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  3. [T6] AdrX Test Weapons first OAT Port

[T6] AdrX Test Weapons first OAT Port

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  • Maximizer Blakeundefined Offline
    Maximizer Blakeundefined Offline
    Maximizer Blake
    wrote on last edited by
    #19

    AdrX003 it says usage : loadmod "mod/[modname]"

    1 Reply Last reply
    0
    • Maximizer Blakeundefined Maximizer Blake

      AdrX003 What am i gonna do with a folder? it says usage : loadmod "mod/[modname]"

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by AdrX003
      #20

      Maximizer Blake

      --> Place the extracted folder on the Mods folder ->Right Here<- , where Plutonium BO2 will recognize it and show as an item you click to load on the game's menu:
      57dd70ad-4a80-4979-8ed4-f4c694a1d2ed-image.png

      Usually any mod folder needs to start with the prefix of the game type its meant to: mp_ for multiplayer, zm_ for zombies. These folder names are recommended to have no symbols, no spaces, nothing special should be on them, and inside all of the mod files need to be directly placed as i show below -->

      --> How does a mod folder have to look on the inside for the game to load it correcly?
      8644ea73-3c33-4ced-925f-45e46fcc2bcc-image.png

      Taking as example the reimagined mod here, but the bare minimum a mod should have is the mod.ff (scripts) and mod.json (information for plutonium show it on the menu) and usually also the mod.all.sabs (main sound files if the mod uses it) and mod.iwd (textures, images), wile the zmStats or mpStats are saved every time the game saves player stats.

      Maximizer Blakeundefined 2 Replies Last reply
      1
      • AdrX003undefined AdrX003

        Maximizer Blake

        --> Place the extracted folder on the Mods folder ->Right Here<- , where Plutonium BO2 will recognize it and show as an item you click to load on the game's menu:
        57dd70ad-4a80-4979-8ed4-f4c694a1d2ed-image.png

        Usually any mod folder needs to start with the prefix of the game type its meant to: mp_ for multiplayer, zm_ for zombies. These folder names are recommended to have no symbols, no spaces, nothing special should be on them, and inside all of the mod files need to be directly placed as i show below -->

        --> How does a mod folder have to look on the inside for the game to load it correcly?
        8644ea73-3c33-4ced-925f-45e46fcc2bcc-image.png

        Taking as example the reimagined mod here, but the bare minimum a mod should have is the mod.ff (scripts) and mod.json (information for plutonium show it on the menu) and usually also the mod.all.sabs (main sound files if the mod uses it) and mod.iwd (textures, images), wile the zmStats or mpStats are saved every time the game saves player stats.

        Maximizer Blakeundefined Offline
        Maximizer Blakeundefined Offline
        Maximizer Blake
        wrote on last edited by
        #21

        AdrX003 I'll try

        1 Reply Last reply
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        • AdrX003undefined AdrX003

          Maximizer Blake

          --> Place the extracted folder on the Mods folder ->Right Here<- , where Plutonium BO2 will recognize it and show as an item you click to load on the game's menu:
          57dd70ad-4a80-4979-8ed4-f4c694a1d2ed-image.png

          Usually any mod folder needs to start with the prefix of the game type its meant to: mp_ for multiplayer, zm_ for zombies. These folder names are recommended to have no symbols, no spaces, nothing special should be on them, and inside all of the mod files need to be directly placed as i show below -->

          --> How does a mod folder have to look on the inside for the game to load it correcly?
          8644ea73-3c33-4ced-925f-45e46fcc2bcc-image.png

          Taking as example the reimagined mod here, but the bare minimum a mod should have is the mod.ff (scripts) and mod.json (information for plutonium show it on the menu) and usually also the mod.all.sabs (main sound files if the mod uses it) and mod.iwd (textures, images), wile the zmStats or mpStats are saved every time the game saves player stats.

          Maximizer Blakeundefined Offline
          Maximizer Blakeundefined Offline
          Maximizer Blake
          wrote on last edited by
          #22

          AdrX003 It works, so thanks.

          1 Reply Last reply
          0
          • Maximizer Blakeundefined Offline
            Maximizer Blakeundefined Offline
            Maximizer Blake
            wrote on last edited by Maximizer Blake
            #23

            Why don't you try add all weapons with [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

            AdrX003undefined 1 Reply Last reply
            0
            • Maximizer Blakeundefined Maximizer Blake

              Why don't you try add all weapons with [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

              AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              wrote on last edited by
              #24

              Maximizer Blake its written right at the end of the post, please give it a read:

              "
              AdrX003 said in [T6] AdrX Test Weapons first OAT Port:

              Plans for the future include pretty much adding all the guns that are not on zombies but are on all the other BO2 Modes and camo coverage for all the guns and attachments.

              "

              AdrX003undefined Maximizer Blakeundefined 2 Replies Last reply
              0
              • AdrX003undefined AdrX003

                Maximizer Blake its written right at the end of the post, please give it a read:

                "
                AdrX003 said in [T6] AdrX Test Weapons first OAT Port:

                Plans for the future include pretty much adding all the guns that are not on zombies but are on all the other BO2 Modes and camo coverage for all the guns and attachments.

                "

                AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                wrote on last edited by
                #25

                AdrX003 Dealing with camos now.
                8b00919b-c8bf-4210-a90f-027364f44786-image.png

                1 Reply Last reply
                0
                • AdrX003undefined AdrX003

                  Maximizer Blake its written right at the end of the post, please give it a read:

                  "
                  AdrX003 said in [T6] AdrX Test Weapons first OAT Port:

                  Plans for the future include pretty much adding all the guns that are not on zombies but are on all the other BO2 Modes and camo coverage for all the guns and attachments.

                  "

                  Maximizer Blakeundefined Offline
                  Maximizer Blakeundefined Offline
                  Maximizer Blake
                  wrote on last edited by
                  #26

                  AdrX003 I already saw it.

                  1 Reply Last reply
                  0
                  • Maximizer Blakeundefined Offline
                    Maximizer Blakeundefined Offline
                    Maximizer Blake
                    wrote on last edited by
                    #27

                    Can you do AdrX Test Weapons first OAT Port with .gsc

                    AdrX003undefined 1 Reply Last reply
                    0
                    • Maximizer Blakeundefined Maximizer Blake

                      Can you do AdrX Test Weapons first OAT Port with .gsc

                      AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      wrote on last edited by
                      #28

                      Maximizer Blake hit me up on discord: AdrX003
                      it may be better to answer all you wanna know.

                      Maximizer Blakeundefined 2 Replies Last reply
                      0
                      • AdrX003undefined AdrX003

                        Maximizer Blake hit me up on discord: AdrX003
                        it may be better to answer all you wanna know.

                        Maximizer Blakeundefined Offline
                        Maximizer Blakeundefined Offline
                        Maximizer Blake
                        wrote on last edited by
                        #29

                        AdrX003 Okay

                        1 Reply Last reply
                        0
                        • AdrX003undefined AdrX003

                          Maximizer Blake hit me up on discord: AdrX003
                          it may be better to answer all you wanna know.

                          Maximizer Blakeundefined Offline
                          Maximizer Blakeundefined Offline
                          Maximizer Blake
                          wrote on last edited by
                          #30

                          AdrX003 It says you do not have permmission to send messages in this channel, so can you please do AdrX Test Weapons first OAT Port with .gsc

                          AdrX003undefined 1 Reply Last reply
                          0
                          • FreshToad223undefined Offline
                            FreshToad223undefined Offline
                            FreshToad223
                            wrote on last edited by
                            #31

                            Do you gonna add launcher from MP like SMAW and FHJ-18?

                            AdrX003undefined 1 Reply Last reply
                            0
                            • FreshToad223undefined FreshToad223

                              Do you gonna add launcher from MP like SMAW and FHJ-18?

                              AdrX003undefined Offline
                              AdrX003undefined Offline
                              AdrX003
                              wrote on last edited by
                              #32

                              FreshToad223 all of them.

                              1 Reply Last reply
                              1
                              • Maximizer Blakeundefined Maximizer Blake

                                AdrX003 It says you do not have permmission to send messages in this channel, so can you please do AdrX Test Weapons first OAT Port with .gsc

                                AdrX003undefined Offline
                                AdrX003undefined Offline
                                AdrX003
                                wrote on last edited by AdrX003
                                #33

                                Maximizer Blake
                                as far i can see, i allow anyone to send me messages on discord.
                                if you cant send requests, it could be something on your end.

                                7c5ead27-f03e-4ccc-a484-c599c34cee0c-image.png

                                if you still have any problem with that, check my plutonium profile where u can find another way to talk.

                                Maximizer Blakeundefined 1 Reply Last reply
                                0
                                • AdrX003undefined AdrX003

                                  Maximizer Blake
                                  as far i can see, i allow anyone to send me messages on discord.
                                  if you cant send requests, it could be something on your end.

                                  7c5ead27-f03e-4ccc-a484-c599c34cee0c-image.png

                                  if you still have any problem with that, check my plutonium profile where u can find another way to talk.

                                  Maximizer Blakeundefined Offline
                                  Maximizer Blakeundefined Offline
                                  Maximizer Blake
                                  wrote on last edited by
                                  #34

                                  AdrX003 Okay

                                  1 Reply Last reply
                                  0
                                  • FreshToad223undefined Offline
                                    FreshToad223undefined Offline
                                    FreshToad223
                                    wrote on last edited by
                                    #35

                                    If you gonna add special weapons like TITUS 6 or STORM PSR, please don't nerf.

                                    AdrX003undefined 1 Reply Last reply
                                    0
                                    • FreshToad223undefined FreshToad223

                                      If you gonna add special weapons like TITUS 6 or STORM PSR, please don't nerf.

                                      AdrX003undefined Offline
                                      AdrX003undefined Offline
                                      AdrX003
                                      wrote on last edited by
                                      #36

                                      FreshToad223 As soon i figure out their specific scripts. they have alot of stuff to them like the staffs. testing the crossbow first since its fewer stuff but on the same style, since all them have separate files to the bullets/bolts and scripts to them. still confused on how to "assure theyre all where it should be to work"

                                      1 Reply Last reply
                                      0
                                      • FreshToad223undefined Offline
                                        FreshToad223undefined Offline
                                        FreshToad223
                                        wrote on last edited by
                                        #37

                                        Will you combine this mod with Sehteria all weapons mod?

                                        1 Reply Last reply
                                        1
                                        • Maxizleoundefined Offline
                                          Maxizleoundefined Offline
                                          Maxizleo
                                          wrote on last edited by
                                          #38

                                          What the chances you'd be willing to show me how to get the packapunch camos working on custom weapons? I cant see to get mine to work

                                          AdrX003undefined 1 Reply Last reply
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