:
INSTALLATION:
- Move the entire 'sound' folder in your 'BO2' directory
- Press WIN + R to open the "Run Dialog"
- Copy + Paste this command into the prompt: "%localappdata%/Plutonium" (Quotation marks optional)
- Go to "storage > t6"
- Import/Move the 'images' folder from the mod into your 't6' directory
OUTDATED INSTALLATION
Steam
- Right-Click "Call of Duty: Black Ops II - Zombies" > Manage > Browse Local Files.
- Place "sound" folder into the "Call of Duty Black Ops II" directory.
- Create a new folder in the game directory, and name it "t6r" then open it.
- Create another folder, naming it "data."
- Place the "images" folder inside and you should be finished.
Alternative
- Find your "BO2" directory
- Place "sound" folder into the "Your BO2 Game Folder Name" directory.
- Create a new folder in the game directory, and name it "t6r" then open it.
- Create another folder (inside the 't6r' folder), naming it "data."
- Place the "images" folder inside and you should be finished.
SEASONAL DOWNLOADS + Map Context/Setting/Mood
Coming soon; I guess just look at this picture for now..
| Below describes how the map is meant to make the player, or their character feel generally |
The following maps are neutral and therefore not included: TranZit + NukeTown.
Origins as a whole is characterized as being mellow and calm, describing the lack of color and saturation.
MOTD as a whole is characterized as being chaotic and dreadful; the red colors resembling blood explain this.
Die Rise, explained by green colors, express a sense of animation, and being very energetic.
Buried, being the final map (for this mod's storyline, not Treyarch's original) of this mod brings a sense of suspense/buildup, and the thought of an endgame; the pink and blue colors represent this entire mod, which makes this area a "primary plate." Idk why I made that joke I guess I just saw the opportunity.CINEMATICS
Mod - Visual Trailer
Mod - Blood Play.
CREDITS
You might find textures that you recognize already. For reference, I needed to download a couple of textures already made by users, simply as a "base/placeholder" when creating other personal textures in maps. For this very reason, I'll also credit the people of the textures found in this mod. To save time, I will keep these textures in the mod until I find a time to redo them all. Even when these textures are soon replaced by me, I will still credit all for the usage.
GOLD3N 4RM - BO2 Overhaul ReimaginedMisterSipster - I'd wanted to shout him out generally for this mod: [Release] [ZM] Select your character options for solo custom game
β PLACEHOLDER TEXTURES BELOW βNaomi_ - ZM - Buried Reskin
Naomi_ - ZM - 70s Disco Zombies Buried [Outfit]
Cahz - All-In-One Retexture Pack
mikzy - [Resource] BO2 T6 Custom Texture Pack/Resources
0taku - MP - Perks
Apoctu - [MP] Apoctu's Perks V2
Lube - Lubes Second Perk Icon Pack
coder x64 - [ZM] Dark Void Camo Pack
Hilling_Walsh - BO2 zombies - EZ 2 SEE Parts (Origins Retexture)
Memeking254 - CIA Outfit and sleeves
Memeking254 - Pink Louis Viutton CDC Outfit and sleeves -
Sweat! Another banger
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You should change the name as there's already a mod called BO2 Reimagined. Bit confusing.
BO2 Overhaul Pack? -
FYI, t6r folder no longer works
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LKurama Yeh, just figured that out with the new update that came out, like, just when this mod released
Will change instructions soon enough
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H3X1C
Sure. -
This post is deleted!
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LKurama do you know the new way to use jiggy menu on custom mp?
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is that the complete game? i don't have BO2 on my pc.
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KxSv wrong post and I don't
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negociantejd
No.