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  3. [T6] AdrX Test Weapons first OAT Port

[T6] AdrX Test Weapons first OAT Port

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  • Maximizer Blakeundefined Offline
    Maximizer Blakeundefined Offline
    Maximizer Blake
    replied to AdrX003 on last edited by
    #21

    AdrX003 I'll try

    1 Reply Last reply
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    • Maximizer Blakeundefined Offline
      Maximizer Blakeundefined Offline
      Maximizer Blake
      replied to AdrX003 on last edited by
      #22

      AdrX003 It works, so thanks.

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      • Maximizer Blakeundefined Offline
        Maximizer Blakeundefined Offline
        Maximizer Blake
        wrote on last edited by Maximizer Blake
        #23

        Why don't you try add all weapons with [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

        AdrX003undefined 1 Reply Last reply
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        • AdrX003undefined Offline
          AdrX003undefined Offline
          AdrX003
          replied to Maximizer Blake on last edited by
          #24

          Maximizer Blake its written right at the end of the post, please give it a read:

          "
          AdrX003 said in [T6] AdrX Test Weapons first OAT Port:

          Plans for the future include pretty much adding all the guns that are not on zombies but are on all the other BO2 Modes and camo coverage for all the guns and attachments.

          "

          AdrX003undefined Maximizer Blakeundefined 2 Replies Last reply
          0
          • AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            replied to AdrX003 on last edited by
            #25

            AdrX003 Dealing with camos now.
            8b00919b-c8bf-4210-a90f-027364f44786-image.png

            1 Reply Last reply
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            • Maximizer Blakeundefined Offline
              Maximizer Blakeundefined Offline
              Maximizer Blake
              replied to AdrX003 on last edited by
              #26

              AdrX003 I already saw it.

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              • Maximizer Blakeundefined Offline
                Maximizer Blakeundefined Offline
                Maximizer Blake
                wrote on last edited by
                #27

                Can you do AdrX Test Weapons first OAT Port with .gsc

                AdrX003undefined 1 Reply Last reply
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                • AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  replied to Maximizer Blake on last edited by
                  #28

                  Maximizer Blake hit me up on discord: AdrX003
                  it may be better to answer all you wanna know.

                  Maximizer Blakeundefined 2 Replies Last reply
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                  • Maximizer Blakeundefined Offline
                    Maximizer Blakeundefined Offline
                    Maximizer Blake
                    replied to AdrX003 on last edited by
                    #29

                    AdrX003 Okay

                    1 Reply Last reply
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                    • Maximizer Blakeundefined Offline
                      Maximizer Blakeundefined Offline
                      Maximizer Blake
                      replied to AdrX003 on last edited by
                      #30

                      AdrX003 It says you do not have permmission to send messages in this channel, so can you please do AdrX Test Weapons first OAT Port with .gsc

                      AdrX003undefined 1 Reply Last reply
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                      • FreshToad223undefined Offline
                        FreshToad223undefined Offline
                        FreshToad223
                        wrote on last edited by
                        #31

                        Do you gonna add launcher from MP like SMAW and FHJ-18?

                        AdrX003undefined 1 Reply Last reply
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                        • AdrX003undefined Offline
                          AdrX003undefined Offline
                          AdrX003
                          replied to FreshToad223 on last edited by
                          #32

                          FreshToad223 all of them.

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                          • AdrX003undefined Offline
                            AdrX003undefined Offline
                            AdrX003
                            replied to Maximizer Blake on last edited by AdrX003
                            #33

                            Maximizer Blake
                            as far i can see, i allow anyone to send me messages on discord.
                            if you cant send requests, it could be something on your end.

                            7c5ead27-f03e-4ccc-a484-c599c34cee0c-image.png

                            if you still have any problem with that, check my plutonium profile where u can find another way to talk.

                            Maximizer Blakeundefined 1 Reply Last reply
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                            • Maximizer Blakeundefined Offline
                              Maximizer Blakeundefined Offline
                              Maximizer Blake
                              replied to AdrX003 on last edited by
                              #34

                              AdrX003 Okay

                              1 Reply Last reply
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                              • FreshToad223undefined Offline
                                FreshToad223undefined Offline
                                FreshToad223
                                wrote on last edited by
                                #35

                                If you gonna add special weapons like TITUS 6 or STORM PSR, please don't nerf.

                                AdrX003undefined 1 Reply Last reply
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                                • AdrX003undefined Offline
                                  AdrX003undefined Offline
                                  AdrX003
                                  replied to FreshToad223 on last edited by
                                  #36

                                  FreshToad223 As soon i figure out their specific scripts. they have alot of stuff to them like the staffs. testing the crossbow first since its fewer stuff but on the same style, since all them have separate files to the bullets/bolts and scripts to them. still confused on how to "assure theyre all where it should be to work"

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                                  • FreshToad223undefined Offline
                                    FreshToad223undefined Offline
                                    FreshToad223
                                    wrote on last edited by
                                    #37

                                    Will you combine this mod with Sehteria all weapons mod?

                                    1 Reply Last reply
                                    1
                                    • Maxizleoundefined Offline
                                      Maxizleoundefined Offline
                                      Maxizleo
                                      wrote last edited by
                                      #38

                                      What the chances you'd be willing to show me how to get the packapunch camos working on custom weapons? I cant see to get mine to work

                                      AdrX003undefined 1 Reply Last reply
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                                      • AdrX003undefined Offline
                                        AdrX003undefined Offline
                                        AdrX003
                                        replied to Maxizleo last edited by
                                        #39

                                        Maxizleo here:

                                        • in the weaponfile, ensure it has a name on the camo\ part on the end of the file like camo\camo_weaponname

                                        • at the camo folder, copy one of the JSON camos from a similar gun (or the gun youre doing from other nome, its prefeered to be same one so its closer to what it should be) and name it as the same name you put on the weaponfile, "camo_weaponname"

                                        • add this JSON file to the .zone where you are listing your camo materials used

                                        • now the "tricky" part that requires more attention and time: you gotta open the camo.json file and find which camo is missing and needs to be added, this is done by checking all of the exported materials where OAT exports/dumps to your zone_raw. all of the names can be seen in dumped zones starting with like material,mc/mtl_weapon_something, search all these, excluding the main weapon textures they usually have "camo" on the name too, copy all of these names somewhere, duplicate one of the camos from the camo.json file and replace by these new materials, so it will cover the whole gun/only the parts you put there. a problem here at least for me is that im still messing around all the values to check wich does what but thats mostly it.

                                        AdrX003undefined 1 Reply Last reply
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                                        • AdrX003undefined Offline
                                          AdrX003undefined Offline
                                          AdrX003
                                          replied to AdrX003 last edited by AdrX003
                                          #40

                                          AdrX003 if you just happen to be editing a gun from the game i tried to add most of the here

                                          https://drive.google.com/file/d/1j2ASS4tkDWMCYooqPqfiDBaif0CycrXt/view?usp=sharing

                                          what i actually wanted to do was to learn how to create entries in the game menu and as milti pack or something for any new camos like the DLC sections on MP, someday ig.

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