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  3. How to detect a finished Easter Egg on BO2 Origins?

How to detect a finished Easter Egg on BO2 Origins?

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  • notpiratecantflyundefined Offline
    notpiratecantflyundefined Offline
    notpiratecantfly
    wrote on last edited by notpiratecantfly
    #1

    I'm trying to make a plugin that pays players once the easter egg is completed. I've got it mostly finished but i am unsure of how to detect when the EE is done.

    I thought maybe:

    easterEggComplete()
    {
        self endon("disconnect");
        level endon("end_game");
    
        path = "bank/" + self getGuid() + ".txt";
    
        if (fileExists(path))
        {
            level waittill("ee_complete")
            player.pers["bank"] = int(player.pers["bank"]) + 250000;
            player updateBankValue(player.pers["bank"]);
            player tell("^2$^7" + valueToString(250000) + " deposited for finishing EE");
        }
    }
    

    Would work. I think im using waittill on the wrong dvar, or maybe that dvar doesn't even exist?

    Any help would be great.

    Hadi77KSAundefined 1 Reply Last reply
    0
    • Hadi77KSAundefined Offline
      Hadi77KSAundefined Offline
      Hadi77KSA Contributor
      replied to notpiratecantfly on last edited by
      #2
      level waittill( "tomb_sidequest_complete" );
      

      That should suffice for if you want the reward to be given once the souls step is done.

      notpiratecantflyundefined 1 Reply Last reply
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      • iHarrowundefined iHarrow referenced this topic on
      • notpiratecantflyundefined Offline
        notpiratecantflyundefined Offline
        notpiratecantfly
        replied to Hadi77KSA on last edited by
        #3

        Hadi77KSA oh my god. thank you so much.

        1 Reply Last reply
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